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Nox Ranger's Heavy Crossbow

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Nox Ranger's Heavy Crossbow: ranged weapons. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryRanged weapons
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesHeavyCrossbow → BaseRanged → BaseMeleeWeapon → BaseWeapon → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight9
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability255
Initial maximum durability255
Can be fortifiedtrue
AmmunitionBolt
Combat skillArchery
Base minimum damage20
Base maximum damage24
Base swing seconds (ML)5
Weapon speed (AOS scale)22
Strength requirement80
Dexterity requirement0
Intelligence requirement0
Maximum range8
Primary abilityMoving Shot
Secondary abilityDismount
Weapon damage typeRanged
Weapon Hit Leech Stam40
Fixed Spell Channeling1
Fixed Weapon Speed30
Fixed Weapon Damage20
Weapon Resist Poison Bonus10

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 25 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs:5
    Item class definition
  2. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:17
    DefaultWeight defined by HeavyCrossbow
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Weapons/BaseWeapon.cs:231
    ArtifactRarity defined by BaseWeapon
  5. Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs:21
    InitMinHits defined by NoxRangersHeavyCrossbow
  6. Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs:22
    InitMaxHits defined by NoxRangersHeavyCrossbow
  7. Projects/UOContent/Items/Weapons/BaseWeapon.cs:787
    CanFortify defined by BaseWeapon
  8. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:19
    AmmoType defined by HeavyCrossbow
  9. Projects/UOContent/Items/Weapons/BaseWeapon.cs:253
    AosSkill defined by BaseWeapon
  10. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:26
    AosMinDamage defined by HeavyCrossbow
  11. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:27
    AosMaxDamage defined by HeavyCrossbow
  12. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:29
    MlSpeed defined by HeavyCrossbow
  13. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:28
    AosSpeed defined by HeavyCrossbow
  14. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:25
    AosStrengthReq defined by HeavyCrossbow
  15. Projects/UOContent/Items/Weapons/BaseWeapon.cs:244
    AosDexterityReq defined by BaseWeapon
  16. Projects/UOContent/Items/Weapons/BaseWeapon.cs:245
    AosIntelligenceReq defined by BaseWeapon
  17. Projects/UOContent/Items/Weapons/BaseWeapon.cs:250
    AosMaxRange defined by BaseWeapon
  18. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:22
    PrimaryAbility defined by HeavyCrossbow
  19. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:23
    SecondaryAbility defined by HeavyCrossbow
  20. Projects/UOContent/Items/Weapons/BaseWeapon.cs:254
    AosType defined by BaseWeapon
  21. Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs:12
    Constructor WeaponAttributes.HitLeechStam
  22. Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs:13
    Constructor Attributes.SpellChanneling
  23. Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs:14
    Constructor Attributes.WeaponSpeed
  24. Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs:15
    Constructor Attributes.WeaponDamage
  25. Projects/UOContent/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs:16
    Constructor WeaponAttributes.ResistPoisonBonus

Category: Items and equipment