Block
From UO:PvE Wiki
Block: 30 base mana. No current weapon assignment.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Ability information#
| Property | Value |
|---|---|
| Base mana | 30 |
| Availability | No current weapon assignment |
Requirements#
- Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
- The inherited required secondary skill is Tactics base 50, in addition to the normal Tactics gate.
Effects#
- Source implementation: stores a defense-chance bonus of truncate(10 × ((max(Bushido,Ninjitsu) - 50)/70 + 5)). BaseWeapon adds this to the defender’s defense-chance input.
Notes#
- No current weapon declares this ability. Although its timer constructor specifies six seconds, BeginBlock never starts that timer; automatic six-second expiration is not scheduled by this implementation.
- Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.
Source notes
Show 6 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Abilities/Block.cs:30
Actual bonusProjects/UOContent/Items/Weapons/Abilities/Block.cs:49
Timer construction without StartProjects/UOContent/Items/Weapons/Abilities/Block.cs:68
Nominal six-second delayProjects/UOContent/Items/Weapons/BaseWeapon.cs:1295
Defense-chance consumerProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
Shared skill thresholds and mana rulesProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:410
Players must have the ability on their current weapon
Category: Weapon abilities