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Glacial Staff

From UO:PvE Wiki

Glacial Staff: melee weapons. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryMelee weapons
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesBlackStaff → BaseStaff → BaseMeleeWeapon → BaseWeapon → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight6
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability31
Initial maximum durability70
Can be fortifiedtrue
Combat skillMacing
Base minimum damage13
Base maximum damage16
Base swing seconds (ML)2.75
Weapon speed (AOS scale)39
Strength requirement35
Dexterity requirement0
Intelligence requirement0
Maximum range1
Primary abilityWhirlwind Attack
Secondary abilityParalyzing Blow
Weapon damage typeStaff

Conditional and dynamic properties#

PropertyRuleCondition
Weapon Hit Harm5 * Utility.RandomMinMax(1, 5)Computed at runtime
Weapon Mage WeaponUtility.RandomMinMax(5, 10)Computed at runtime

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
  • Some properties are constructor-dependent or calculated at runtime; see conditional properties.

Source notes

Show 19 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Staves/GlacialStaff.cs:5
    Item class definition
  2. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:14
    DefaultWeight defined by BlackStaff
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Weapons/BaseWeapon.cs:231
    ArtifactRarity defined by BaseWeapon
  5. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:30
    InitMinHits defined by BlackStaff
  6. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:31
    InitMaxHits defined by BlackStaff
  7. Projects/UOContent/Items/Weapons/BaseWeapon.cs:787
    CanFortify defined by BaseWeapon
  8. Projects/UOContent/Items/Weapons/BaseWeapon.cs:253
    AosSkill defined by BaseWeapon
  9. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:20
    AosMinDamage defined by BlackStaff
  10. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:21
    AosMaxDamage defined by BlackStaff
  11. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:23
    MlSpeed defined by BlackStaff
  12. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:22
    AosSpeed defined by BlackStaff
  13. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:19
    AosStrengthReq defined by BlackStaff
  14. Projects/UOContent/Items/Weapons/BaseWeapon.cs:244
    AosDexterityReq defined by BaseWeapon
  15. Projects/UOContent/Items/Weapons/BaseWeapon.cs:245
    AosIntelligenceReq defined by BaseWeapon
  16. Projects/UOContent/Items/Weapons/BaseWeapon.cs:250
    AosMaxRange defined by BaseWeapon
  17. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:16
    PrimaryAbility defined by BlackStaff
  18. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:17
    SecondaryAbility defined by BlackStaff
  19. Projects/UOContent/Items/Weapons/BaseWeapon.cs:254
    AosType defined by BaseWeapon

Category: Items and equipment