Infectious Strike
From UO:PvE Wiki
Infectious Strike: 15 base mana. Available on current weapon types.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Ability information#
| Property | Value |
|---|---|
| Base mana | 15 |
| Availability | Available on current weapon types |
Requirements#
- Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
- No Tactics requirement. The weapon must hold poison and at least one poison charge. There is no minimum Poisoning skill check.
Effects#
- Consumes one poison charge from the weapon and attempts to apply that poison.
- Poison potency is first capped by effective Poisoning: Darkglow min(truncate(skill/33.3),3); Parasitic min(truncate(skill/25),4); other families max(truncate(skill/20),0).
- If a higher poison level exists, the skill/100 roll can increase the capped poison by one level.
Weapon assignments#
| Weapon | Ability slot | Status |
|---|---|---|
| Dual Short Axes | Secondary | Current source assignment |
| Butcher Knife | Primary | Current source assignment |
| Cleaver | Secondary | Current source assignment |
| Dagger | Primary | Current source assignment |
| Assassin Spike | Primary | Current source assignment |
| Double Bladed Staff | Secondary | Current source assignment |
| Pike | Secondary | Current source assignment |
| Kryss | Secondary | Current source assignment |
Notes#
- Mana is spent even when the weapon has no usable poison. The victim’s poison immunity still applies.
- Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.
Source notes
Show 12 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Abilities/InfectiousStrike.cs:22
No Tactics gateProjects/UOContent/Items/Weapons/Abilities/InfectiousStrike.cs:38
Charge check and consumptionProjects/UOContent/Items/Weapons/Abilities/InfectiousStrike.cs:54
Family-specific potency and upgradeProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
Shared skill thresholds and mana rulesProjects/UOContent/Items/Weapons/Axes/DualShortAxes.cs:15
Weapon ability assignmentProjects/UOContent/Items/Weapons/Knives/ButcherKnife.cs:16
Weapon ability assignmentProjects/UOContent/Items/Weapons/Knives/Cleaver.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Knives/Dagger.cs:16
Weapon ability assignmentProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:16
Weapon ability assignmentProjects/UOContent/Items/Weapons/SpearsAndForks/DoubleBladedStaff.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/SpearsAndForks/Pike.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Swords/Kryss.cs:17
Weapon ability assignment
Category: Weapon abilities