Force Arrow
From UO:PvE Wiki
Force Arrow: 20 base mana. Available on current weapon types.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Ability information#
| Property | Value |
|---|---|
| Base mana | 20 |
| Availability | Available on current weapon types |
Requirements#
- Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
- No Tactics requirement.
Effects#
- On hit, has a 40% roll to clear the victim’s combatant and warmode. Disturbs a spell that is currently casting.
- Applies a defense-chance penalty of 10 for attacks by this attacker against this victim. Starts with a ten-second expiry checked at one-second intervals.
- Each further hit while that timer is running adds five to the penalty and two seconds to its expiry; this class sets no stack cap.
Weapon assignments#
| Weapon | Ability slot | Status |
|---|---|---|
| Elven Composite Longbow | Primary | Current source assignment |
Notes#
- Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.
Source notes
Show 7 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Abilities/ForceArrow.cs:27
Combat interruptionProjects/UOContent/Items/Weapons/Abilities/ForceArrow.cs:135
Initial penaltyProjects/UOContent/Items/Weapons/Abilities/ForceArrow.cs:128
Expiry pollingProjects/UOContent/Items/Weapons/Abilities/ForceArrow.cs:162
StacksProjects/UOContent/Items/Weapons/BaseWeapon.cs:1276
Attacker-specific defense reductionProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
Shared skill thresholds and mana rulesProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:19
Weapon ability assignment
Category: Weapon abilities