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Leather haidate

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Leather haidate: armour. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryArmour
AvailabilitySource defined; availability unverified
Name sourceclient item label
Base typesBaseArmor → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight4
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability30
Initial maximum durability40
Default materialRegular Leather
Can be fortifiedtrue
Male wearer allowedtrue
Female wearer allowedtrue
Physical resistance2
Fire resistance4
Cold resistance3
Poison resistance3
Energy resistance3
Strength requirement20
Armour materialLeather
Meditation allowanceAll
Artwork ID0x278A

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Related references#

Source notes

Show 18 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:5
    Item class definition
  2. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:13
    DefaultWeight defined by LeatherHaidate
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Armor/BaseArmor.cs:476
    ArtifactRarity defined by BaseArmor
  5. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:21
    InitMinHits defined by LeatherHaidate
  6. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:22
    InitMaxHits defined by LeatherHaidate
  7. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:30
    DefaultResource defined by LeatherHaidate
  8. Projects/UOContent/Items/Armor/BaseArmor.cs:670
    CanFortify defined by BaseArmor
  9. Projects/UOContent/Items/Armor/BaseArmor.cs:162
    AllowMaleWearer defined by BaseArmor
  10. Projects/UOContent/Items/Armor/BaseArmor.cs:163
    AllowFemaleWearer defined by BaseArmor
  11. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:15
    BasePhysicalResistance defined by LeatherHaidate
  12. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:16
    BaseFireResistance defined by LeatherHaidate
  13. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:17
    BaseColdResistance defined by LeatherHaidate
  14. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:18
    BasePoisonResistance defined by LeatherHaidate
  15. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:19
    BaseEnergyResistance defined by LeatherHaidate
  16. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:24
    AosStrReq defined by LeatherHaidate
  17. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:29
    MaterialType defined by LeatherHaidate
  18. Projects/UOContent/Items/Armor/Leather/LeatherHaidate.cs:32
    DefMedAllowance defined by LeatherHaidate

Category: Items and equipment