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Gloves of Safeguarding

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Gloves of Safeguarding: armour. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryArmour
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesLeatherGloves → BaseArmor → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight1
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability30
Initial maximum durability40
Default materialRegular Leather
Can be fortifiedtrue
Male wearer allowedtrue
Female wearer allowedtrue
Physical resistance6
Fire resistance6
Cold resistance5
Poison resistance5
Energy resistance5
Strength requirement20
Armour materialLeather
Meditation allowanceAll
Fixed Bonus Stam3
Fixed Regen Hits1

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 20 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs:5
    Item class definition
  2. Projects/UOContent/Items/Armor/Leather/LeatherGloves.cs:14
    DefaultWeight defined by LeatherGloves
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Armor/BaseArmor.cs:476
    ArtifactRarity defined by BaseArmor
  5. Projects/UOContent/Items/Armor/Leather/LeatherGloves.cs:22
    InitMinHits defined by LeatherGloves
  6. Projects/UOContent/Items/Armor/Leather/LeatherGloves.cs:23
    InitMaxHits defined by LeatherGloves
  7. Projects/UOContent/Items/Armor/Leather/LeatherGloves.cs:31
    DefaultResource defined by LeatherGloves
  8. Projects/UOContent/Items/Armor/BaseArmor.cs:670
    CanFortify defined by BaseArmor
  9. Projects/UOContent/Items/Armor/BaseArmor.cs:162
    AllowMaleWearer defined by BaseArmor
  10. Projects/UOContent/Items/Armor/BaseArmor.cs:163
    AllowFemaleWearer defined by BaseArmor
  11. Projects/UOContent/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs:19
    BasePhysicalResistance defined by GlovesOfSafeguarding
  12. Projects/UOContent/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs:20
    BaseFireResistance defined by GlovesOfSafeguarding
  13. Projects/UOContent/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs:21
    BaseColdResistance defined by GlovesOfSafeguarding
  14. Projects/UOContent/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs:22
    BasePoisonResistance defined by GlovesOfSafeguarding
  15. Projects/UOContent/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs:23
    BaseEnergyResistance defined by GlovesOfSafeguarding
  16. Projects/UOContent/Items/Armor/Leather/LeatherGloves.cs:25
    AosStrReq defined by LeatherGloves
  17. Projects/UOContent/Items/Armor/Leather/LeatherGloves.cs:30
    MaterialType defined by LeatherGloves
  18. Projects/UOContent/Items/Armor/Leather/LeatherGloves.cs:33
    DefMedAllowance defined by LeatherGloves
  19. Projects/UOContent/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs:13
    Constructor Attributes.BonusStam
  20. Projects/UOContent/Items/New Haven Quest Rewards/GlovesOfSafeguarding.cs:14
    Constructor Attributes.RegenHits

Category: Items and equipment