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Serpent Arrow

From UO:PvE Wiki

Serpent Arrow: 25 base mana. Available on current weapon types.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Ability information#

PropertyValue
Base mana25
AvailabilityAvailable on current weapon types

Requirements#

  • Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
  • Requires Poisoning base skill 60, in addition to normal weapon and Tactics skill thresholds.

Effects#

  • Applies ordinary poison without consuming a weapon poison charge. Within two tiles, poison level uses effective Archery + Poisoning: >199.8 gives level 3, >170.2 level 2, >130.2 level 1, otherwise level 0. At greater range, level 0 is used.

Weapon assignments#

WeaponAbility slotStatus
Elven Composite LongbowSecondaryCurrent source assignment

Notes#

  • The thresholds use strict greater-than comparisons. The victim’s normal poison immunity applies.
  • Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.

Related references#

Source notes

Show 4 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Abilities/SerpentArrow.cs:7
    Poisoning requirement
  2. Projects/UOContent/Items/Weapons/Abilities/SerpentArrow.cs:23
    Range, strict thresholds and application
  3. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
    Shared skill thresholds and mana rules
  4. Projects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:20
    Weapon ability assignment

Category: Weapon abilities