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Whirlwind Attack

From UO:PvE Wiki

Whirlwind Attack: 15 base mana. Available on current weapon types.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Ability information#

PropertyValue
Base mana15
AvailabilityAvailable on current weapon types

Requirements#

  • Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.

Effects#

  • After the initial hit, directly invokes a weapon hit on each additional valid mobile within one tile of the attacker, with a 1.0 supplied damage bonus.
  • Additional victims must be alive, on the same map, visible, legally harmful indirect targets, within weapon range and line of sight; the primary victim and attacker are excluded.

Weapon assignments#

WeaponAbility slotStatus
Double AxeSecondaryCurrent source assignment
Large Battle AxePrimaryCurrent source assignment
War HammerPrimaryCurrent source assignment
Radiant ScimitarPrimaryCurrent source assignment
HalberdPrimaryCurrent source assignment
KamaPrimaryCurrent source assignment
Black StaffPrimaryCurrent source assignment
Gargish TalwarPrimaryCurrent source assignment

Notes#

  • The follow-up loop calls weapon.OnHit directly, without an additional CheckHit roll in this method. There is no Bushido scaling in this implementation.
  • Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.

Related references#

Source notes

Show 11 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Abilities/WhirlwindAttack.cs:41
    Target selection
  2. Projects/UOContent/Items/Weapons/Abilities/WhirlwindAttack.cs:58
    Direct extra hit calls
  3. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
    Shared skill thresholds and mana rules
  4. Projects/UOContent/Items/Weapons/Axes/DoubleAxe.cs:17
    Weapon ability assignment
  5. Projects/UOContent/Items/Weapons/Axes/LargeBattleAxe.cs:16
    Weapon ability assignment
  6. Projects/UOContent/Items/Weapons/Maces/WarHammer.cs:13
    Weapon ability assignment
  7. Projects/UOContent/Items/Weapons/ML Weapons/RadiantScimitar.cs:16
    Weapon ability assignment
  8. Projects/UOContent/Items/Weapons/PoleArms/Halberd.cs:16
    Weapon ability assignment
  9. Projects/UOContent/Items/Weapons/SE Weapons/Kama.cs:13
    Weapon ability assignment
  10. Projects/UOContent/Items/Weapons/Staves/BlackStaff.cs:16
    Weapon ability assignment
  11. Projects/UOContent/Items/Weapons/Swords/GargishTalwar.cs:14
    Weapon ability assignment

Category: Weapon abilities