Hunter's Headdress
From UO:PvE Wiki
Hunter's Headdress: clothing. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Clothing |
| Availability | Source defined; availability unverified |
| Name source | client English label |
| Base types | DeerMask → BaseHat → BaseClothing → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 4 |
| Allowed races | Allow All Races |
| Artifact rarity | 11 |
| Initial minimum durability | 255 |
| Initial maximum durability | 255 |
| Default material | None |
| Can be fortified | true |
| Male wearer allowed | true |
| Female wearer allowed | true |
| Physical resistance | 2 |
| Fire resistance | 6 |
| Cold resistance | 23 |
| Poison resistance | 1 |
| Energy resistance | 7 |
| Strength requirement | 10 |
| Fixed Bonus Dex | 8 |
| Fixed Night Sight | 1 |
| Fixed Attack Chance | 15 |
| Skill bonus: Archery | 20 |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
Source notes
Show 20 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:5
Item class definitionProjects/UOContent/Items/Clothing/Hats.cs:257
DefaultWeight defined by DeerMaskProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:22
ArtifactRarity defined by HuntersHeaddressProjects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:26
InitMinHits defined by HuntersHeaddressProjects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:27
InitMaxHits defined by HuntersHeaddressProjects/UOContent/Items/Clothing/BaseClothing.cs:143
DefaultResource defined by BaseClothingProjects/UOContent/Items/Clothing/BaseClothing.cs:290
CanFortify defined by BaseClothingProjects/UOContent/Items/Clothing/BaseClothing.cs:168
AllowMaleWearer defined by BaseClothingProjects/UOContent/Items/Clothing/BaseClothing.cs:169
AllowFemaleWearer defined by BaseClothingProjects/UOContent/Items/Clothing/Hats.cs:259
BasePhysicalResistance defined by DeerMaskProjects/UOContent/Items/Clothing/Hats.cs:260
BaseFireResistance defined by DeerMaskProjects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:24
BaseColdResistance defined by HuntersHeaddressProjects/UOContent/Items/Clothing/Hats.cs:262
BasePoisonResistance defined by DeerMaskProjects/UOContent/Items/Clothing/Hats.cs:263
BaseEnergyResistance defined by DeerMaskProjects/UOContent/Items/Clothing/BaseClothing.cs:165
AosStrReq defined by BaseClothingProjects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:15
Constructor Attributes.BonusDexProjects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:16
Constructor Attributes.NightSightProjects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:17
Constructor Attributes.AttackChanceProjects/UOContent/Items/Clothing/Artifacts/HuntersHeaddress.cs:13
Fixed skill bonus
Category: Items and equipment