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Arms of Tactical Excellence

From UO:PvE Wiki

Arms of Tactical Excellence: armour. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryArmour
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesLeatherHiroSode → BaseArmor → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight1
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability255
Initial maximum durability255
Default materialRegular Leather
Can be fortifiedtrue
Male wearer allowedtrue
Female wearer allowedtrue
Physical resistance2
Fire resistance9
Cold resistance13
Poison resistance8
Energy resistance3
Strength requirement25
Armour materialLeather
Meditation allowanceAll
Fixed Bonus Dex5
Skill bonus: Tactics12

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 20 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Engines/Treasures of Tokuno/LesserArtifacts.cs:48
    Item class definition
  2. Projects/UOContent/Items/Armor/Leather/LeatherHiroSode.cs:13
    DefaultWeight defined by LeatherHiroSode
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Armor/BaseArmor.cs:476
    ArtifactRarity defined by BaseArmor
  5. Projects/UOContent/Engines/Treasures of Tokuno/LesserArtifacts.cs:64
    InitMinHits defined by ArmsOfTacticalExcellence
  6. Projects/UOContent/Engines/Treasures of Tokuno/LesserArtifacts.cs:65
    InitMaxHits defined by ArmsOfTacticalExcellence
  7. Projects/UOContent/Items/Armor/Leather/LeatherHiroSode.cs:30
    DefaultResource defined by LeatherHiroSode
  8. Projects/UOContent/Items/Armor/BaseArmor.cs:670
    CanFortify defined by BaseArmor
  9. Projects/UOContent/Items/Armor/BaseArmor.cs:162
    AllowMaleWearer defined by BaseArmor
  10. Projects/UOContent/Items/Armor/BaseArmor.cs:163
    AllowFemaleWearer defined by BaseArmor
  11. Projects/UOContent/Items/Armor/Leather/LeatherHiroSode.cs:15
    BasePhysicalResistance defined by LeatherHiroSode
  12. Projects/UOContent/Engines/Treasures of Tokuno/LesserArtifacts.cs:60
    BaseFireResistance defined by ArmsOfTacticalExcellence
  13. Projects/UOContent/Engines/Treasures of Tokuno/LesserArtifacts.cs:61
    BaseColdResistance defined by ArmsOfTacticalExcellence
  14. Projects/UOContent/Engines/Treasures of Tokuno/LesserArtifacts.cs:62
    BasePoisonResistance defined by ArmsOfTacticalExcellence
  15. Projects/UOContent/Items/Armor/Leather/LeatherHiroSode.cs:19
    BaseEnergyResistance defined by LeatherHiroSode
  16. Projects/UOContent/Items/Armor/Leather/LeatherHiroSode.cs:24
    AosStrReq defined by LeatherHiroSode
  17. Projects/UOContent/Items/Armor/Leather/LeatherHiroSode.cs:29
    MaterialType defined by LeatherHiroSode
  18. Projects/UOContent/Items/Armor/Leather/LeatherHiroSode.cs:32
    DefMedAllowance defined by LeatherHiroSode
  19. Projects/UOContent/Engines/Treasures of Tokuno/LesserArtifacts.cs:54
    Constructor Attributes.BonusDex
  20. Projects/UOContent/Engines/Treasures of Tokuno/LesserArtifacts.cs:55
    Fixed skill bonus

Category: Items and equipment