Heavy ornate axe
From UO:PvE Wiki
Heavy ornate axe: melee weapons. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Melee weapons |
| Availability | Source defined; availability unverified |
| Name source | client English label |
| Base types | OrnateAxe → BaseAxe → BaseMeleeWeapon → BaseWeapon → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 12 |
| Allowed races | Allow All Races |
| Artifact rarity | 0 |
| Initial minimum durability | 30 |
| Initial maximum durability | 60 |
| Can be fortified | true |
| Combat skill | Swords |
| Base minimum damage | 18 |
| Base maximum damage | 20 |
| Base swing seconds (ML) | 3.5 |
| Weapon speed (AOS scale) | 26 |
| Strength requirement | 45 |
| Dexterity requirement | 0 |
| Intelligence requirement | 0 |
| Maximum range | 1 |
| Primary ability | Disarm |
| Secondary ability | Crushing Blow |
| Weapon damage type | Axe |
| Fixed Weapon Damage | 8 |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
Source notes
Show 20 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Axes/HeavyOrnateAxe.cs:5
Item class definitionProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:12
DefaultWeight defined by OrnateAxeProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Weapons/BaseWeapon.cs:231
ArtifactRarity defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:29
InitMinHits defined by OrnateAxeProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:30
InitMaxHits defined by OrnateAxeProjects/UOContent/Items/Weapons/BaseWeapon.cs:787
CanFortify defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:253
AosSkill defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:17
AosMinDamage defined by OrnateAxeProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:18
AosMaxDamage defined by OrnateAxeProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:20
MlSpeed defined by OrnateAxeProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:19
AosSpeed defined by OrnateAxeProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:16
AosStrengthReq defined by OrnateAxeProjects/UOContent/Items/Weapons/BaseWeapon.cs:244
AosDexterityReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:245
AosIntelligenceReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:250
AosMaxRange defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:13
PrimaryAbility defined by OrnateAxeProjects/UOContent/Items/Weapons/ML Weapons/OrnateAxe.cs:14
SecondaryAbility defined by OrnateAxeProjects/UOContent/Items/Weapons/BaseWeapon.cs:254
AosType defined by BaseWeaponProjects/UOContent/Items/Weapons/Axes/HeavyOrnateAxe.cs:9
Constructor Attributes.WeaponDamage
Category: Items and equipment