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Block

From UO:PvE Wiki

Block: 30 base mana. No current weapon assignment.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Ability information#

PropertyValue
Base mana30
AvailabilityNo current weapon assignment

Requirements#

  • Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
  • The inherited required secondary skill is Tactics base 50, in addition to the normal Tactics gate.

Effects#

  • Source implementation: stores a defense-chance bonus of truncate(10 × ((max(Bushido,Ninjitsu) - 50)/70 + 5)). BaseWeapon adds this to the defender’s defense-chance input.

Notes#

  • No current weapon declares this ability. Although its timer constructor specifies six seconds, BeginBlock never starts that timer; automatic six-second expiration is not scheduled by this implementation.
  • Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.

Source notes

Show 6 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Abilities/Block.cs:30
    Actual bonus
  2. Projects/UOContent/Items/Weapons/Abilities/Block.cs:49
    Timer construction without Start
  3. Projects/UOContent/Items/Weapons/Abilities/Block.cs:68
    Nominal six-second delay
  4. Projects/UOContent/Items/Weapons/BaseWeapon.cs:1295
    Defense-chance consumer
  5. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
    Shared skill thresholds and mana rules
  6. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:410
    Players must have the ability on their current weapon

Category: Weapon abilities