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Tribal mask

From UO:PvE Wiki

Tribal mask: clothing. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryClothing
AvailabilitySource defined; availability unverified
Name sourceclient item label
Base typesBaseHat → BaseClothing → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight2
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability20
Initial maximum durability30
Default materialNone
Can be fortifiedtrue
Male wearer allowedtrue
Female wearer allowedtrue
Physical resistance3
Fire resistance0
Cold resistance6
Poison resistance10
Energy resistance5
Strength requirement10
Artwork ID0x154B

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 16 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Clothing/Hats.cs:421
    Item class definition
  2. Projects/UOContent/Items/Clothing/Hats.cs:434
    DefaultWeight defined by SavageMask
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Clothing/BaseClothing.cs:157
    ArtifactRarity defined by BaseClothing
  5. Projects/UOContent/Items/Clothing/Hats.cs:442
    InitMinHits defined by SavageMask
  6. Projects/UOContent/Items/Clothing/Hats.cs:443
    InitMaxHits defined by SavageMask
  7. Projects/UOContent/Items/Clothing/BaseClothing.cs:143
    DefaultResource defined by BaseClothing
  8. Projects/UOContent/Items/Clothing/BaseClothing.cs:290
    CanFortify defined by BaseClothing
  9. Projects/UOContent/Items/Clothing/BaseClothing.cs:168
    AllowMaleWearer defined by BaseClothing
  10. Projects/UOContent/Items/Clothing/BaseClothing.cs:169
    AllowFemaleWearer defined by BaseClothing
  11. Projects/UOContent/Items/Clothing/Hats.cs:436
    BasePhysicalResistance defined by SavageMask
  12. Projects/UOContent/Items/Clothing/Hats.cs:437
    BaseFireResistance defined by SavageMask
  13. Projects/UOContent/Items/Clothing/Hats.cs:438
    BaseColdResistance defined by SavageMask
  14. Projects/UOContent/Items/Clothing/Hats.cs:439
    BasePoisonResistance defined by SavageMask
  15. Projects/UOContent/Items/Clothing/Hats.cs:440
    BaseEnergyResistance defined by SavageMask
  16. Projects/UOContent/Items/Clothing/BaseClothing.cs:165
    AosStrReq defined by BaseClothing

Category: Items and equipment