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Bone Crusher

From UO:PvE Wiki

Bone Crusher: melee weapons. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryMelee weapons
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesWarMace → BaseBashing → BaseMeleeWeapon → BaseWeapon → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight17
Allowed racesAllow All Races
Artifact rarity11
Initial minimum durability255
Initial maximum durability255
Can be fortifiedtrue
Combat skillMacing
Base minimum damage16
Base maximum damage17
Base swing seconds (ML)4
Weapon speed (AOS scale)26
Strength requirement80
Dexterity requirement0
Intelligence requirement0
Maximum range1
Primary abilityCrushing Blow
Secondary abilityMortal Strike
Weapon damage typeBashing
Weapon Hit Lower Defend50
Fixed Bonus Str10
Fixed Weapon Damage75

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 22 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Artifacts/BoneCrusher.cs:5
    Item class definition
  2. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:14
    DefaultWeight defined by WarMace
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Weapons/Artifacts/BoneCrusher.cs:19
    ArtifactRarity defined by BoneCrusher
  5. Projects/UOContent/Items/Weapons/Artifacts/BoneCrusher.cs:21
    InitMinHits defined by BoneCrusher
  6. Projects/UOContent/Items/Weapons/Artifacts/BoneCrusher.cs:22
    InitMaxHits defined by BoneCrusher
  7. Projects/UOContent/Items/Weapons/BaseWeapon.cs:787
    CanFortify defined by BaseWeapon
  8. Projects/UOContent/Items/Weapons/BaseWeapon.cs:253
    AosSkill defined by BaseWeapon
  9. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:20
    AosMinDamage defined by WarMace
  10. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:21
    AosMaxDamage defined by WarMace
  11. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:23
    MlSpeed defined by WarMace
  12. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:22
    AosSpeed defined by WarMace
  13. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:19
    AosStrengthReq defined by WarMace
  14. Projects/UOContent/Items/Weapons/BaseWeapon.cs:244
    AosDexterityReq defined by BaseWeapon
  15. Projects/UOContent/Items/Weapons/BaseWeapon.cs:245
    AosIntelligenceReq defined by BaseWeapon
  16. Projects/UOContent/Items/Weapons/BaseWeapon.cs:250
    AosMaxRange defined by BaseWeapon
  17. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:16
    PrimaryAbility defined by WarMace
  18. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:17
    SecondaryAbility defined by WarMace
  19. Projects/UOContent/Items/Weapons/BaseWeapon.cs:254
    AosType defined by BaseWeapon
  20. Projects/UOContent/Items/Weapons/Artifacts/BoneCrusher.cs:13
    Constructor WeaponAttributes.HitLowerDefend
  21. Projects/UOContent/Items/Weapons/Artifacts/BoneCrusher.cs:14
    Constructor Attributes.BonusStr
  22. Projects/UOContent/Items/Weapons/Artifacts/BoneCrusher.cs:15
    Constructor Attributes.WeaponDamage

Category: Items and equipment