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Nerve Strike

From UO:PvE Wiki

Nerve Strike: 30 base mana. No current weapon assignment.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Ability information#

PropertyValue
Base mana30
AvailabilityNo current weapon assignment

Requirements#

  • Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
  • Unavailable under the current shard skill policy: the explicit secondary skill is disabled.
  • Explicitly requires Bushido base 50; this skill is disabled. An already-paralyzed defender rejects OnBeforeSwing.

Effects#

  • Source implementation under the active ML rules: adds armor-ignoring physical damage equal to truncate(15 × (Bushido - 50)/70 + random integer 0–9).
  • If not already immune, paralysis chance is (150/7 + 4 × Bushido/7)/100. Success paralyzes for two seconds and starts eight seconds of shared immunity.

Notes#

  • No current weapon declares this ability. The active ML branch still deals the extra damage when the victim is immune to paralysis.
  • Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.

Source notes

Show 6 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Abilities/NerveStrike.cs:13
    Disabled Bushido gate
  2. Projects/UOContent/Items/Weapons/Abilities/NerveStrike.cs:52
    Current-era damage and paralysis
  3. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
    Shared skill thresholds and mana rules
  4. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:410
    Players must have the ability on their current weapon
  5. Projects/UOContent/Skills/ShardSkillPolicy.cs:12
    Disabled secondary skills
  6. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:331
    Disabled skill rejection

Category: Weapon abilities