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Banshee's Call

From UO:PvE Wiki

Banshee's Call: ranged weapons. Retired by shard policy.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryRanged weapons
AvailabilityRetired by shard policy
Name sourceclient English label
Base typesCyclone → BaseThrown → BaseRanged → BaseMeleeWeapon → BaseWeapon → Item
Constructible in sourceNo public constructible declaration
Internal helperNo

Base properties#

PropertyValue
Default weight6
Allowed racesAllow Gargoyles Only
Artifact rarity0
Initial minimum durability255
Initial maximum durability255
Can be fortifiedtrue
Combat skillThrowing
Base minimum damage13
Base maximum damage17
Base swing seconds (ML)3.25
Weapon speed (AOS scale)0
Strength requirement40
Dexterity requirement0
Intelligence requirement0
Primary abilityMoving Shot
Secondary abilityInfused Throw
Weapon damage typeRanged
Weapon Hit Harm40
Weapon Hit Leech Hits45
Fixed Bonus Str5
Fixed Weapon Speed30
Fixed Weapon Damage50

Conditional and dynamic properties#

PropertyRuleCondition
Maximum rangeDefMaxRangeComputed at runtime

Notes#

  • Retired by the shard skill policy; source presence does not make this item usable.
  • The source requires Gargoyle, while this shard supports only Human and Elf players.
  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
  • Some properties are constructor-dependent or calculated at runtime; see conditional properties.

Source notes

Show 23 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Throwing/BansheesCall.cs:5
    Item class definition
  2. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:10
    DefaultWeight defined by Cyclone
  3. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:22
    RequiredRaces defined by Cyclone
  4. Projects/UOContent/Items/Weapons/BaseWeapon.cs:231
    ArtifactRarity defined by BaseWeapon
  5. Projects/UOContent/Items/Weapons/Throwing/BansheesCall.cs:22
    InitMinHits defined by BansheesCall
  6. Projects/UOContent/Items/Weapons/Throwing/BansheesCall.cs:23
    InitMaxHits defined by BansheesCall
  7. Projects/UOContent/Items/Weapons/BaseWeapon.cs:787
    CanFortify defined by BaseWeapon
  8. Projects/UOContent/Items/Weapons/BaseWeapon.cs:253
    AosSkill defined by BaseWeapon
  9. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:16
    AosMinDamage defined by Cyclone
  10. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:17
    AosMaxDamage defined by Cyclone
  11. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:18
    MlSpeed defined by Cyclone
  12. Projects/UOContent/Items/Weapons/BaseWeapon.cs:248
    AosSpeed defined by BaseWeapon
  13. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:15
    AosStrengthReq defined by Cyclone
  14. Projects/UOContent/Items/Weapons/BaseWeapon.cs:244
    AosDexterityReq defined by BaseWeapon
  15. Projects/UOContent/Items/Weapons/BaseWeapon.cs:245
    AosIntelligenceReq defined by BaseWeapon
  16. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:13
    PrimaryAbility defined by Cyclone
  17. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:14
    SecondaryAbility defined by Cyclone
  18. Projects/UOContent/Items/Weapons/BaseWeapon.cs:254
    AosType defined by BaseWeapon
  19. Projects/UOContent/Items/Weapons/Throwing/BansheesCall.cs:11
    Constructor WeaponAttributes.HitHarm
  20. Projects/UOContent/Items/Weapons/Throwing/BansheesCall.cs:12
    Constructor WeaponAttributes.HitLeechHits
  21. Projects/UOContent/Items/Weapons/Throwing/BansheesCall.cs:13
    Constructor Attributes.BonusStr
  22. Projects/UOContent/Items/Weapons/Throwing/BansheesCall.cs:14
    Constructor Attributes.WeaponSpeed
  23. Projects/UOContent/Items/Weapons/Throwing/BansheesCall.cs:15
    Constructor Attributes.WeaponDamage

Category: Items and equipment