Dual Wield
From UO:PvE Wiki
Dual Wield: 30 base mana. No current weapon assignment.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Ability information#
| Property | Value |
|---|---|
| Base mana | 30 |
| Availability | No current weapon assignment |
Requirements#
- Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
- Unavailable under the current shard skill policy: the explicit secondary skill is disabled.
- Explicitly requires Ninjitsu base 50; this skill is disabled.
Effects#
- Source implementation: grants swing-speed bonus truncate(20 + 3 × (Ninjitsu - 50)/7) for six seconds. Reapplying replaces the previous timer.
Notes#
- No current weapon declares this ability.
- Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.
Source notes
Show 7 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Abilities/DualWield.cs:16
Disabled Ninjitsu gateProjects/UOContent/Items/Weapons/Abilities/DualWield.cs:36
BonusProjects/UOContent/Items/Weapons/Abilities/DualWield.cs:49
DurationProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
Shared skill thresholds and mana rulesProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:410
Players must have the ability on their current weaponProjects/UOContent/Skills/ShardSkillPolicy.cs:12
Disabled secondary skillsProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:331
Disabled skill rejection
Category: Weapon abilities