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Cold Blood

From UO:PvE Wiki

Cold Blood: melee weapons. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryMelee weapons
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesCleaver → BaseKnife → BaseMeleeWeapon → BaseWeapon → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight2
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability255
Initial maximum durability255
Can be fortifiedtrue
Combat skillSwords
Base minimum damage11
Base maximum damage13
Base swing seconds (ML)2.5
Weapon speed (AOS scale)46
Strength requirement10
Dexterity requirement0
Intelligence requirement0
Maximum range1
Primary abilityBleed Attack
Secondary abilityInfectious Strike
Weapon damage typeSlashing
Fixed Weapon Speed40
Fixed Bonus Hits6
Fixed Bonus Stam6
Fixed Bonus Mana6

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 23 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Minor Artifacts/ColdBlood.cs:5
    Item class definition
  2. Projects/UOContent/Items/Weapons/Knives/Cleaver.cs:14
    DefaultWeight defined by Cleaver
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Weapons/BaseWeapon.cs:231
    ArtifactRarity defined by BaseWeapon
  5. Projects/UOContent/Items/Minor Artifacts/ColdBlood.cs:22
    InitMinHits defined by ColdBlood
  6. Projects/UOContent/Items/Minor Artifacts/ColdBlood.cs:23
    InitMaxHits defined by ColdBlood
  7. Projects/UOContent/Items/Weapons/BaseWeapon.cs:787
    CanFortify defined by BaseWeapon
  8. Projects/UOContent/Items/Weapons/BaseWeapon.cs:253
    AosSkill defined by BaseWeapon
  9. Projects/UOContent/Items/Weapons/Knives/Cleaver.cs:20
    AosMinDamage defined by Cleaver
  10. Projects/UOContent/Items/Weapons/Knives/Cleaver.cs:21
    AosMaxDamage defined by Cleaver
  11. Projects/UOContent/Items/Weapons/Knives/Cleaver.cs:23
    MlSpeed defined by Cleaver
  12. Projects/UOContent/Items/Weapons/Knives/Cleaver.cs:22
    AosSpeed defined by Cleaver
  13. Projects/UOContent/Items/Weapons/Knives/Cleaver.cs:19
    AosStrengthReq defined by Cleaver
  14. Projects/UOContent/Items/Weapons/BaseWeapon.cs:244
    AosDexterityReq defined by BaseWeapon
  15. Projects/UOContent/Items/Weapons/BaseWeapon.cs:245
    AosIntelligenceReq defined by BaseWeapon
  16. Projects/UOContent/Items/Weapons/BaseWeapon.cs:250
    AosMaxRange defined by BaseWeapon
  17. Projects/UOContent/Items/Weapons/Knives/Cleaver.cs:16
    PrimaryAbility defined by Cleaver
  18. Projects/UOContent/Items/Weapons/Knives/Cleaver.cs:17
    SecondaryAbility defined by Cleaver
  19. Projects/UOContent/Items/Weapons/BaseWeapon.cs:254
    AosType defined by BaseWeapon
  20. Projects/UOContent/Items/Minor Artifacts/ColdBlood.cs:13
    Constructor Attributes.WeaponSpeed
  21. Projects/UOContent/Items/Minor Artifacts/ColdBlood.cs:15
    Constructor Attributes.BonusHits
  22. Projects/UOContent/Items/Minor Artifacts/ColdBlood.cs:16
    Constructor Attributes.BonusStam
  23. Projects/UOContent/Items/Minor Artifacts/ColdBlood.cs:17
    Constructor Attributes.BonusMana

Category: Items and equipment