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Knight's war cleaver

From UO:PvE Wiki

Knight's war cleaver: melee weapons. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryMelee weapons
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesWarCleaver → BaseKnife → BaseMeleeWeapon → BaseWeapon → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight10
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability30
Initial maximum durability60
Can be fortifiedtrue
Combat skillFencing
Base minimum damage9
Base maximum damage11
Base swing seconds (ML)2.25
Weapon speed (AOS scale)48
Strength requirement15
Dexterity requirement0
Intelligence requirement0
Maximum range1
Primary abilityDisarm
Secondary abilityBladeweave
Weapon damage typePiercing
Fixed Regen Hits3

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Related references#

Source notes

Show 20 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Swords/KnightsWarCleaver.cs:5
    Item class definition
  2. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:14
    DefaultWeight defined by WarCleaver
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Weapons/BaseWeapon.cs:231
    ArtifactRarity defined by BaseWeapon
  5. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:33
    InitMinHits defined by WarCleaver
  6. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:34
    InitMaxHits defined by WarCleaver
  7. Projects/UOContent/Items/Weapons/BaseWeapon.cs:787
    CanFortify defined by BaseWeapon
  8. Projects/UOContent/Items/Weapons/BaseWeapon.cs:253
    AosSkill defined by BaseWeapon
  9. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:20
    AosMinDamage defined by WarCleaver
  10. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:21
    AosMaxDamage defined by WarCleaver
  11. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:23
    MlSpeed defined by WarCleaver
  12. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:22
    AosSpeed defined by WarCleaver
  13. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:19
    AosStrengthReq defined by WarCleaver
  14. Projects/UOContent/Items/Weapons/BaseWeapon.cs:244
    AosDexterityReq defined by BaseWeapon
  15. Projects/UOContent/Items/Weapons/BaseWeapon.cs:245
    AosIntelligenceReq defined by BaseWeapon
  16. Projects/UOContent/Items/Weapons/BaseWeapon.cs:250
    AosMaxRange defined by BaseWeapon
  17. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:16
    PrimaryAbility defined by WarCleaver
  18. Projects/UOContent/Items/Weapons/ML Weapons/WarCleaver.cs:17
    SecondaryAbility defined by WarCleaver
  19. Projects/UOContent/Items/Weapons/BaseWeapon.cs:254
    AosType defined by BaseWeapon
  20. Projects/UOContent/Items/Weapons/Swords/KnightsWarCleaver.cs:9
    Constructor Attributes.RegenHits

Category: Items and equipment