Concussion Blow
From UO:PvE Wiki
Concussion Blow: 25 base mana. Available on current weapon types.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Ability information#
| Property | Value |
|---|---|
| Base mana | 25 |
| Availability | Available on current weapon types |
Requirements#
- Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
Effects#
- Adds direct damage before the normal weapon strike: 10 + min(truncate(abs(health percentage - mana percentage) / 4), 20), for 10–30 damage.
- A victim with no maximum mana is treated as having 0% mana; if maximum hits is zero, the extra damage remains 10.
Weapon assignments#
| Weapon | Ability slot | Status |
|---|---|---|
| Wrath Of The Dryad | Primary | Current source assignment |
| Battle Axe | Secondary | Current source assignment |
| Mace | Primary | Current source assignment |
| Maul | Secondary | Current source assignment |
| Diamond Mace | Primary | Current source assignment |
| Halberd | Secondary | Current source assignment |
| Crossbow | Primary | Current source assignment |
| Gnarled Staff | Primary | Current source assignment |
| Quarter Staff | Secondary | Current source assignment |
| Dread Sword | Secondary | Current source assignment |
| Lance | Secondary | Current source assignment |
| Longsword | Secondary | Current source assignment |
| Boomerang | Secondary | Retired |
Notes#
- The extra damage uses Mobile.Damage directly instead of the AOS elemental-resistance calculation.
- Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.
Source notes
Show 16 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Abilities/ConcussionBlow.cs:13
Extra damage before weapon damageProjects/UOContent/Items/Weapons/Abilities/ConcussionBlow.cs:45
Exact health/mana formulaProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
Shared skill thresholds and mana rulesProjects/UOContent/Items/Minor Artifacts/WrathOfTheDryad.cs:8
Weapon ability assignmentProjects/UOContent/Items/Weapons/Axes/BattleAxe.cs:14
Weapon ability assignmentProjects/UOContent/Items/Weapons/Maces/Mace.cs:16
Weapon ability assignmentProjects/UOContent/Items/Weapons/Maces/Maul.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/ML Weapons/DiamondMace.cs:16
Weapon ability assignmentProjects/UOContent/Items/Weapons/PoleArms/Halberd.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Ranged/Crossbow.cs:22
Weapon ability assignmentProjects/UOContent/Items/Weapons/Staves/GnarledStaff.cs:13
Weapon ability assignmentProjects/UOContent/Items/Weapons/Staves/QuarterStaff.cs:14
Weapon ability assignmentProjects/UOContent/Items/Weapons/Swords/DreadSword.cs:15
Weapon ability assignmentProjects/UOContent/Items/Weapons/Swords/Lance.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Swords/Longsword.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Throwing/Boomerang.cs:14
Weapon ability assignment
Category: Weapon abilities