{"records":[{"slug":"legacy-studyofsolenquest","name":"\"Study of the Solen Hive\"","type":"StudyOfSolenQuest","category":"Legacy quests","group":"Study of the Solen Hive","description":"The Naturalist looks up from his notes, regarding you with a hopeful look in his eyes.\n\nUm..yes..excuse me. I was wondering if you could offer me a bit of assistance. You see, I'm a naturalist of some repute - a gentleman and a scholar if you will - primarily interested in the study of insects and arachnids. While I've written a few interesting books on the marvelous Terathan race and their bizarre culture, now I've heard tales of a truly significant new discovery!\n\nApparently a race of ant-like creatures known as the Solen have appeared in our world, scuttling up from some previously hidden home. Can you believe it? Truly these are amazing times! To a scholar such as myself this is indeed an exciting opportunity.\n\nThat said, while I may be a genius of some reknown, sharp as a tack and quick with the quill, I'm afraid I'm not much of the adventuring type. Though I have gained assistance before, I still have many unanswered questions.\n\nI am particularly interested in the Solen Egg Nests that are studiously protected by the Solen workers. If you would be so kind as to assist me, I would ask that you travel into the Solen Hive and inspect each of the Solen Egg Nests that reside within. You will have to spend some time examining each Nest before you have gathered enough information. Once you are done, report back to me and I will reward you as best as I can for your valiant efforts!\n\nWill you accept my offer?","objectives":[{"kind":"Quest stage","text":"Find an entrance to the Solen Hive, and search within for the Solen Egg Nests. Each Nest must be studied for some time without a break in concentration in order to gather useful information.\n\nOnce you have completed your study of the Nests, return to the Naturalist who gave you this task.","line":7},{"kind":"Quest stage","text":"You have studied enough Solen Egg Nests to gather a fair amount of useful information. Return to the Naturalist who gave you this task.","line":176}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.Zero","Tutorial":"false"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Study of the Solen Hive/StudyOfSolenQuest.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Study of the Solen Hive/Objectives.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Study of the Solen Hive/Objectives.cs","line":176,"note":"Quest definition and rules"}]},{"slug":"legacy-witchapprenticequest","name":"\"The Witch's Apprentice\"","type":"WitchApprenticeQuest","category":"Legacy quests","group":"Witch Apprentice","description":"The ancient, wrinkled hag looks up from her vile-smelling cauldron.  Her single, unblinking eye attempts to focus in on you, but to little avail.\n\nEh? Who is it? Who's there?  Come to trouble an old woman have you?\n\nI'll split ye open and swallow yer guts!  I'll turn ye into a pile o' goo, I will!  Bah!  As if I didn't have enough to worry about.  As if I've not enough trouble as it is!\n\nAnother of my blasted apprentices has gone missing!  Foolish children, think they know everything.  I should turn the lot of them into toads - if only they'd return with their task complete!  But that's the trouble, innit?  They never return!\n\nBut you don't care, do ye?  I suppose you're another one of those meddlesome kids, come to ask me for something?  Eh?  Is that it?  You want something from me, expect me to hand it over?  I've enough troubles with my apprentices, and that vile imp, Zeefzorpul!  Why, I bet it's him who's got the lot of them!  And who knows what he's done?  Vile little thing.\n\nIf you expect me to help you with your silly little desires, you'll be doing something for me first, eh?  I expect you to go seek out my apprentice.  I sent him along the road west of here up towards Yew's graveyard, but he never came back. Find him, and bring him back, and I'll give you a little reward that I'm sure you'll find pleasant.\n\nBut I tells ye to watch out for the imp name've Zeefzorpul!  He's a despicable little beast who likes to fool and fiddle with folk and generally make life miserable for everyone.  If ye get him on your bad side, you're sure to end up ruing the day ye were born. As if you didn't already, with an ugly mug like that!\n\nWell, you little whelp?  Going to help an old hag or not?","objectives":[{"kind":"Quest stage","text":"To the west of the Hag's house lies the road between Skara Brae and Yew.  Follow it carefully toward Yew's graveyard, and search for any sign of the Hag's apprentice along the road.","line":8},{"kind":"Quest stage","text":"Return to the Hag to tell her of the vile imp Zeefzorpul's role in the murder of her Apprentice, and the subsequent theft of a mysterious scrap of parchment from the corpse.","line":119},{"kind":"Quest stage","text":"Search the realm for any imps you can find, and slash, bash, mash, or fry them with magics until one of them gives up the secret hiding place of the imp Zeefzorpul.","line":129},{"kind":"Quest stage","text":"Find the location shown in the map that the imp gave you. When you have arrived at the location, play the magic flute he provided, and the imp Zeefzorpul will be drawn to your presence.","line":200},{"kind":"Quest stage","text":"Return to the old Hag and tell her you have recovered her Magic Brew Recipe from the bizarre imp named Zeefzorpul.","line":258},{"kind":"Quest stage","text":"Find Ingredient","line":268},{"kind":"Quest stage","text":"You have gathered all the ingredients listed in the Hag's Magic Brew Recipe.  Return to the Hag and tell her you have completed her task.","line":455}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.FromMinutes(5.0)","Tutorial":"false"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Witch Apprentice/WitchApprenticeQuest.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Witch Apprentice/Objectives.cs","line":8,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Witch Apprentice/Objectives.cs","line":119,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Witch Apprentice/Objectives.cs","line":129,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Witch Apprentice/Objectives.cs","line":200,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Witch Apprentice/Objectives.cs","line":258,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Witch Apprentice/Objectives.cs","line":268,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Witch Apprentice/Objectives.cs","line":455,"note":"Quest definition and rules"}]},{"slug":"legacy-uzeraanturmoilquest","name":"\"Uzeraan's Turmoil\"","type":"UzeraanTurmoilQuest","category":"Legacy quests","group":"Uzeraan Turmoil","description":"The guard speaks to you as you come closer... \n\nGreetings traveler! \n\nUzeraan, the lord of this house and overseer of this city - Haven, has requested an audience with you. \n\nHordes of gruesome hell spawn are beginning to overrun the city and terrorize the inhabitants.  No one seems to be able to stop them.\n\nOur fine city militia is falling to the evil creatures one battalion after the other.\n\nUzeraan, whom you can find through these doors, is looking to hire mercenaries to aid in the battle. \n\nWill you assist us?","objectives":[{"kind":"Quest stage","text":"Find Uzeraan.  Uzeraan will explain what you need to do next.","line":8},{"kind":"Quest stage","text":"Go to the shrine inside of Uzeraan's Mansion, near the front doors and tithe at least 500 gold.\n\nReturn to Uzeraan when you are done.","line":25},{"kind":"Quest stage","text":"Return to Uzeraan, now that you have enough tithing points to continue your quest.","line":60},{"kind":"Quest stage","text":"Step switch { KillHordeMinionsStep.First => /* Find the mountain pass beyond the house which lies at the * end of the runic road.<BR><BR> * * Assist the city Militia by slaying <I>Horde Minions</I> */ 1049089, KillHordeMinionsStep.LearnKarma => /* You have just gained some <a href=\"?ForceTopic45\">Karma</a> * for killing the horde minion. <a href=\"?ForceTopic134\">Learn</a> * how this affects your Paladin abilities. */ 1060389, _ => 1060507 }","line":77},{"kind":"Quest stage","text":"It's no use... The Horde Minions are too many.  They are appearing out of nowhere.\n\nReturn to Uzeraan and report your findings.","line":234},{"kind":"Quest stage","text":"Prepare for battle and step onto the teleporter, located against the wall in the main hall of Uzeraan's mansion.\n\nFind Schmendrick within the mines.","line":244},{"kind":"Quest stage","text":"Find Schmendrick's apprentice who is somewhere in the mining cave.  The apprentice has the scroll of power needed by Uzeraan.","line":266},{"kind":"Quest stage","text":"You have obtained the scroll of power!  Find your way out of the cave.\n\nHand the scroll to Uzeraan (drag and drop) once you arrive in his mansion.","line":276},{"kind":"Quest stage","text":"Find the Dryad in the woods of Haven and get a patch of fertile dirt from her.\n\nUse Uzeraan's teleporter to get there if necessary.","line":286},{"kind":"Quest stage","text":"You have acquired the Fertile Dirt!\n\nReturn to the mansion (North-East of the Dryad's Grove) and hand it to Uzeraan.","line":296},{"kind":"Quest stage","text":"Bring back a vial of blood.\n\nFollow the road leading north from the mansion and walk into the hut to find the chest that contains the vial","line":306},{"kind":"Quest stage","text":"You have the vial of blood!\n\nReturn to Uzeraan's mansion and hand him the vial.","line":359},{"kind":"Quest stage","text":"Get Daemon Bone","line":369},{"kind":"Quest stage","text":"Head East of here (or use the Horn of Retreat) to return to Uzeraan's Mansion and deliver the bone to Uzeraan.","line":449},{"kind":"Quest stage","text":"Locate the Haven Bank (use the teleporter in Uzeraan's Mansion if necessary), which lies South-East of Uzeraan's Mansion.  Once there, cash your check.","line":459}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.MaxValue","Tutorial":"true"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/UzeraanTurmoilQuest.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":8,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":25,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":60,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":77,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":234,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":244,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":266,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":276,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":286,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":296,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":306,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":359,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":369,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":449,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Uzeraan Turmoil/Objectives.cs","line":459,"note":"Quest definition and rules"}]},{"slug":"abigjob","name":"A Big Job","type":"ABigJob","category":"World quests","group":"Heartwood","description":"It's a big job but you look to be just the adventurer to do it!  I'm so glad you came by ... I'm paying well for the death of five ogres and five ettins.  Hop to it, if you're so inclined.","objectives":[{"kind":"KillObjective","text":"Defeat 5 ogres. Accepted creatures: Ogre.","sourceExpression":"new KillObjective(5, new[] { typeof(Ogre) }, \"ogres\")","line":957},{"kind":"KillObjective","text":"Defeat 5 ettins. Accepted creatures: Ettin.","sourceExpression":"new KillObjective(5, new[] { typeof(Ettin) }, \"ettins\")","line":958}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":946,"note":"Quest definition and rules"}]},{"slug":"achillintheair","name":"A Chill in the Air","type":"AChillInTheAir","category":"World quests","group":"Heartwood","description":"Feel that chill in the air? It means an icy death for the unwary, for deadly Ice Elementals are about. Who knows what magic summoned them, what's important now is getting rid of them. I don't have much, but I'll give all I can if you'd only stop the cold-hearted monsters.","objectives":[{"kind":"KillObjective","text":"Defeat 15 ice elementals. Accepted creatures: Ice Elemental.","sourceExpression":"new KillObjective(15, new[] { typeof(IceElemental) }, \"ice elementals\")","line":1135}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1124,"note":"Quest definition and rules"}]},{"slug":"aclockworkpuzzle","name":"A clockwork puzzle","type":"AClockworkPuzzle","category":"World quests","group":"NewHavenTraining","description":"'Tis a riddle, you see! \"What kind of clock is only right twice per day? A broken one!\" *laughs heartily* Ah, yes *wipes eye*, that's one of my favorites! Ah... to business. Could you fashion me some clock parts? I wish my own clocks to be right all the day long! You'll need some tinker's tools and some iron ingots, I think, but from there it should be just a matter of working the metal.","objectives":[{"kind":"CollectObjective","text":"Collect 5 clock parts.","sourceExpression":"new CollectObjective(5, typeof(ClockParts), 1024175)","line":193}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":180,"note":"Quest definition and rules"}]},{"slug":"adishbestservedcold","name":"A Dish Best Served Cold","type":"ADishBestServedCold","category":"World quests","group":"Sanctuary","description":"*mutter* I'll have my revenge.  Oh!  You there.  Fancy some orc extermination?  I despise them all.  Bombers, brutes -- you name it, if it's orcish I want it killed.","objectives":[{"kind":"KillObjective","text":"Defeat 10 orcs. Accepted creatures: Orc. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 10, new[] { typeof(Orc) }, \"orcs\", new QuestArea(1074807, \"Sanctuary\") )","line":357},{"kind":"KillObjective","text":"Defeat 5 orc bombers. Accepted creatures: Orc Bomber. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 5, new[] { typeof(OrcBomber) }, \"orc bombers\", new QuestArea(1074807, \"Sanctuary\") )","line":365},{"kind":"KillObjective","text":"Defeat 3 orc brutes. Accepted creatures: Orc Brute. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 3, new[] { typeof(OrcBrute) }, \"orc brutes\", new QuestArea(1074807, \"Sanctuary\") )","line":373}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":346,"note":"Quest definition and rules"}]},{"slug":"afathersgratitude","name":"A Father’s Gratitude","type":"AFathersGratitude","category":"World quests","group":"AGhostOfCovetous","description":"That is simply terrible. First Andros, and now his son. Well, let’s make sure Frederic’s sacrifice wasn’t in vain. Will you take the bandages to his father? You can probably deliver them faster than I can, can’t you?","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Alchemist's Bandage to Andros.","sourceExpression":"new DeliverObjective(typeof(AlchemistsBandage), 1, \"Alchemist's Bandage\", typeof(Andros))","line":89}],"rewards":["Andros’ Gratitude"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/AGhostOfCovetous.cs","line":72,"note":"Quest definition and rules"}]},{"slug":"afeatherinyercap","name":"A Feather in Yer Cap","type":"AFeatherInYerCap","category":"World quests","group":"Heartwood","description":"I've seen how you strut about, as if you were something special. I have some news for you, you don't impress me at all. It's not enough to have a fancy hat you know.  That may impress people in the big city, but not here. If you want a reputation you have to climb a mountain, slay some great beast, and then write about it.  Trust me, it's a long process.  The first step is doing a great feat.  If I were you, I'd go pluck a feather from the harpy Saliva, that would give you a good start.","objectives":[{"kind":"CollectObjective","text":"Collect 1 Saliva's Feather.","sourceExpression":"new CollectObjective(1, typeof(SalivasFeather), \"Saliva's Feather\")","line":351}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":332,"note":"Quest definition and rules"}]},{"slug":"afinefeast","name":"A Fine Feast.","type":"AFineFeast","category":"World quests","group":"Heartwood","description":"Mmm, I do love mutton!  It's slaughtering time again and my usual hirelings haven't turned up.  I've arranged for a butcher to come by and cut everything up but the basic sheep killing part I haven't gotten worked out yet.  Are you up for the task?","objectives":[{"kind":"KillObjective","text":"Defeat 10 sheep. Accepted creatures: Sheep.","sourceExpression":"new KillObjective(10, new[] { typeof(Sheep) }, \"sheep\")","line":118}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":105,"note":"Quest definition and rules"}]},{"slug":"aghostofcovetous","name":"A Ghost of Covetous","type":"AGhostOfCovetous","category":"World quests","group":"AGhostOfCovetous","description":"What? Oh, you startled me! Sorry, I'm a little jumpy. My master Griswolt learned that a ghost has recently taken up residence in the Covetous dungeon. He sent me to capture it, but I . . . well, it terrified me, to be perfectly honest. If you think yourself courageous enough, I'll give you my Spirit Bottle, and you can try to capture it yourself. I'm certain my master would reward you richly for such service.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Spirit Bottle to Frederic.","sourceExpression":"new DeliverObjective(typeof(SpiritBottle), 1, \"Spirit Bottle\", typeof(Frederic))","line":30}],"rewards":["Return the filled Spirit Bottle to Griswolt the Master Necromancer to receive a reward."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"SaveHisDad","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/AGhostOfCovetous.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"aherointhemaking","name":"A Hero in the Making","type":"AHeroInTheMaking","category":"World quests","group":"Heartwood","description":"Are you new around here?  Well, nevermind that.  You look ready for adventure, I can see the gleam of glory in your eyes!  Nothing is more valiant, more noble, more praiseworthy than mongbat slaying.","objectives":[{"kind":"KillObjective","text":"Defeat 10 mongbats. Accepted creatures: Mongbat.","sourceExpression":"new KillObjective(10, new[] { typeof(Mongbat) }, \"mongbats\")","line":79}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":66,"note":"Quest definition and rules"}]},{"slug":"aniceshirt","name":"A Nice Shirt","type":"ANiceShirt","category":"World quests","group":"Sanctuary","description":"Humans call that a fancy shirt? I would wager the ends are frayed, the collar worn, the buttons loosely stitched. Bring me fancy shirts and I will demonstrate the many ways in which they are inferior.","objectives":[{"kind":"CollectObjective","text":"Collect 10 fancy shirt.","sourceExpression":"new CollectObjective(10, typeof(FancyShirt), 1027933)","line":281}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":267,"note":"Quest definition and rules"}]},{"slug":"humaninneed","name":"A quest that asks you to defend a human in need.","type":"HumanInNeed","category":"World quests","group":"Heritage","description":"Text #0","objectives":[],"rewards":[],"properties":{"Activated in definition":"Not explicitly active","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":410,"note":"Quest definition and rules"}]},{"slug":"arockandahardplace","name":"A Rock and a Hard Place","type":"ARockAndAHardPlace","category":"World quests","group":"BlightedGrove","description":"This is some nasty stuff, that's for certain.  I don't even want to think about what sort of blight caused this venomous reaction from that old tree.  Let's get to work … we'll need to try something really hard but still workable as our base material.  Nothing's harder than stone and diamond.  Let's try them first.","objectives":[{"kind":"CollectObjective","text":"Collect 4 rock.","sourceExpression":"new CollectObjective(4, typeof(BaseGranite), 1026009)","line":46},{"kind":"CollectObjective","text":"Collect 2 Blue Diamond.","sourceExpression":"new CollectObjective(2, typeof(BlueDiamond), 1032696)","line":47}],"rewards":["A step closer to entering Blighted Grove."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"SympatheticMagic","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/BlightedGrove.cs","line":31,"note":"Quest definition and rules"}]},{"slug":"scholarlytask","name":"A Scholarly Task","type":"ScholarlyTask","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. Use Evaluating Intelligence on all creatures you see there. You can also cast Magery spells as well to raise Evaluating Intelligence. Do these activities until you have raised your Evaluating Intelligence skill to 50.\n------\nHello. Truly knowing your opponent is essential for landing your offensive spells with precision. I can teach you how to enhance the effectiveness of your offensive spells, but first you must learn how to size up your opponents intellectually. I have a scholarly task for you. Head East out of town and go to Old Haven. Use Evaluating Intelligence on all creatures you see there. You can also cast Magery spells as well to raise Evaluating Intelligence.\n\nCome back to me once you feel that you are worthy of the rank of Apprentice Scholar and I will reward you with an arcane prize.","objectives":[{"kind":"GainSkillObjective","text":"Raise Eval Int to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.EvalInt, 500, true, true)","line":312}],"rewards":["Ring of the Savant"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":295,"note":"Quest definition and rules"}]},{"slug":"asimplebow","name":"A Simple Bow","type":"ASimpleBow","category":"World quests","group":"Heartwood","description":"I wish to try a bow crafted in the human style. Is it possible for you to bring me such a weapon? I would be happy to return this favor.","objectives":[{"kind":"CollectObjective","text":"Collect 10 bow.","sourceExpression":"new CollectObjective(10, typeof(Bow), 1025041)","line":1403}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1389,"note":"Quest definition and rules"}]},{"slug":"astitchintime","name":"A Stitch in Time","type":"AStitchInTime","category":"World quests","group":"NewHavenTraining","description":"Oh how I wish I had a fancy dress like the noble ladies of Castle British! I don't have much... but I have a few trinkets I might trade for it. It would mean the world to me to go to a fancy ball and dance the night away. Oh, and I could tell you how to make one! You just need to use your sewing kit on enough cut cloth, that's all.","objectives":[{"kind":"CollectObjective","text":"Collect 1 fancy dress.","sourceExpression":"new CollectObjective(1, typeof(FancyDress), 1027935)","line":80}],"rewards":["an old ring","an old necklace"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":65,"note":"Quest definition and rules"}]},{"slug":"ataleoftail","name":"A Tale of Tail","type":"ATaleOfTail","category":"World quests","group":"Heartwood","description":"I've heard of you, adventurer.  Your reputation is impressive, and now I'll put it to the test. This is not something I ask lightly, for this task is fraught with danger, but it is vital.  Seek out the vile hydra Abscess, slay it, and return to me with its tail.","objectives":[{"kind":"CollectObjective","text":"Collect 1 Abscess' Tail.","sourceExpression":"new CollectObjective(1, typeof(AbscessTail), \"Abscess' Tail\")","line":375}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":357,"note":"Quest definition and rules"}]},{"slug":"atrogandhisdog","name":"A Trog and His Dog","type":"ATrogAndHisDog","category":"World quests","group":"Heartwood","description":"I don't know if you can handle it, but I'll give you a go at it.  Troglodyte chief -- name of Lurg and his mangy wolf pet need killing.  Do the deed and I'll reward you.","objectives":[{"kind":"KillObjective","text":"Defeat 1 Lurg. Accepted creatures: Lurg.","sourceExpression":"new KillObjective(1, new[] { typeof(Lurg) }, \"Lurg\")","line":396},{"kind":"KillObjective","text":"Defeat 1 Grobu. Accepted creatures: Grobu.","sourceExpression":"new KillObjective(1, new[] { typeof(Grobu) }, \"Grobu\")","line":397}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":381,"note":"Quest definition and rules"}]},{"slug":"aemaeth1","name":"Aemaeth","type":"Aemaeth1","category":"World quests","group":"Britannia","description":"My father died in an accident some months ago. My mother refused to accept his death. We had a little money set by, and she took it to a necromancer, who promised to restore my father to life. Well, he revived my father, all right, the cheat! Now my father is a walking corpse, a travesty . . . a monster. My mother is beside herself -- she won't eat, she can't sleep. I prayed at the shrine of Spirituality for guidance, and I must have fallen asleep. When I awoke, there was this basin of clear water. I cannot leave my mother, for I fear what she might do to herself. Could you take this to the graveyard, and give it to what is left of my father?","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Basin of Crystal Clear Water to Skeleton Of Szandor.","sourceExpression":"new DeliverObjective( typeof(BasinOfCrystalClearWater), 1, \"Basin of Crystal Clear Water\", typeof(SkeletonOfSzandor) )","line":25}],"rewards":["Aurelia's gratitude."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"Aemaeth2","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Britannia.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"aemaeth2","name":"Aemaeth","type":"Aemaeth2","category":"World quests","group":"Britannia","description":"You tell me it is time to leave this flesh. I did not understand until now. I thought: I can see my wife and my daughter, I can speak. Is this not life? But now, as I regard my reflection, I see what I have become. This only a mockery of life. Thank you for having the courage to show me the truth. For the love I bear my wife and daughter, I know now that I must pass beyond the veil. Will you return this basin to Aurelia? She will know by this that I am at rest.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Basin of Crystal Clear Water to Aurelia.","sourceExpression":"new DeliverObjective( typeof(BasinOfCrystalClearWater), 1, \"Basin of Crystal Clear Water\", typeof(Aurelia) )","line":56}],"rewards":["Mirror of Purification"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Britannia.cs","line":40,"note":"Quest definition and rules"}]},{"slug":"allseasonadventurer","name":"All Season Adventurer","type":"AllSeasonAdventurer","category":"World quests","group":"Heritage","description":"It's all about hardship, suffering, struggle and pain.  Without challenges, you've got nothing to test yourself against -- and that's what life is all about.  Self improvement!  Honing your body and mind!  Overcoming obstacles ... You'll see what I mean if you take on my challenge.","objectives":[{"kind":"KillObjective","text":"Defeat 5 efreets. Accepted creatures: Efreet. Area: 1074808, \"Fire\".","sourceExpression":"new KillObjective( 5, new[] { typeof(Efreet) }, \"efreets\", new QuestArea(1074808, \"Fire\") )","line":442},{"kind":"KillObjective","text":"Defeat 5 ice fiends. Accepted creatures: Ice Fiend. Area: 1074809, \"Ice\".","sourceExpression":"new KillObjective( 5, new[] { typeof(IceFiend) }, \"ice fiends\", new QuestArea(1074809, \"Ice\") )","line":450}],"rewards":["Another step closer to becoming human."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":430,"note":"Quest definition and rules"}]},{"slug":"alreadydead","name":"Already Dead","type":"AlreadyDead","category":"World quests","group":"BlightedGrove","description":"Amazing!  The bark was reduced to ash in seconds.  Whatever this taint is, it plays havok with living things.  And of course, it took the edge off both diamonds and granite even faster.  What we need is something workable but dead; something that can hold an edge without melting.  See what you can come up with, please.","objectives":[{"kind":"InternalObjective","text":"Internal: .","sourceExpression":"new InternalObjective()","line":90}],"rewards":["A step closer to entering Blighted Grove."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"Eureka","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/BlightedGrove.cs","line":77,"note":"Quest definition and rules"}]},{"slug":"legacy-ambitiousqueenquest","name":"Ambitious Solen Queen Quest","type":"AmbitiousQueenQuest","category":"Legacy quests","group":"Ambitious Solen Queen","description":"The Solen queen considers you eagerly for a moment then says,\n\nYes. Yes, I think you could be of use. Normally, of course, I would handle these things on my own, but these are busy times. Much to do, much to do. And besides, if I am to one day become the Matriarch, then it will be good to have experience trusting others to carry out various tasks for me. Yes.\n\nThat is my plan, you see - I will become the next Matriarch. Our current Matriarch is fine and all, but she won't be around forever. And when she steps down, I intend to be the next in line. Ruling others is my destiny, you see.\n\nWhat I ask of you is quite simple. First, I need you to remove some of the - well - competition, I suppose. Though I dare say most are hardly competent to live up to such a title. I'm referring to the other queens of this colony, of course. My dear sisters, so to speak. If you could remove 5 of them, I would be most pleased. *sighs* By remove, I mean kill them. Don't make that face at me - this is how things work in a proper society, and ours has been more proper than most since the dawn of time. It's them or me, and whenever I give it any thought, I'm quite sure I'd prefer it to be them.\n\nI also need you to gather some zoogi fungus for me - 50 should do the trick.\n\nWill you accept my offer?","objectives":[{"kind":"Quest stage","text":"((AmbitiousQueenQuest)System).RedSolen ? 1054062 : 1054063","line":7},{"kind":"Quest stage","text":"You've completed your task of slaying solen queens. Return to the ambitious queen who asked for your help.","line":79},{"kind":"Quest stage","text":"Gather zoogi fungus until you have 50 of them, then give them to the ambitious queen you are helping.","line":89},{"kind":"Quest stage","text":"Return to the ambitious solen queen for your reward.","line":99}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.Zero","Tutorial":"false"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Ambitious Solen Queen/AmbitiousQueenQuest.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Ambitious Solen Queen/Objectives.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Ambitious Solen Queen/Objectives.cs","line":79,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Ambitious Solen Queen/Objectives.cs","line":89,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Ambitious Solen Queen/Objectives.cs","line":99,"note":"Quest definition and rules"}]},{"slug":"animpressiveplaid","name":"An Impressive Plaid","type":"AnImpressivePlaid","category":"World quests","group":"Sanctuary","description":"I do not believe humans are so ridiculous as to wear something called a \"kilt\". Bring for me some of these kilts, if they truly exist, and I will offer you meager reward.","objectives":[{"kind":"CollectObjective","text":"Collect 10 kilt.","sourceExpression":"new CollectObjective(10, typeof(Kilt), 1025431)","line":261}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":247,"note":"Quest definition and rules"}]},{"slug":"animatedmonstrosity","name":"Animated Monstrosity","type":"AnimatedMonstrosity","category":"World quests","group":"Heartwood","description":"I bet you can't kill ... say twelve ... flesh golems!  I bet they're too much for you.  You may as well confess you can't ...","objectives":[{"kind":"KillObjective","text":"Defeat 12 flesh golems. Accepted creatures: Flesh Golem.","sourceExpression":"new KillObjective(12, new[] { typeof(FleshGolem) }, \"flesh golems\")","line":561}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":550,"note":"Quest definition and rules"}]},{"slug":"arachnophobia","name":"Arachnophobia","type":"Arachnophobia","category":"World quests","group":"Heartwood","description":"I've seen them hiding in their webs among the woods. Glassy eyes, spindly legs, poisonous fangs. Monsters, I say! Deadly horrors, these black widows. Someone must exterminate the abominations! If only I could find a worthy hero for such a task, then I could give them this considerable reward.","objectives":[{"kind":"KillObjective","text":"Defeat 12 giant black widows. Accepted creatures: Giant Black Widow.","sourceExpression":"new KillObjective(12, new[] { typeof(GiantBlackWidow) }, \"giant black widows\")","line":1049}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1037,"note":"Quest definition and rules"}]},{"slug":"archenemies","name":"Arch Enemies","type":"ArchEnemies","category":"World quests","group":"Sanctuary","description":"Vermin! They get into everything! I told the boy to leave out some poisoned cheese -- and they shot him. What else can I do? Unless…these ratmen are skilled with a bow, but I'd lay a wager you're better, eh? Could you skin a few of the wretches for me?","objectives":[{"kind":"KillObjective","text":"Defeat 10 ratman archers. Accepted creatures: Ratman Archer.","sourceExpression":"new KillObjective(10, new[] { typeof(RatmanArcher) }, \"ratman archers\")","line":398}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":386,"note":"Quest definition and rules"}]},{"slug":"archsupport","name":"Arch Support","type":"ArchSupport","category":"World quests","group":"Heartwood","description":"How clever humans are -- to understand the need of feet to rest from time to time!  Imagine creating a special stool just for weary toes.  I would like to examine and learn the secret of their making.  Would you bring me some foot stools to examine?","objectives":[{"kind":"CollectObjective","text":"Collect 10 foot stool.","sourceExpression":"new CollectObjective(10, typeof(FootStool), 1022910)","line":1578}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1565,"note":"Quest definition and rules"}]},{"slug":"armsrace","name":"Arms Race","type":"ArmsRace","category":"World quests","group":"Sanctuary","description":"Leave it to a human to try and improve upon perfection. To take a bow and turn it into a mechanical contraption like a crossbow. I wish to see more of this sort of \"invention\". Fetch for me a crossbow, human.","objectives":[{"kind":"CollectObjective","text":"Collect 10 crossbow.","sourceExpression":"new CollectObjective(10, typeof(Crossbow), 1023919)","line":64}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":50,"note":"Quest definition and rules"}]},{"slug":"bakersdozen","name":"Baker's Dozen","type":"BakersDozen","category":"World quests","group":"NewHavenTraining","description":"You there! Do you know much about the ways of cooking? If you help me out, I'll show you a thing or two about how it's done. Bring me some cookie mix, about 5 batches will do it, and I will reward you. Although, I don't think you can buy it, you can make some in a snap! First get a rolling pin or frying pan or even a flour sifter. Then you mix one pinch of flour with some water and you've got some dough! Take that dough and add one dollop of honey and you've got sweet dough. add one more drop of honey and you've got cookie mix. See? Nothing to it! Now get to work!","objectives":[{"kind":"CollectObjective","text":"Collect 5 cookie mix.","sourceExpression":"new CollectObjective(5, typeof(CookieMix), 1024159)","line":59}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":45,"note":"Quest definition and rules"}]},{"slug":"batteredbucklers","name":"Battered Bucklers","type":"BatteredBucklers","category":"World quests","group":"NewHavenTraining","description":"Hey there! Yeah... you! Ya' any good with a hammer? Tell ya what, if yer thinking about tryin' some metal work, and have a bit of skill, I can show ya how to bend it into shape. Just get some of ingots and a hammer and use it over here at this forge. You can always buy ingots at the market, but I highly suggest that you mine yer own. You can either make a smith's hammer yerself if ya have the tinkering skill, or buy it from a tinker at the market. I need a few more bucklers hammered out to fill this here order with...  hmmm about ten more. that'll give some taste of how to work the metal.","objectives":[{"kind":"CollectObjective","text":"Collect 10 buckler.","sourceExpression":"new CollectObjective(10, typeof(Buckler), 1027027)","line":101}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":87,"note":"Quest definition and rules"}]},{"slug":"beergoggles","name":"Beer Goggles","type":"BeerGoggles","category":"World quests","group":"Heartwood","description":"Oh, the deviltry! Why would humans lock their precious liquors inside a wooden coffin? I understand I need a \"keg tap\" to access the golden brew within such a wooden abomination. Perhaps, if you could bring me such a tap, we could share a drink and I could teach you.","objectives":[{"kind":"CollectObjective","text":"Collect 25 barrel tap.","sourceExpression":"new CollectObjective(25, typeof(BarrelTap), 1024100)","line":1249}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1236,"note":"Quest definition and rules"}]},{"slug":"bendingthebow","name":"Bending the Bow","type":"BendingTheBow","category":"World quests","group":"Sanctuary","description":"Human craftsmanship! Ha! Why, take an elven bow. It will last for a lifetime, never break and always shoot an arrow straight and true. Can't say the same for a human, can you? Bring me some of these human made bows, and I will show you.","objectives":[{"kind":"CollectObjective","text":"Collect 10 bow.","sourceExpression":"new CollectObjective(10, typeof(Bow), 1025041)","line":44}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":30,"note":"Quest definition and rules"}]},{"slug":"bigworms","name":"Big Worms","type":"BigWorms","category":"World quests","group":"Heartwood","description":"It makes no sense! Cold blooded serpents cannot live in the ice! It's a biological impossibility! They are an abomination against reason! Please, I beg you -- kill them! Make them disappear for me! Do this and I will reward you.","objectives":[{"kind":"KillObjective","text":"Defeat 10 giant ice serpents. Accepted creatures: Ice Serpent.","sourceExpression":"new KillObjective(10, new[] { typeof(IceSerpent) }, \"giant ice serpents\")","line":868}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":857,"note":"Quest definition and rules"}]},{"slug":"birdsofafeather","name":"Birds of a Feather","type":"BirdsOfAFeather","category":"World quests","group":"Heartwood","description":"I bet you can't kill ... ten harpies!  I bet they're too much for you.  You may as well confess you can't ...","objectives":[{"kind":"KillObjective","text":"Defeat 10 harpies. Accepted creatures: Harpy.","sourceExpression":"new KillObjective(10, new[] { typeof(Harpy) }, \"harpies\")","line":578}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":567,"note":"Quest definition and rules"}]},{"slug":"bloodsuckers","name":"Blood Suckers","type":"BloodSuckers","category":"World quests","group":"Heartwood","description":"I bet you can't tangle with those bloodsuckers ... say around ten vampire bats!  I bet they're too much for you.  You may as well confess you can't ...","objectives":[{"kind":"KillObjective","text":"Defeat 10 vampire bats. Accepted creatures: Vampire Bat.","sourceExpression":"new KillObjective(10, new[] { typeof(VampireBat) }, \"vampire bats\")","line":646}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":635,"note":"Quest definition and rules"}]},{"slug":"bloodynuisance","name":"Bloody Nuisance","type":"BloodyNuisance","category":"World quests","group":"Heartwood","description":"I bet you can't kill ... ten gore fiends!  I bet they're too much for you.  You may as well confess you can't ...","objectives":[{"kind":"KillObjective","text":"Defeat 10 gore fiends. Accepted creatures: Gore Fiend.","sourceExpression":"new KillObjective(10, new[] { typeof(GoreFiend) }, \"gore fiends\")","line":629}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":618,"note":"Quest definition and rules"}]},{"slug":"breezessong","name":"Breeze's Song","type":"BreezesSong","category":"World quests","group":"Sanctuary","description":"I understand humans cruely enslave the very wind to their selfish whims! Fancy wind chimes, what a monstrous idea! You must bring me proof of this terrible depredation -- hurry, bring me wind chimes!","objectives":[{"kind":"CollectObjective","text":"Collect 10 fancy wind chimes.","sourceExpression":"new CollectObjective(10, typeof(FancyWindChimes), 1030291)","line":562}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":548,"note":"Quest definition and rules"}]},{"slug":"brokenshaft","name":"Broken Shaft","type":"BrokenShaft","category":"World quests","group":"Sanctuary","description":"What do humans know of archery? Humans can barely shoot straight. Why, your efforts are absurd. In fact, I will make a wager -- if these so called human arrows I've heard about are really as effective and innovative as human braggarts would have me believe, then I'll trade you something useful.  I might even teach you something of elven craftsmanship.","objectives":[{"kind":"CollectObjective","text":"Collect 10 arrow.","sourceExpression":"new CollectObjective(10, typeof(Arrow), 1023902)","line":24}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"brotherlylove","name":"Brotherly Love","type":"BrotherlyLove","category":"World quests","group":"Sanctuary","description":"*looks around nervously*  Do you travel to The Heartwood?  I have an urgent letter that must be delivered there in the next 30 minutes -- to Ahie the Cloth Weaver.  Will you undertake this journey?","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 letter to Ahie.","sourceExpression":"new DeliverObjective(typeof(APersonalLetterAddressedToAhie), 1, \"letter\", typeof(Ahie))","line":738}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":723,"note":"Quest definition and rules"}]},{"slug":"bruisesbandagesandblood","name":"Bruises, Bandages and Blood","type":"BruisesBandagesAndBlood","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. Heal yourself and other players until you have raised your Healing skill to 50.\n------\nAh, welcome to my humble practice. I am Avicenna, New Haven's resident Healer. A lot of adventurers head out into the wild from here, so I keep rather busy when they come back bruised, bleeding, or worse.\n\nI can teach you how to bandage a wound, sure, but it's not a job for the queasy! For some folks, the mere sight of blood is too much for them, but it's something you'll get used to over time. It is one thing to cut open a living thing, but it's quite another to sew it back up and save it from sure death. 'Tis noble work, healing.\n\nBest way for you to practice fixing up wounds is to head east out to Old Haven and either practice binding up your own wounds, or practice on someone else. Surely they'll be grateful for the assistance.\n\nMake sure to take enough bandages with you! You don't want to run out in the middle of a tough fight.","objectives":[{"kind":"GainSkillObjective","text":"Raise Healing to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Healing, 500, true, true)","line":384}],"rewards":["Healer's Touch"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":366,"note":"Quest definition and rules"}]},{"slug":"buildingthebettercrossbow","name":"Building the Better Crossbow","type":"BuildingTheBetterCrossbow","category":"World quests","group":"Sanctuary","description":"More is always better for a human, eh? Take these repeating crossbows. What sort of mind invents such a thing? I must look at it more closely. Bring such a contraption to me and you'll receive a token for your efforts.","objectives":[{"kind":"CollectObjective","text":"Collect 10 repeating crossbow.","sourceExpression":"new CollectObjective(10, typeof(RepeatingCrossbow), 1029923)","line":104}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":90,"note":"Quest definition and rules"}]},{"slug":"bullfightingsortof","name":"Bullfighting ... Sort Of","type":"BullfightingSortOf","category":"World quests","group":"Heartwood","description":"You there! Yes, you.  Listen, I've got a little problem on my hands, but a brave, bold hero like yourself should find it a snap to solve.  Bottom line -- we need some of the bulls in the area culled.  You're welcome to any meat or hides, and of course, I'll give you a nice reward.","objectives":[{"kind":"KillObjective","text":"Defeat 10 bulls. Accepted creatures: Bull.","sourceExpression":"new KillObjective(10, new[] { typeof(Bull) }, \"bulls\")","line":99}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":85,"note":"Quest definition and rules"}]},{"slug":"bullish","name":"Bullish","type":"Bullish","category":"World quests","group":"TheAncientWorld","description":"Oh, I see. I will need some materials to infuse you with the essence of a bull-man, so you can fool their defenses.  The most similar beast to the original Baratarian bull that the minotaur were bred from is undoubtedly the mighty Gaman, native to the Lands of the Feudal Lords.  I need horns, in great quantity to undertake this magic.","objectives":[{"kind":"CollectObjective","text":"Collect 20 gaman horns.","sourceExpression":"new CollectObjective(20, typeof(GamanHorns), \"gaman horns\")","line":66}],"rewards":["Knowledge of the legendary minotaur."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"LostCivilization","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TheAncientWorld.cs","line":52,"note":"Quest definition and rules"}]},{"slug":"caretakeroftheland","name":"Caretaker of the Land","type":"CaretakerOfTheLand","category":"World quests","group":"Heritage","description":"Hrrrrr.  Hurrrr.  Huuuman.  *creaking branches*  Suuun on baaark, roooooots diiig deeeeeep, wiiind caaaresses leeeaves … Hrrrrr.  Saaap of Sooosaria feeeeeeds us.  Hrrrrr.  Huuuman leeearn.  Caaaretaker of plaaants … teeend … prooove.","objectives":[{"kind":"CollectObjective","text":"Collect 1 sap of sosaria.","sourceExpression":"new CollectObjective(1, typeof(SapOfSosaria), \"sap of sosaria\")","line":51}],"rewards":["The boon of Strongroot."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":38,"note":"Quest definition and rules"}]},{"slug":"causticcombo","name":"Caustic Combo","type":"CausticCombo","category":"World quests","group":"Heartwood","description":"Vile creatures have exited the sinkhole and begun terrorizing the surrounding area.  The demons are bad enough, but the elementals are an abomination, their poisons seeping into the fertile ground here.  Will you enter the sinkhole and put a stop to their depredations?","objectives":[{"kind":"KillObjective","text":"Defeat 3 poison elementals. Accepted creatures: Poison Elemental. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 3, new[] { typeof(PoisonElemental) }, \"poison elementals\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1697},{"kind":"KillObjective","text":"Defeat 6 acid elementals. Accepted creatures: Acid Elemental. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 6, new[] { typeof(AcidElemental) }, \"acid elementals\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1705}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1684,"note":"Quest definition and rules"}]},{"slug":"channelingthesupernatural","name":"Channeling the Supernatural","type":"ChannelingTheSupernatural","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. Use Spirit Speak and channel energy from either yourself or nearby corpses there. You can also cast Necromancy spells as well to raise Spirit Speak. Do these activities until you have raised your Spirit Speak skill to 50.\n------\nHow do you do? Channeling the supernatural through Spirit Speak allows you heal your wounds. Such channeling expends your mana, so be mindful of this. Spirit Speak enhances the potency of your Necromancy spells. The channeling powers of a Medium are quite useful when practicing the dark magic of Necromancy.\n\nIt is best to practice Spirit Speak where there are a lot of corpses. Head East out of town and go to Old Haven. Undead currently reside there. Use Spirit Speak and channel energy from either yourself or nearby corpses. You can also cast Necromancy spells as well to raise Spirit Speak.\n\nCome back to me once you feel that you are worthy of the rank of Apprentice Medium and I will reward you with something useful.","objectives":[{"kind":"GainSkillObjective","text":"Raise Spirit Speak to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.SpiritSpeak, 500, true, true)","line":495}],"rewards":["Bag of Necromancer Reagents"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":477,"note":"Quest definition and rules"}]},{"slug":"chopchoponthedouble","name":"Chop Chop, On The Double!","type":"ChopChopOnTheDouble","category":"World quests","group":"NewHavenTraining","description":"That's right, move it! I need sixty logs on the double, and they need to be freshly cut! If you can get them to me fast I'll have your payment in your hands before you have the scent of pine out from beneath your nostrils. Just get a sharp axe and hack away at some of the trees in the land and your lumberjacking skill will rise in no time.","objectives":[{"kind":"CollectObjective","text":"Collect 60 log.","sourceExpression":"new CollectObjective(60, typeof(Log), 1027133)","line":257}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":243,"note":"Quest definition and rules"}]},{"slug":"circleoflife","name":"Circle of Life","type":"CircleOfLife","category":"World quests","group":"Heartwood","description":"There's been a bumper crop of evil with the Bog Things in these parts, my friend. Though they are foul creatures, they are also most fecund. Slay one and you make the land more fertile. Even better, slay several and I will give you whatever coin I can spare.","objectives":[{"kind":"KillObjective","text":"Defeat 8 bog things. Accepted creatures: Bog Thing.","sourceExpression":"new KillObjective(8, new[] { typeof(BogThing) }, \"bog things\")","line":475}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":462,"note":"Quest definition and rules"}]},{"slug":"cleansingoldhaven","name":"Cleansing Old Haven","type":"CleansingOldHaven","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town to Old Haven. Consecrate your weapon, cast Divine Fury, and battle monsters there until you have raised your Chivalry skill to 50.\n------\nHail, friend. The life of a Paladin is a life of much sacrifice, humility, bravery, and righteousness. If you wish to pursue such a life, I have an assignment for you. Adventure east to Old Haven, consecrate your weapon, and lay to rest the undead that inhabit there.\n\nEach ability a Paladin wishes to invoke will require a certain amount of \"tithing points\" to use. A Paladin can earn these tithing points by donating gold at a shrine or holy place. You may tithe at this shrine.\n\nReturn to me once you feel that you are worthy of the rank of Apprentice Paladin.","objectives":[{"kind":"GainSkillObjective","text":"Raise Chivalry to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Chivalry, 500, true, true)","line":27}],"rewards":["Bulwark Leggings"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"closeenough","name":"Close Enough","type":"CloseEnough","category":"World quests","group":"WarriorsOfTheGemKeeper","description":"Ah ha!  You see here ... and over here ... The map fragment places the city of the bull-men, Labyrinth, on that piece of Sosaria that was thrown into the sky.  Hmmm, I would have you go there and seek out these warriors to see if they might join our cause.  But, legend speaks of a mighty barrier to prevent invasion of the city.  Take this map to Canir and explain the problem. Perhaps she can devise a solution.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 fragment of a map to Canir.","sourceExpression":"new DeliverObjective(typeof(FragmentOfAMapDelivery), 1, \"fragment of a map\", typeof(Canir))","line":41}],"rewards":["Knowledge of the legendary minotaur."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"TakingTheBullByTheHorns","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/WarriorsOfTheGemKeeper.cs","line":29,"note":"Quest definition and rules"}]},{"slug":"coldhearted","name":"Cold Hearted","type":"ColdHearted","category":"World quests","group":"Heartwood","description":"It's a big job but you look to be just the adventurer to do it!  I'm so glad you came by ... I'm paying well for the death of six giant ice serpents and six frost spiders.  Hop to it, if you're so inclined.","objectives":[{"kind":"KillObjective","text":"Defeat 6 giant ice serpents. Accepted creatures: Ice Serpent.","sourceExpression":"new KillObjective(6, new[] { typeof(IceSerpent) }, \"giant ice serpents\")","line":992},{"kind":"KillObjective","text":"Defeat 6 frost spiders. Accepted creatures: Frost Spider.","sourceExpression":"new KillObjective(6, new[] { typeof(FrostSpider) }, \"frost spiders\")","line":993}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":981,"note":"Quest definition and rules"}]},{"slug":"legacy-collectorquest","name":"Collector's Quest","type":"CollectorQuest","category":"Legacy quests","group":"Collector","description":"Elwood greets you warmly, like an old friend he's not quite sure he ever had.\n\nHello. Yes. Sit down. Please. Good. Okay, stand. Up to you.\n\nSo, what brings you to these parts... hey, wait. Just had a thought. Would you like to do me a favor? Yes, really. You know, for old times sake. The good ole days. You were always one of my best suppliers. Or maybe you weren't, who knows any more. Anyway, could use some help supplementing my stock. You know me. Always looking for something new to add to the collection. Or sometimes not so new - just more of the same. But don't have to tell you that. You know, don't you. Yes. Just like old times. That's what it'll be. You and me - together again. Ah, it's been too long.\n\nSo what do you think? The fee will be the same as always. I'm a fair man. You know that. So what do you say?","objectives":[{"kind":"Quest stage","text":"Fish up shellfish from Lake Haven and collect rainbow pearls.","line":6},{"kind":"Quest stage","text":"You've collected enough rainbow pearls. Speak to Elwood to give them to him and get your next task.","line":35},{"kind":"Quest stage","text":"Go to Vesper and speak to Alberta Giacco at the Colored Canvas.","line":45},{"kind":"Quest stage","text":"Sit on the stool in front of Alberta's easel so that she can paint your portrait. You'll need to sit there for about 30 seconds.","line":55},{"kind":"Quest stage","text":"Return to Elwood and let him know that the painting is complete.","line":98},{"kind":"Quest stage","text":"Go to Britain and obtain the autograph of renowned minstrel, Gabriel Piete. He is often found at the Conservatory of Music.","line":108},{"kind":"Quest stage","text":"Find some sheet music for one of Gabriel's songs. Try speaking to an impresario from one of the theaters in the land.","line":125},{"kind":"Quest stage","text":"Speak to Gabriel to have him autograph the sheet music.","line":193},{"kind":"Quest stage","text":"Speak to Elwood to give him the autographed sheet music.","line":203},{"kind":"Quest stage","text":"Go to Trinsic and speak to Tomas O'Neerlan, the famous toymaker.","line":213},{"kind":"Quest stage","text":"Use the enchanted paints to capture the image of all of the creatures listed below.","line":230},{"kind":"Quest stage","text":"You now have all of the creature images you need. Return to Tomas O'Neerlan so that he can make the toy figurines.","line":379},{"kind":"Quest stage","text":"Return to Elwood with news that the toy figurines will be delivered when ready.","line":389},{"kind":"Quest stage","text":"Return to Elwood for your reward when you have some room in your backpack.","line":394}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.Zero","Tutorial":"false"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Collector/CollectorQuest.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":35,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":45,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":55,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":98,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":108,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":125,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":193,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":203,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":213,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":230,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":379,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":389,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Collector/Objectives.cs","line":394,"note":"Quest definition and rules"}]},{"slug":"comfortableseating","name":"Comfortable Seating","type":"ComfortableSeating","category":"World quests","group":"NewHavenTraining","description":"Hail friend, hast thou a moment? A mishap with a saw hath left me in a sorry state, for it shall be a while before I canst return to carpentry. In the meantime, I need a comfortable chair that I may rest. Could thou craft a straw chair?  Only a tool, such as a dovetail saw, a few boards, and some skill as a carpenter is needed. Remember, this is a piece of furniture, so please pay attention to detail.","objectives":[{"kind":"CollectObjective","text":"Collect 1 straw chair.","sourceExpression":"new CollectObjective(1, typeof(BambooChair), \"straw chair\")","line":152}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":139,"note":"Quest definition and rules"}]},{"slug":"commonbrigands","name":"Common Brigands","type":"CommonBrigands","category":"World quests","group":"Sanctuary","description":"Thank goodness, a hero like you has arrived! Brigands have descended upon this area like locusts, stealing and looting where ever they go. We need someone to put these vile curs where they belong -- in their graves. Are you up to the task?","objectives":[{"kind":"KillObjective","text":"Defeat 20 Common brigands. Accepted creatures: Brigand.","sourceExpression":"new KillObjective(20, new[] { typeof(Brigand) }, 1074894)","line":755}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":744,"note":"Quest definition and rules"}]},{"slug":"convinceme","name":"Convince Me","type":"ConvinceMe","category":"World quests","group":"MistakenIdentity","description":"I'm not signing any forms until the situation here is under control.  So, you can either help out or you can forget getting your tuition refund.  Which will it be?  Help control the shambling dead?","objectives":[{"kind":"KillObjective","text":"Defeat 1 Red Death. Accepted creatures: Red Death. Area: bedlam.","sourceExpression":"new KillObjective(1, new[] { typeof(RedDeath) }, \"Red Death\", bedlam)","line":153},{"kind":"KillObjective","text":"Defeat 10 gore fiends. Accepted creatures: Gore Fiend. Area: bedlam.","sourceExpression":"new KillObjective(10, new[] { typeof(GoreFiend) }, \"gore fiends\", bedlam)","line":154},{"kind":"KillObjective","text":"Defeat 8 rotting corpses. Accepted creatures: Rotting Corpse. Area: bedlam.","sourceExpression":"new KillObjective(8, new[] { typeof(RottingCorpse) }, \"rotting corpses\", bedlam)","line":155}],"rewards":["Tuition Reimbursement"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"TuitionReimbursement","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/MistakenIdentity.cs","line":137,"note":"Quest definition and rules"}]},{"slug":"creepycrawlies","name":"Creepy Crawlies","type":"CreepyCrawlies","category":"World quests","group":"Heartwood","description":"Disgusting!  The way they scuttle on those hairy legs just makes me want to gag.  I hate spiders!  Rid the world of twelve and I'll find something nice to give you in thanks.","objectives":[{"kind":"KillObjective","text":"Defeat 12 giant spiders. Accepted creatures: Giant Spider.","sourceExpression":"new KillObjective(12, new[] { typeof(GiantSpider) }, \"giant spiders\")","line":509}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":498,"note":"Quest definition and rules"}]},{"slug":"crushingbonesandtakingnames","name":"Crushing Bones and Taking Names","type":"CrushingBonesAndTakingNames","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. While wielding your mace, battle monsters there until you have raised your Mace Fighting skill to 50.\n------\nI see you want to learn a real weapon and not the toothpick training Jockles has to offer. Real warriors are called Armsmen, and they wield mace weapons. No doubt about it. Nothing is more satisfying than knocking the wind out of your enemies, smashing their armor, crushing their bones, and taking their names.\n\nWant to learn how to wield a mace? Well, I have an assignment for you. Head East out of town and go to Old Haven. Undead have plagued the town, so there are plenty of bones for you to smash there.\n\nCome back to me after you feel you have achieved the rank of Apprentice Armsman, and I will reward you with a real weapon.","objectives":[{"kind":"GainSkillObjective","text":"Raise Macing to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Macing, 500, true, true)","line":75}],"rewards":["Churchill's War Mace"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":57,"note":"Quest definition and rules"}]},{"slug":"culinarycrisis","name":"Culinary Crisis","type":"CulinaryCrisis","category":"World quests","group":"Bedlam","description":"You have NO idea how impossible this is.  Simply intolerable!  How can one expect an artiste' like me to create masterpieces of culinary delight without the best, fresh ingredients?  Ever since this whositwhatsit started this uproar, my thrice-daily produce deliveries have ended.  I can't survive another hour without produce!","objectives":[{"kind":"CollectObjective","text":"Collect 20 bunch of dates.","sourceExpression":"new CollectObjective(20, typeof(Dates), 1025927)","line":41},{"kind":"CollectObjective","text":"Collect 5 wheel of cheese.","sourceExpression":"new CollectObjective(5, typeof(CheeseWheel), 1022430)","line":42}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Bedlam.cs","line":28,"note":"Quest definition and rules"}]},{"slug":"cutsbothways","name":"Cuts Both Ways","type":"CutsBothWays","category":"World quests","group":"Heartwood","description":"What would you say is a typical human instrument of war? Is a broadsword a typical example? I wish to see more of such human weapons, so I would gladly trade elven knowledge for human steel.","objectives":[{"kind":"CollectObjective","text":"Collect 12 broadsword.","sourceExpression":"new CollectObjective(12, typeof(Broadsword), 1023934)","line":1502}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1489,"note":"Quest definition and rules"}]},{"slug":"daemonicprism","name":"Daemonic Prism","type":"DaemonicPrism","category":"World quests","group":"Heartwood","description":"Good, you're here.  The presence of a twisted creature deep under the earth near Nu'Jelm has corrupted the natural growth of crystals in that region.  They've become infused with the twisting energy -- they've come to a sort of life.  This is an abomination that festers within Sosaria.  You must eradicate the crystal daemons.","objectives":[{"kind":"KillObjective","text":"Defeat 3 crystal daemons. Accepted creatures: Crystal Daemon. Area: 1074805, \"The Prism of Light\".","sourceExpression":"new KillObjective( 3, new[] { typeof(CrystalDaemon) }, \"crystal daemons\", new QuestArea(1074805, \"The Prism of Light\") )","line":1803}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1788,"note":"Quest definition and rules"}]},{"slug":"legacy-darktidesquest","name":"Dark Tides","type":"DarkTidesQuest","category":"Legacy quests","group":"Dark Tides","description":"An old man who looks to be 200 years old from the looks of his translucently pale and heavily wrinkled skin, turns to you and gives you a half-cocked grin that makes you feel somewhat uneasy.\n\n After a short pause, he begins to speak to you...\n\nHmm. What's this?  Another budding Necromancer to join the ranks of Evil?  Here... let me take a look at you...  Ah yes...  Very Good! I sense the forces of evil are strong within you, child – but you need training so that you can learn to focus your skills against those aligned against our cause.  You are destined to become a legendary Necromancer - with the proper training, that only I can give you.\n\nMardoth pauses just long enough to give you a wide, skin-crawling grin.\n\nLet me introduce myself.  I am Mardoth, the guildmaster of the Necromantic Brotherhood.  I have taken it upon myself to train anyone willing to learn the dark arts of Necromancy.  The path of destruction, decay and obliteration is not an easy one.  Only the most evil and the most dedicated can hope to master the sinister art of death.\n\nI can lend you training and help supply you with equipment – in exchange for a few services rendered by you, of course.  Nothing major, just a little death and destruction here and there - the tasks should be easy as a tasty meat pie for one as treacherous and evil as yourself.\n\nWhat do you say?  Do we have a deal?","objectives":[{"kind":"Quest stage","text":"Re-animate the corpse of Maabus using your Animate Dead spell and question him about the Kronus rituals.","line":7},{"kind":"Quest stage","text":"Take the teleporter in the corner of Maabus' tomb to the crystal cave where the calling scroll is kept.","line":24},{"kind":"Quest stage","text":"Infiltrate the city of the Paladins and figure out a way into the Vault. See Mardoth for help with this objective.","line":34},{"kind":"Quest stage","text":"Step onto the teleporter near Mardoth and follow the path of glowing runes to the tomb of Maabus.","line":44},{"kind":"Quest stage","text":"This is the tomb of Maabus.  Enter within and find the corpse of the ancient necromancer.","line":62},{"kind":"Quest stage","text":"Use the teleporter near Mardoth to be transported to the Paladin City of Light.","line":80},{"kind":"Quest stage","text":"Follow the road paved with glowing runes to find the Vault of Secrets.  Be careful not to give yourself away as a Necromancer while in the city.","line":98},{"kind":"Quest stage","text":"Summon your Horde Minion familiar to fetch the scroll for you.","line":123},{"kind":"Quest stage","text":"Double click your Horde Minion to open his pack and retrieve the Scroll of Abraxus that he looted for you.","line":148},{"kind":"Quest stage","text":"Find the Crystal Cave password by reading (double click) the golden scroll entitled \"Scroll of Abraxus\" that you got from your familiar..","line":158},{"kind":"Quest stage","text":"Now that you have the password, return to the Crystal Cave to speak with the guard there.  Use the teleporter outside of the vault to get there if necessary.","line":168},{"kind":"Quest stage","text":"Speak the secret word that you read in the scroll stolen from the Vault to Horus the guard, using his context menu.","line":185},{"kind":"Quest stage","text":"Enter the Crystal Cave and find the Scroll of Calling.  The barrier will now allow you to pass.","line":195},{"kind":"Quest stage","text":"You have disposed of the creatures as Horus has asked. See him on your way out of the Crystal Cave to claim your reward.","line":250},{"kind":"Quest stage","text":"You have obtained the scroll of calling. See Mardoth for further instructions.","line":260},{"kind":"Quest stage","text":"Follow the red lanterns to the Well of Tears where you will perform the calling of Kronus.","line":270},{"kind":"Quest stage","text":"Use the Scroll of Calling (double click) near the Well of Tears to charge the waters for the arrival of Kronus.","line":308},{"kind":"Quest stage","text":"Find Mardoth End","line":313},{"kind":"Quest stage","text":"Use the enchanted sextant in your pack to locate the nearest bank.  Go there and speak with the Banker.","line":361},{"kind":"Quest stage","text":"You have arrived at the Bank. Open your bank box and then cash the check that Mardoth gave you.","line":379}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.MaxValue","Tutorial":"true"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Dark Tides/DarkTidesQuest.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":24,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":34,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":44,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":62,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":80,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":98,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":123,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":148,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":158,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":168,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":185,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":195,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":250,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":260,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":270,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":308,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":313,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":361,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Dark Tides/Objectives.cs","line":379,"note":"Quest definition and rules"}]},{"slug":"deadmanwalking","name":"Dead Man Walking","type":"DeadManWalking","category":"World quests","group":"Heartwood","description":"Why?  I ask you why?  They walk around after they're put in the ground.  It's just wrong in so many ways.  Put them to proper rest, I beg you.  I'll find some way to pay you for the kindness. Just kill five zombies and five skeletons.","objectives":[{"kind":"KillObjective","text":"Defeat 5 zombies. Accepted creatures: Zombie.","sourceExpression":"new KillObjective(5, new[] { typeof(Zombie) }, \"zombies\")","line":175},{"kind":"KillObjective","text":"Defeat 5 skeletons. Accepted creatures: Skeleton.","sourceExpression":"new KillObjective(5, new[] { typeof(Skeleton) }, \"skeletons\")","line":176}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":162,"note":"Quest definition and rules"}]},{"slug":"deathtotheninja","name":"Death to the Ninja!","type":"DeathToTheNinja","category":"World quests","group":"Heartwood","description":"The Dragon's Flame sect members have gone too far!  Express to them my displeasure by slaying ten of them.  But remember, I do not condone war on women, so I will only accept the deaths of men, human or elf.  Either race will do, I care not for the shape of their ears.  Yes, this action will properly make clear my disapproval and has a pleasing harmony.","objectives":[{"kind":"KillObjective","text":"Defeat 10 elite ninjas. Accepted creatures: Elite Ninja. Area: 1074804, \"The Citadel\".","sourceExpression":"new KillObjective( 10, new[] { typeof(EliteNinja) }, \"elite ninjas\", new QuestArea(1074804, \"The Citadel\") )","line":1953}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1940,"note":"Quest definition and rules"}]},{"slug":"defendingtheherd","name":"Defending the Herd","type":"DefendingTheHerd","category":"World quests","group":"Heritage","description":"*snort* ... guard-mates ... guard-herd *hoof stomp* ... defend-with-hoof-and-horn ... thirsty-drink.  *proud head-toss*","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to 1074779, \"Bravehorn's drinking pool\".","sourceExpression":"new EscortObjective(new QuestArea(1074779, \"Bravehorn's drinking pool\"))","line":121}],"rewards":["The boon of Bravehorn."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":109,"note":"Quest definition and rules"}]},{"slug":"defyingthearcane","name":"Defying the Arcane","type":"DefyingTheArcane","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. Battle spell casting monsters there until you have raised your Resisting Spells skill to 50.\n------\nHail and well met! To become a true master of the arcane art of Magery, I suggest learning the complementary skill known as Resisting Spells. While the name of this skill may suggest that it helps with resisting all spells, this is not the case. This skill helps you lessen the severity of spells that lower your stats or ones that last for a specific duration of time. It does not lessen damage from spells such as Energy Bolt or Flamestrike.\n\nThe Magery spells that can be resisted are Clumsy, Curse, Feeblemind, Mana Drain, Mana Vampire, Paralyze, Paralyze Field, Poison, Poison Field, and Weaken.\n\nThe Necromancy spells that can be resisted are Blood Oath, Corpse Skin, Mind Rot, and Pain Spike.\n\nAt higher ranks, the Resisting Spells skill also benefits you by adding a bonus to your minimum elemental resists. This bonus is only applied after all other resist modifications - such as from equipment - has been calculated. It's also not cumulative. It compares the number of your minimum resists to the calculated value of your modifications and uses the higher of the two values.\n\nAs you can see, Resisting Spells is a difficult skill to understand, and even more difficult to master. This is because in order to improve it, you will have to put yourself in harm's way - as in the path of one of the above spells.\n\nUndead have plagued the town of Old Haven. We need your assistance in cleansing the town of this evil influence. Old Haven is located east of here. Battle the undead spell casters that inhabit there.\n\nCome back to me once you feel that you are worthy of the rank of Apprentice Mage and I will reward you with an arcane prize.","objectives":[{"kind":"GainSkillObjective","text":"Raise Magic Resist to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.MagicResist, 500, true, true)","line":218}],"rewards":["Bracelet of Resilience"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":200,"note":"Quest definition and rules"}]},{"slug":"deliciousfishes","name":"Delicious Fishes","type":"DeliciousFishes","category":"World quests","group":"NewHavenTraining","description":"Ello there, looking for a good place on the dock to fish? I like the southeast corner meself. What's that? Oh, no, *sighs* me pole is broken and in for fixin'. My grandpappy gave me that pole, means a lot you see. Miss the taste of fish though... Oh say, since you're here, could you catch me a few fish? I can cook a mean fish steak, and I'll split 'em with you! But make sure it's one of the green kind, they're the best for seasoning!","objectives":[{"kind":"CollectObjective","text":"Collect 5 fish.","sourceExpression":"new CollectObjective(5, typeof(Fish), 1022508)","line":215}],"rewards":["3 × peppercorn fishsteak"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":199,"note":"Quest definition and rules"}]},{"slug":"dragonprotection","name":"Dragon Protection","type":"DragonProtection","category":"World quests","group":"Heartwood","description":"Mankind, I am told, knows how to take the scales of a terrible dragon and forge them into powerful armor. Such a feat of craftsmanship! I would give anything to view such a creation -- I would even teach some of the prized secrets of the elven people.","objectives":[{"kind":"CollectObjective","text":"Collect 10 dragon helm.","sourceExpression":"new CollectObjective(10, typeof(DragonHelm), 1029797)","line":1521}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1508,"note":"Quest definition and rules"}]},{"slug":"dusttodust","name":"Dust to Dust","type":"DustToDust","category":"World quests","group":"Heartwood","description":"You want to hear about trouble? I got trouble. How's angry piles of granite walking around for trouble? Maybe they don't like the mining, maybe it's the farming. I don't know. All I know is someone's got to turn them back to potting soil. And it'd be worth a pretty penny to the soul that does it.","objectives":[{"kind":"KillObjective","text":"Defeat 12 earth elementals. Accepted creatures: Earth Elemental.","sourceExpression":"new KillObjective(12, new[] { typeof(EarthElemental) }, \"earth elementals\")","line":492}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":481,"note":"Quest definition and rules"}]},{"slug":"embracinghumanity","name":"Embracing Humanity","type":"EmbracingHumanity","category":"World quests","group":"Britannia","description":"Well, I don't mind saying it -- I'm flabbergasted!  Absolutely astonished.  I just heard that some elves want to convert themselves to humans through some magical process.  My cousin Nedrick does whatever needs doing.  I guess you could check it out for yourself if you're curious.  Anyway, I wonder if you'll bring my cousin, Drithen, this here treat my wife baked up for him special.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 treat for Drithen to Drithen.","sourceExpression":"new DeliverObjective(typeof(SpecialTreatForDrithen), 1, \"treat for Drithen\", typeof(Drithen))","line":103}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Britannia.cs","line":90,"note":"Quest definition and rules"}]},{"slug":"legacy-eminosundertakingquest","name":"Emino's Undertaking","type":"EminosUndertakingQuest","category":"Legacy quests","group":"Emino's Undertaking","description":"Your value as a Ninja must be proven. Find Daimyo Emino and accept the test he offers.","objectives":[{"kind":"Quest stage","text":"Your value as a Ninja must be proven. Find Daimyo Emino and accept the test he offers.","line":7},{"kind":"Quest stage","text":"Find Elite Ninja Zoel immediately!","line":17},{"kind":"Quest stage","text":"Enter the cave and walk through it. You will be tested as you travel along the path.","line":27},{"kind":"Quest stage","text":"Use your Ninja training to move invisibly past the magical guardians.","line":45},{"kind":"Quest stage","text":"The special tile is known as a teleporter. Step on the teleporter tile and you will be transported to a new location.","line":79},{"kind":"Quest stage","text":"Bring the note to Elite Ninja Zoel and speak with him again. He is near the cave entrance. You can hand the note to Zoel by dragging it and dropping it on his body.","line":89},{"kind":"Quest stage","text":"Take the Blue Teleporter Tile from Daimyo Emino's house to the Abandoned Inn. Quietly look around to gain information.","line":99},{"kind":"Quest stage","text":"Go back through the blue teleporter and tell Daimyo Emino what you’ve overheard.","line":119},{"kind":"Quest stage","text":"Take the white teleporter and check the chests for the sword. Leave everything else behind. Avoid damage from traps you may encounter. To use a potion, make sure at least one hand is free and double click on the bottle.","line":129},{"kind":"Quest stage","text":"Walk through the hallway being careful to avoid the traps. You may be able to time the traps to avoid injury.","line":139},{"kind":"Quest stage","text":"Take the sword and bring it back to Daimyo Emino.","line":165},{"kind":"Quest stage","text":"Kill three henchmen.","line":185},{"kind":"Quest stage","text":"You have proven your fighting skills. Bring the Sword to Daimyo Emino immediately. Be sure to follow the path back to the teleporter.","line":221}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.MaxValue","Tutorial":"true"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/EminosUndertakingQuest.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":17,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":27,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":45,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":79,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":89,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":99,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":119,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":129,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":139,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":165,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":185,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Emino's Undertaking/Objectives.cs","line":221,"note":"Quest definition and rules"}]},{"slug":"emissarytotheminotaur","name":"Emissary to the Minotaur","type":"EmissaryToTheMinotaur","category":"World quests","group":"WarriorsOfTheGemKeeper","description":"*whew*  It is done!  The fierce essence of the bull has been infused into your aura.  You are able now to breach the ancient defenses of the city.  Go forth and seek the minotaur -- and then return with wondrous tales and evidence of your visit to the Labyrinth.","objectives":[{"kind":"CollectObjective","text":"Collect 3 minotaur artifacts.","sourceExpression":"new CollectObjective(3, typeof(MinotaurArtifact), \"minotaur artifacts\")","line":88}],"rewards":["A strongbox."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/WarriorsOfTheGemKeeper.cs","line":73,"note":"Quest definition and rules"}]},{"slug":"enguarde","name":"En Guarde!","type":"EnGuarde","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town to Old Haven. Battle monsters there until you have raised your Fencing skill to 50.\n------\nWell hello there, lad. Fighting with elegance and precision is far more enriching than slugging an enemy with a club or butchering an enemy with a sword. Learn the art of Fencing if you want to master combat and look good doing it!\n\nThe key to being a successful fencer is to be the complement and not the opposition to your opponent's strength. Watch for your opponent to become off balance. Then finish him off with finesse and flair.\n\nThere are some undead that need cleansing out in Old Haven towards the East. Head over there and slay them, but remember, do it with style!\n\nCome back to me once you have achieved the rank of Apprentice Fencer, and I will reward you with a prize.","objectives":[{"kind":"GainSkillObjective","text":"Raise Fencing to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Fencing, 500, true, true)","line":122}],"rewards":["Recaro's Riposte"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":104,"note":"Quest definition and rules"}]},{"slug":"eureka","name":"Eureka!","type":"Eureka","category":"World quests","group":"BlightedGrove","description":"We're in business!  I've put together the instructions for chopping sort of sword, in the style of one of those new-fangled elven machetes.  Take those back to Jamal for me, if you would.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 sealed note for Jamal to Jamal.","sourceExpression":"new DeliverObjective(typeof(SealedNotesForJamal), 1, \"sealed note for Jamal\", typeof(Jamal))","line":122}],"rewards":["A step closer to entering Blighted Grove."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"SubContracting","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/BlightedGrove.cs","line":109,"note":"Quest definition and rules"}]},{"slug":"evileye","name":"Evil Eye","type":"EvilEye","category":"World quests","group":"Heartwood","description":"Kind traveler, hear my plea. You know of the evil orbs? The wrathful eyes? Some call them gazers? They must be a nest nearby, for they are tormenting us poor folk. We need to drive back their numbers. But we are not strong enough to face such horrors ourselves, we need a true hero.","objectives":[{"kind":"KillObjective","text":"Defeat 12 gazers. Accepted creatures: Gazer.","sourceExpression":"new KillObjective(12, new[] { typeof(Gazer) }, \"gazers\")","line":738}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":727,"note":"Quest definition and rules"}]},{"slug":"eyesofaranger","name":"Eyes of a Ranger","type":"EyesOfARanger","category":"World quests","group":"NewHavenSkillTraining","description":"Track animals, monsters, and people on Haven Island until you have raised your Tracking skill to 50.\n------\nHello friend. I am Walker, Grandmaster Ranger. An adventurer needs to keep alive in the wilderness. Being able to track those around you is essential to surviving in dangerous places. Certain Ninja abilities are more potent when the Ninja possesses Tracking knowledge. If you want to be a Ninja, or if you simply want to get a leg up on the creatures that habit these parts, I advise you learn how to track them.\n\nYou can track any animals, monsters, or people on Haven Island. Clear your mind, focus, and note any tracks in the ground or sounds in the air that can help you find your mark. You can do it, friend. I have faith in you.\n\nCome back to me once you have achieved the rank of Apprentice Ranger (for Tracking), and I will give you something that may help you in your travels. Take care, friend.","objectives":[{"kind":"GainSkillObjective","text":"Raise Tracking to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Tracking, 500, true, true)","line":424}],"rewards":["Walker's Leggings"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":406,"note":"Quest definition and rules"}]},{"slug":"feyheadgear","name":"Fey Headgear","type":"FeyHeadgear","category":"World quests","group":"Sanctuary","description":"Humans do not deserve to wear a thing such as a flower garland. Help me prevent such things from falling into the clumsy hands of humans -- bring me flower garlands!","objectives":[{"kind":"CollectObjective","text":"Collect 10 flower garland.","sourceExpression":"new CollectObjective(10, typeof(FlowerGarland), 1028965)","line":321}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":307,"note":"Quest definition and rules"}]},{"slug":"filthypests","name":"Filthy Pests!","type":"FilthyPests","category":"World quests","group":"Heartwood","description":"They're everywhere I tell you!  They crawl in the walls, they scurry in the bushes.  Disgusting critters.  Say ... I don't suppose you're up for some sewer rat killing?  Sewer rats now, not any other kind of squeaker will do.","objectives":[{"kind":"KillObjective","text":"Defeat 10 sewer rats. Accepted creatures: Sewer Rat.","sourceExpression":"new KillObjective(10, new[] { typeof(SewerRat) }, \"sewer rats\")","line":156}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":143,"note":"Quest definition and rules"}]},{"slug":"fleeandfatigue","name":"Flee and Fatigue","type":"FleeAndFatigue","category":"World quests","group":"NewHavenTraining","description":"Help me! I am lost! You then, you an Alchemist? If you can make me a few Refresh potions, I will be back on my feet and can give those lizards the what for! Find a mortar and pestle, a good amount of black pearl, and ten empty bottles to store the finished potions in. Just use the mortar and pestle and the rest will surely come to you. When you return, the favor will be repaid.","objectives":[{"kind":"CollectObjective","text":"Collect 10 refresh potions.","sourceExpression":"new CollectObjective(10, typeof(RefreshPotion), \"refresh potions\")","line":237}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":221,"note":"Quest definition and rules"}]},{"slug":"foolingaernya","name":"Fooling Aernya","type":"FoolingAernya","category":"World quests","group":"MistakenIdentity","description":"Now that I've signed your papers you'd better get back to that witch Aernya.  Mmmm mmm smell those ribs!","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Signed Tuition Reimbursement Form to Aernya.","sourceExpression":"new DeliverObjective( typeof(SignedTuitionReimbursementForm), 1, \"Signed Tuition Reimbursement Form\", typeof(Aernya) )","line":79}],"rewards":["Tuition Reimbursement"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"NotQuiteThatEasy","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/MistakenIdentity.cs","line":65,"note":"Quest definition and rules"}]},{"slug":"forcedmigration","name":"Forced Migration","type":"ForcedMigration","category":"World quests","group":"Heartwood","description":"Chirp chirp ... tweet chirp.  Tra la la.  Bloody birds and their blasted noise.  I've tried everything but they just won't stop that infernal clamor.  Return me to blessed silence and I'll make it worth your while.","objectives":[{"kind":"KillObjective","text":"Defeat 10 birds. Accepted creatures: Bird.","sourceExpression":"new KillObjective(10, new[] { typeof(Bird) }, \"birds\")","line":137}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":124,"note":"Quest definition and rules"}]},{"slug":"forkedtongue","name":"Forked Tongue","type":"ForkedTongue","category":"World quests","group":"Heartwood","description":"I must implore you, brave traveler, to do battle with the vile reptiles which haunt these parts. Those hideous abominations, the Ophidians, are a blight across the land. If you were able to put down a host of the scaly warriors, the Knights or the Avengers, I would forever be in your debt.","objectives":[{"kind":"KillObjective","text":"Defeat 10 ophidian avengers or ophidian knight-errants. Accepted creatures: Ophidian Knight.","sourceExpression":"new KillObjective( 10, new[] { typeof(OphidianKnight) }, \"ophidian avengers or ophidian knight-errants\" )","line":680}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":669,"note":"Quest definition and rules"}]},{"slug":"forkedtongues","name":"Forked Tongues","type":"ForkedTongues","category":"World quests","group":"Heartwood","description":"You can't trust them, you know.  Lizardmen I mean.  They have forked tongues ... and you know what that means.  Exterminate ten of them and I'll reward you.","objectives":[{"kind":"KillObjective","text":"Defeat 10 lizardmen. Accepted creatures: Lizardman.","sourceExpression":"new KillObjective(10, new[] { typeof(Lizardman) }, \"lizardmen\")","line":1010}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":999,"note":"Quest definition and rules"}]},{"slug":"friendlyneighborhoodspiderkiller","name":"Friendly Neighborhood Spider-killer","type":"FriendlyNeighborhoodSpiderkiller","category":"World quests","group":"Heartwood","description":"They aren't called Dread Spiders because they're fluffy and cuddly now, are they? No, there's nothing appealing about those wretches so I sure wouldn't lose any sleep if you were to exterminate a few. I'd even part with a generous amount of gold, I would.","objectives":[{"kind":"KillObjective","text":"Defeat 8 dread spiders. Accepted creatures: Dread Spider.","sourceExpression":"new KillObjective(8, new[] { typeof(DreadSpider) }, \"dread spiders\")","line":795}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":784,"note":"Quest definition and rules"}]},{"slug":"frightmares","name":"Frightmares","type":"Frightmares","category":"World quests","group":"Heartwood","description":"I bet you can't handle ten plague spawns!  I bet they're too much for you.  You may as well confess you can't ...","objectives":[{"kind":"KillObjective","text":"Defeat 10 plague spawns. Accepted creatures: Plague Spawn.","sourceExpression":"new KillObjective(10, new[] { typeof(PlagueSpawn) }, \"plague spawns\")","line":595}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":584,"note":"Quest definition and rules"}]},{"slug":"fromthegaultiercollection","name":"From the Gaultier Collection","type":"FromTheGaultierCollection","category":"World quests","group":"Heartwood","description":"It is my understanding, the females of humankind actually wear on certain occasions a studded bustier? This is not simply a fanciful tale? Remarkable! It sounds hideously uncomfortable as well as ludicrously impractical. But perhaps, I simply do not understand the nuances of human clothing. Perhaps, I need to see such a studded bustier for myself?","objectives":[{"kind":"CollectObjective","text":"Collect 10 studded bustier.","sourceExpression":"new CollectObjective(10, typeof(StuddedBustierArms), 1027180)","line":1192}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1179,"note":"Quest definition and rules"}]},{"slug":"gargoyleswrath","name":"Gargoyle's Wrath","type":"GargoylesWrath","category":"World quests","group":"Heartwood","description":"It is regretable that the Gargoyles insist upon warring with us. Their Enforcers attack men on sight, despite all efforts at reason. To help maintain order in this region, I have been authorized to encourage bounty hunters to reduce their numbers. Eradicate their number and I will reward you handsomely.","objectives":[{"kind":"KillObjective","text":"Defeat 6 gargoyle enforcers. Accepted creatures: Gargoyle Enforcer.","sourceExpression":"new KillObjective(6, new[] { typeof(GargoyleEnforcer) }, \"gargoyle enforcers\")","line":755}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":744,"note":"Quest definition and rules"}]},{"slug":"gibberjabber","name":"Gibber Jabber","type":"GibberJabber","category":"World quests","group":"Heartwood","description":"I bet you can't tangle with those nasty plants ... say eight corpsers and two swamp tentacles!  I bet they're too much for you.  You may as well confess you can't ...","objectives":[{"kind":"KillObjective","text":"Defeat 10 gibberlings. Accepted creatures: Gibberling.","sourceExpression":"new KillObjective(10, new[] { typeof(Gibberling) }, \"gibberlings\")","line":544}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":533,"note":"Quest definition and rules"}]},{"slug":"glassyfoe","name":"Glassy Foe","type":"GlassyFoe","category":"World quests","group":"Heartwood","description":"Good, you're here.  The presence of a twisted creature deep under the earth near Nu'Jelm has corrupted the natural growth of crystals in that region.  They've become infused with the twisting energy -- they've come to a sort of life.  This is an abomination that festers within Sosaria.  You must eradicate the crystal lattice seekers.","objectives":[{"kind":"KillObjective","text":"Defeat 5 crystal lattice seekers. Accepted creatures: Crystal Lattice Seeker. Area: 1074805, \"The Prism of Light\".","sourceExpression":"new KillObjective( 5, new[] { typeof(CrystalLatticeSeeker) }, \"crystal lattice seekers\", new QuestArea(1074805, \"The Prism of Light\") )","line":1775}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1760,"note":"Quest definition and rules"}]},{"slug":"gonenative","name":"Gone Native","type":"GoneNative","category":"World quests","group":"Bedlam","description":"Pathetic really.  I must say, a senior instructor going native -- forgetting about his students and peers and engaging in such disgraceful behavior!  I'm speaking, of course, of Theophilus.  Master Theophilus to you. He may have gone native but he still holds a Mastery Degree from Bedlam College!  But, well, that's neither here nor there.  I need you to take care of my colleague.  Convince him of the error of his ways.  He may resist.  In fact, assume he will and kill him.  We'll get him resurrected and be ready to cure his folly.  What do you say?","objectives":[{"kind":"KillObjective","text":"Defeat 1 Master Theophilus. Accepted creatures: Master Theophilus.","sourceExpression":"new KillObjective(1, new[] { typeof(MasterTheophilus) }, \"Master Theophilus\")","line":63}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Bedlam.cs","line":48,"note":"Quest definition and rules"}]},{"slug":"guileirkandspite","name":"Guile, Irk and Spite","type":"GuileIrkAndSpite","category":"World quests","group":"Ilshenar","description":"You know them, don't you.  The three?  They look like you, you'll see. They looked like me, I remember, they looked like, well, you'll see.  The three.  They'll drive you mad too, if you let them.  They are trouble, and they need to be slain.  Seek them out.","objectives":[{"kind":"KillObjective","text":"Defeat 1 Guile. Accepted creatures: Guile.","sourceExpression":"new KillObjective(1, new[] { typeof(Guile) }, \"Guile\")","line":99},{"kind":"KillObjective","text":"Defeat 1 Irk. Accepted creatures: Irk.","sourceExpression":"new KillObjective(1, new[] { typeof(Irk) }, \"Irk\")","line":100},{"kind":"KillObjective","text":"Defeat 1 Spite. Accepted creatures: Spite.","sourceExpression":"new KillObjective(1, new[] { typeof(Spite) }, \"Spite\")","line":101}],"rewards":["A strongbox."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Ilshenar.cs","line":84,"note":"Quest definition and rules"}]},{"slug":"hailstorm","name":"Hailstorm","type":"Hailstorm","category":"World quests","group":"Heartwood","description":"Good, you're here.  The presence of a twisted creature deep under the earth near Nu'Jelm has corrupted the natural growth of crystals in that region.  They've become infused with the twisting energy -- they've come to a sort of life.  This is an abomination that festers within Sosaria.  You must eradicate the crystal vortices.","objectives":[{"kind":"KillObjective","text":"Defeat 8 crystal vortices. Accepted creatures: Crystal Vortex. Area: 1074805, \"The Prism of Light\".","sourceExpression":"new KillObjective( 8, new[] { typeof(CrystalVortex) }, \"crystal vortices\", new QuestArea(1074805, \"The Prism of Light\") )","line":1831}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1816,"note":"Quest definition and rules"}]},{"slug":"legacy-haochistrialsquest","name":"Haochi's Trials","type":"HaochisTrialsQuest","category":"Legacy quests","group":"Haochi's Trials","description":"As you enter the courtyard you notice a faded sign. It reads: \n\nWelcome to your new home, Samurai.\n\n Though your skills are only a shadow of what they can be some day, you must prove your adherence to the code of the Bushido.\n\nSeek Daimyo Haochi for guidance.\n\nWill you accept the challenge?","objectives":[{"kind":"Quest stage","text":"Speak to Daimyo Haochi.","line":7},{"kind":"Quest stage","text":"Follow the green path. The guards will now let you through.","line":17},{"kind":"Quest stage","text":"Kill 3 Young Ronin or 3 Cursed Souls. Return to Daimyo Haochi when you have finished.","line":27},{"kind":"Quest stage","text":"The first trial is complete. Return to Daimyo Haochi.","line":88},{"kind":"Quest stage","text":"Follow the yellow path. The guards will now let you through.","line":120},{"kind":"Quest stage","text":"Choose your opponent and attack one with all your skill.","line":130},{"kind":"Quest stage","text":"The second trial is complete.  Return to Daimyo Haochi.","line":135},{"kind":"Quest stage","text":"The next trial will test your benevolence. Follow the blue path. The guards will now let you through.","line":167},{"kind":"Quest stage","text":"Use your Honorable Execution skill to finish off the wounded wolf. Double click the icon in your Book of Bushido to activate the skill. When you are done, return to Daimyo Haochi.","line":177},{"kind":"Quest stage","text":"Return to Daimyo Haochi.","line":195},{"kind":"Quest stage","text":"Follow the red path and pass through the guards to the entrance of the fourth trial.","line":205},{"kind":"Quest stage","text":"Give the gypsy gold or hunt one of the cats to eliminate the undue need it has placed on the gypsy.","line":215},{"kind":"Quest stage","text":"You have made your choice.  Return now to Daimyo Haochi.","line":229},{"kind":"Quest stage","text":"Retrieve Daimyo Haochi’s katana from the treasure room.","line":261},{"kind":"Quest stage","text":"Give the sword to Daimyo Haochi.","line":287},{"kind":"Quest stage","text":"Light one of the candles near the altar and return to Daimyo Haochi.","line":292},{"kind":"Quest stage","text":"You have done as requested.  Return to Daimyo Haochi.","line":302},{"kind":"Quest stage","text":"Three young Ninja must be dealt with. Your job is to kill them. When you have done so, return to Daimyo Haochi.","line":312},{"kind":"Quest stage","text":"The executions are complete.  Return to the Daimyo.","line":332}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.MaxValue","Tutorial":"true"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/HaochisTrialsQuest.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":17,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":27,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":88,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":120,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":130,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":135,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":167,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":177,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":195,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":205,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":215,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":229,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":261,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":287,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":292,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":302,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":312,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Haochi's Trials/Objectives.cs","line":332,"note":"Quest definition and rules"}]},{"slug":"hautecouture","name":"Hâute Couture","type":"HauteCouture","category":"World quests","group":"Heartwood","description":"Most human apparel is…interesting to elven eyes. But there is one garment -- the flower garland -- which sounds very elven indeed. Could I see how a human crafts such an object of beauty? In exchange, I could share with you the wonders of elven garments.","objectives":[{"kind":"CollectObjective","text":"Collect 10 flower garland.","sourceExpression":"new CollectObjective(10, typeof(FlowerGarland), 1028965)","line":1211}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1198,"note":"Quest definition and rules"}]},{"slug":"heaveho","name":"Heave Ho!","type":"HeaveHo","category":"World quests","group":"Heritage","description":"Ho there!  There's nothing quite like a day's honest labor to make you appreciate being alive.  Hey, maybe you'd like to help out with this project?  These crates need to be delivered to Sledge.  The only thing is -- it's a bit of a rush job and if you don't make it in time, he won't take them.  Can I trust you to help out?","objectives":[{"kind":"DeliverObjective","text":"Deliver 5 Crates for Sledge to Sledge. Time limit: 1 hours.","sourceExpression":"new TimedDeliverObjective( TimeSpan.FromHours(1), typeof(CrateForSledge), 5, \"Crates for Sledge\", typeof(Sledge) )","line":385}],"rewards":["Another step closer to becoming human."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":371,"note":"Quest definition and rules"}]},{"slug":"honestbeggar","name":"Honest Beggar","type":"HonestBeggar","category":"World quests","group":"HonestBeggar","description":"Beg pardon, sir. I mean, madam. Uh, can I ask a favor of you? I found this jeweled ring.  Most people would sell it and keep the money, but not me. I ain't never stole nothing, and I ain't about to start. I tried to take it over to Brit castle, figgerin' it must belong to some highborn lady, but the guards threw me out. You look like they might let you pass. Will you take the ring over there and see if you can find the owner?","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Regina's Ring to Regina.","sourceExpression":"new DeliverObjective(typeof(ReginasRing), 1, \"Regina's Ring\", typeof(Regina))","line":26}],"rewards":["Find the ring’s owner."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"ReginasThanks","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/HonestBeggar.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"ishotanarrowintotheair","name":"I Shot an Arrow Into the Air...","type":"IShotAnArrowIntoTheAir","category":"World quests","group":"NewHavenTraining","description":"Truth be told, the only way to get a feel for the bow is to shoot one and there's no better practice target than a sheep. If ye can shoot ten of them I think ye will have proven yer abilities. Just grab a bow and make sure to take enough ammunition. Bows tend to use arrows and crossbows use bolts. Ye can buy 'em or have someone craft 'em. How about it then? Come back here when ye are done.","objectives":[{"kind":"KillObjective","text":"Defeat 10 sheep. Accepted creatures: Sheep.","sourceExpression":"new KillObjective(10, new[] { typeof(Sheep) }, 1018270)","line":39}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":28,"note":"Quest definition and rules"}]},{"slug":"impishdelights","name":"Impish Delights","type":"ImpishDelights","category":"World quests","group":"Heartwood","description":"Imps! Do you hear me? Imps! They're everywhere! They're in everything! Oh, don't be fooled by their size -- they vicious little devils! Half-sized evil incarnate, they are! Somebody needs to send them back to where they came from, if you know what I mean.","objectives":[{"kind":"KillObjective","text":"Defeat 12 imps. Accepted creatures: Imp.","sourceExpression":"new KillObjective(12, new[] { typeof(Imp) }, \"imps\")","line":704}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":692,"note":"Quest definition and rules"}]},{"slug":"improvedcrossbows","name":"Improved Crossbows","type":"ImprovedCrossbows","category":"World quests","group":"Sanctuary","description":"How lazy is man! You cannot even be bothered to pull your own drawstring and hold an arrow ready? You must invent a device to do it for you? I cannot understand, but perhaps if I examine a heavy crossbow for myself, I will see their appeal. Go and bring me such a device and I will repay your meager favor.","objectives":[{"kind":"CollectObjective","text":"Collect 10 heavy crossbow.","sourceExpression":"new CollectObjective(10, typeof(HeavyCrossbow), 1025116)","line":84}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":70,"note":"Quest definition and rules"}]},{"slug":"industriousasanantlion","name":"Industrious as an Ant Lion","type":"IndustriousAsAnAntLion","category":"World quests","group":"Heartwood","description":"Ants are industrious and Lions are noble so who'd think an Ant Lion would be such a problem? The Ant Lions have been causing mindless destruction in these parts. I suppose it's just how ants are. But I need you to help eliminate the infestation. Would you be willing to help for a bit of reward?","objectives":[{"kind":"KillObjective","text":"Defeat 12 ant lions. Accepted creatures: Ant Lion.","sourceExpression":"new KillObjective(12, new[] { typeof(AntLion) }, \"ant lions\")","line":1100}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1089,"note":"Quest definition and rules"}]},{"slug":"ingeniousarcherypartone","name":"Ingenious Archery, Part I","type":"IngeniousArcheryPartOne","category":"World quests","group":"Heartwood","description":"I have heard of a curious type of bow, you call it a \"crossbow\". It sounds fascinating and I would very much like to examine one closely. Would you be able to obtain such an instrument for me?","objectives":[{"kind":"CollectObjective","text":"Collect 10 crossbow.","sourceExpression":"new CollectObjective(10, typeof(Crossbow), 1023919)","line":1423}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1409,"note":"Quest definition and rules"}]},{"slug":"ingeniousarcheryparttwo","name":"Ingenious Archery, Part II","type":"IngeniousArcheryPartTwo","category":"World quests","group":"Heartwood","description":"These human \"crossbows\" are complex and clever. The \"heavy crossbow\" is a remarkable instrument of war. I am interested in seeing one up close, if you could arrange for one to make its way to my hands.","objectives":[{"kind":"CollectObjective","text":"Collect 8 heavy crossbow.","sourceExpression":"new CollectObjective(8, typeof(HeavyCrossbow), 1025116)","line":1443}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1429,"note":"Quest definition and rules"}]},{"slug":"ingeniousarcherypartthree","name":"Ingenious Archery, Part III","type":"IngeniousArcheryPartThree","category":"World quests","group":"Heartwood","description":"My friend, I am in search of a device, a instrument of remarkable human ingenuity. It is a repeating crossbow. If you were to obtain such a device, I would gladly reveal to you some of the secrets of elven craftsmanship.","objectives":[{"kind":"CollectObjective","text":"Collect 10 repeating crossbow.","sourceExpression":"new CollectObjective(10, typeof(RepeatingCrossbow), 1029923)","line":1463}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1449,"note":"Quest definition and rules"}]},{"slug":"ingenuity","name":"Ingenuity","type":"Ingenuity","category":"World quests","group":"Heritage","description":"The best thing about my job is that I do a little bit of everything, every day.  It's what we're good at really.  Just picking up something and making it do something else.  Listen, I'm really low on parts.  Are you interested in fetching me some supplies?","objectives":[{"kind":"CollectObjective","text":"Collect 10 Power Crystals.","sourceExpression":"new CollectObjective(10, typeof(PowerCrystal), \"Power Crystals\")","line":354}],"rewards":["Another step closer to becoming human."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":339,"note":"Quest definition and rules"}]},{"slug":"instrumentofwar","name":"Instrument of War","type":"InstrumentOfWar","category":"World quests","group":"Sanctuary","description":"Pathetic, this human craftsmanship! Take their broadswords -- overgrown butter knives, in reality. No, I cannot do them justice -- you must see for yourself. Bring me broadswords and I will demonstrate their feebleness.","objectives":[{"kind":"CollectObjective","text":"Collect 12 broadsword.","sourceExpression":"new CollectObjective(12, typeof(Broadsword), 1023934)","line":124}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":110,"note":"Quest definition and rules"}]},{"slug":"inventivetools","name":"Inventive Tools","type":"InventiveTools","category":"World quests","group":"Sanctuary","description":"Bring me some of these tinker's tools! I am certain, in the hands of an elf, they will fashion objects of ingenuity and delight that will shame all human invention! Hurry, do this quickly and I might deign to show you my skill.","objectives":[{"kind":"CollectObjective","text":"Collect 10 tinker's tools.","sourceExpression":"new CollectObjective(10, typeof(TinkerTools), 1027868)","line":224}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":210,"note":"Quest definition and rules"}]},{"slug":"itsaghastlyjob","name":"It's a Ghastly Job","type":"ItsAGhastlyJob","category":"World quests","group":"Heartwood","description":"Why?  I ask you why?  They walk around after they're put in the ground.  It's just wrong in so many ways.  Put them to proper rest, I beg you.  I'll find some way to pay you for the kindness. Just kill twelve ghouls.","objectives":[{"kind":"KillObjective","text":"Defeat 12 ghouls. Accepted creatures: Ghoul.","sourceExpression":"new KillObjective(12, new[] { typeof(Ghoul) }, \"ghouls\")","line":281}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":268,"note":"Quest definition and rules"}]},{"slug":"itselemental","name":"It's Elemental","type":"ItsElemental","category":"World quests","group":"Heartwood","description":"The universe is all about balance my friend. Tip one end, you must balance the other. That's why I must ask you to kill not just one kind of elemental, but three kinds. Snuff out some Fire, douse a few Water, and crush some Earth elementals and I'll pay you for your trouble.","objectives":[{"kind":"KillObjective","text":"Defeat 4 fire elementals. Accepted creatures: Fire Elemental.","sourceExpression":"new KillObjective(4, new[] { typeof(FireElemental) }, \"fire elementals\")","line":454},{"kind":"KillObjective","text":"Defeat 4 water elementals. Accepted creatures: Water Elemental.","sourceExpression":"new KillObjective(4, new[] { typeof(WaterElemental) }, \"water elementals\")","line":455},{"kind":"KillObjective","text":"Defeat 4 earth elementals. Accepted creatures: Earth Elemental.","sourceExpression":"new KillObjective(4, new[] { typeof(EarthElemental) }, \"earth elementals\")","line":456}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":441,"note":"Quest definition and rules"}]},{"slug":"itshammertime","name":"It’s Hammer Time!","type":"ItsHammerTime","category":"World quests","group":"NewHavenSkillTraining","description":"Create new daggers and maces using the forge and anvil in George's shop. Try making daggers up to 45 skill, the switch to making maces until 50 skill.\n-----\nHail, and welcome to my humble shop. I'm George Hephaestus, New Haven's blacksmith. I assume that you're here to ask me to train you to be an Apprentice Blacksmith. I certainly can do that, but you're going to have to supply your own ingots.\n\nYou can always buy them at the market, but I highly suggest that you mine your own. That way, any items you sell will be pure profit!\n\nSo, once you have a supply of ingots, use my forge and anvil here to create items. You'll also need a supply of the proper tools; you can use a smith's hammer, a sledgehammer or tongs. You can either make them yourself if you have the tinkering skill, or buy them from a tinker at the market.\n\nSince I'll be around to give you advice, you'll learn faster here than anywhere else. Start off making daggers until you reach 45 blacksmithing skill, then switch to maces until you've achieved 50. Once you've done that, come talk to me and I'll give you something for your hard work.","objectives":[{"kind":"GainSkillObjective","text":"Raise Blacksmith to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Blacksmith, 500, true, true)","line":543}],"rewards":["Hammer of Hephaestus"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":525,"note":"Quest definition and rules"}]},{"slug":"kingofbears","name":"King of Bears","type":"KingOfBears","category":"World quests","group":"Heartwood","description":"A pity really.  With the balance of nature awry, we have no choice but to accept the responsibility of making it all right.  It's all a part of the circle of life, after all. So, yes, the grizzly bears are running rampant. There are far too many in the region.  Will you shoulder your obligations as a higher life form?","objectives":[{"kind":"KillObjective","text":"Defeat 10 grizzly bears. Accepted creatures: Grizzly Bear.","sourceExpression":"new KillObjective(10, new[] { typeof(GrizzlyBear) }, \"grizzly bears\")","line":195}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":182,"note":"Quest definition and rules"}]},{"slug":"knowthineenemy","name":"Know Thine Enemy","type":"KnowThineEnemy","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town to Old Haven. Battle monsters there, or heal yourself and other players, until you have raised your Anatomy skill to 50.\n------\nHail and well met. You must be here to improve your knowledge of Anatomy. Well, you've come to the right place because I can teach you what you need to know. At least all you'll need to know for now. Haha!\n\nKnowing about how living things work inside can be a very useful skill. Not only can you learn where to strike an opponent to hurt him the most, but you can use what you learn to heal wounds better as well. Just walking around town, you can even tell if someone is strong or weak or if they happen to be particularly dexterous or not.\n\nIf you're interested in learning more, I'd advise you to head out to Old Haven, just to the east, and jump into the fray. You'll learn best by engaging in combat while keeping you and your fellow adventurers healed, or you can even try sizing up your opponents.\n\nWhile you're gone, I'll dig up something you may find useful.","objectives":[{"kind":"GainSkillObjective","text":"Raise Anatomy to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Anatomy, 500, true, true)","line":360}],"rewards":["Tunic of Guarding"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":342,"note":"Quest definition and rules"}]},{"slug":"lazyhumans","name":"Lazy Humans","type":"LazyHumans","category":"World quests","group":"Sanctuary","description":"Human fancy knows no bounds!  It's pathetic that they are so weak that they must create a special stool upon which to rest their feet when they recline!  Humans don't have any clue how to live.  Bring me some of these foot stools to examine and I may teach you something worthwhile.","objectives":[{"kind":"CollectObjective","text":"Collect 10 foot stool.","sourceExpression":"new CollectObjective(10, typeof(FootStool), 1022910)","line":204}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":190,"note":"Quest definition and rules"}]},{"slug":"leaderofthepack","name":"Leader of the Pack","type":"LeaderOfThePack","category":"World quests","group":"Sanctuary","description":"Well now that Moug-Guur is no more -- and I can't say I'm weeping for his demise -- it's time for the ratmen to experience a similar loss of leadership.  Slay Chiikkaha.  In return, I'll satisfy your greed temporarily.","objectives":[{"kind":"KillObjective","text":"Defeat 1 Chiikkaha. Accepted creatures: Chiikkaha. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 1, new[] { typeof(Chiikkaha) }, \"Chiikkaha\", new QuestArea(1074807, \"Sanctuary\") )","line":463}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"SayonaraSzavetra","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":449,"note":"Quest definition and rules"}]},{"slug":"leatherandlace","name":"Leather and Lace","type":"LeatherAndLace","category":"World quests","group":"Sanctuary","description":"No self respecting elf female would ever wear a studded bustier! I will prove it -- bring me such clothing and I will show you how ridiculous they are!","objectives":[{"kind":"CollectObjective","text":"Collect 10 studded bustier.","sourceExpression":"new CollectObjective(10, typeof(StuddedBustierArms), 1027180)","line":301}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":287,"note":"Quest definition and rules"}]},{"slug":"lethaldarts","name":"Lethal Darts","type":"LethalDarts","category":"World quests","group":"Heartwood","description":"We elves are no strangers to archery but I would be interested in learning whether there is anything to learn from the human approach. I would gladly trade you something I have if you could teach me of the deadly crossbow bolt.","objectives":[{"kind":"CollectObjective","text":"Collect 10 crossbow bolt.","sourceExpression":"new CollectObjective(10, typeof(Bolt), 1027163)","line":1383}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1369,"note":"Quest definition and rules"}]},{"slug":"lostandfound","name":"Lost and Found","type":"LostAndFound","category":"World quests","group":"LostItems","description":"The battered, old bucket is inscribed with barely legible writing that indicates it belongs to someone named \"Dallid\".  Maybe they'd pay for its return?","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 battered bucket to Dallid. Time limit: 600 seconds.","sourceExpression":"new TimedDeliverObjective( TimeSpan.FromSeconds(600), typeof(BatteredBucket), 1, \"battered bucket\", typeof(Dallid), false )","line":24}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/LostItems.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"lostcivilization","name":"Lost Civilization","type":"LostCivilization","category":"World quests","group":"TheAncientWorld","description":"*whew*  It is done!  The fierce essence of the bull has been infused into your aura.  You are able now to breach the ancient defenses of the city.  Go forth and seek the minotaur -- and then return with wondrous tales and evidence of your visit to the Labyrinth.","objectives":[{"kind":"CollectObjective","text":"Collect 3 minotaur artifacts.","sourceExpression":"new CollectObjective(3, typeof(MinotaurArtifact), \"minotaur artifacts\")","line":90}],"rewards":["A strongbox."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TheAncientWorld.cs","line":75,"note":"Quest definition and rules"}]},{"slug":"marauders","name":"Marauders","type":"Marauders","category":"World quests","group":"Sanctuary","description":"What a miserable place we live in.  Look around you at the changes we've wrought. The trees are sprouting leaves once more and the grass is reclaiming the blood-soaked soil.  Who would have imagined we'd find ourselves here?  Our \"neighbors\" are anything but friendly and those ogres are the worst of the lot.  Maybe you'd be interested in helping our community by disposing of some of our least amiable neighbors?","objectives":[{"kind":"KillObjective","text":"Defeat 10 ogres. Accepted creatures: Ogre. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 10, new[] { typeof(Ogre) }, \"ogres\", new QuestArea(1074807, \"Sanctuary\") )","line":600}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"TheBrainsOfTheOperation","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":589,"note":"Quest definition and rules"}]},{"slug":"messageinabottlequest","name":"Message in a Bottle","type":"MessageInABottleQuest","category":"World quests","group":"Heartwood","description":"We elves are interested in trading our wines with humans but we understand human usually trade such brew in strange transparent bottles. If you could provide some of these empty glass bottles, I might engage in a bit of elven winemaking","objectives":[{"kind":"CollectObjective","text":"Collect 50 empty bottle.","sourceExpression":"new CollectObjective(50, typeof(Bottle), 1023854)","line":1268}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1255,"note":"Quest definition and rules"}]},{"slug":"miniswampthing","name":"Mini Swamp Thing","type":"MiniSwampThing","category":"World quests","group":"Heartwood","description":"Some say killing a boggling brings good luck. I don't place much stock in old wives' tales, but I can say a few dead bogglings would certainly be lucky for me! Help me out and I can reward you for your efforts.","objectives":[{"kind":"KillObjective","text":"Defeat 12 boglings. Accepted creatures: Bogling.","sourceExpression":"new KillObjective(12, new[] { typeof(Bogling) }, \"boglings\")","line":1066}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1055,"note":"Quest definition and rules"}]},{"slug":"mistakenidentity","name":"Mistaken Identity","type":"MistakenIdentity","category":"World quests","group":"MistakenIdentity","description":"What do you want?  Wonderful, another whining request for a refund on tuition.  You know, experiences like that are invaluable ... and infrequent.  Having the opportunity to test yourself under such realistic situations isn't something the college offers all students.  Fine. Fine.  You'll need to submit a refund request form in triplicate before I can return your 1,000,000 gold tuition.  You'll need to get some signatures and a few other odds and ends.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Tuition Reimbursement Form to Gorrow.","sourceExpression":"new DeliverObjective( typeof(TuitionReimbursementForm), 1, \"Tuition Reimbursement Form\", typeof(Gorrow) )","line":24}],"rewards":["Tuition Reimbursement"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"YouScratchMyBack","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/MistakenIdentity.cs","line":11,"note":"Quest definition and rules"}]},{"slug":"moltenreptiles","name":"Molten Reptiles","type":"MoltenReptiles","category":"World quests","group":"Heartwood","description":"I bet you can't kill ... say ten ... lava lizards!  I bet they're too much for you.  You may as well confess you can't ...","objectives":[{"kind":"KillObjective","text":"Defeat 10 lava lizards. Accepted creatures: Lava Lizard.","sourceExpression":"new KillObjective(10, new[] { typeof(LavaLizard) }, \"lava lizards\")","line":612}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":601,"note":"Quest definition and rules"}]},{"slug":"momento","name":"Momento!","type":"Momento","category":"World quests","group":"Bedlam","description":"I was going to march right out there and get it myself, but no ... Master Gnosos won't let me.  But you see, that bridle means so much to me.  A momento of happier, less-dead ... well undead horseback riding.  Could you fetch it for me?  I think my horse, formerly known as 'Resolve', may still be wearing it.","objectives":[{"kind":"CollectObjective","text":"Collect 1 Resolve's Bridle.","sourceExpression":"new CollectObjective(1, typeof(ResolvesBridle), \"Resolve's Bridle\")","line":22}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Bedlam.cs","line":9,"note":"Quest definition and rules"}]},{"slug":"mongbatmenace","name":"Mongbat Menace!","type":"MongbatMenace","category":"World quests","group":"Heartwood","description":"I imagine you don't know about the mongbats.  Well, you may think you do, but I know more than just about anyone.  You see they come in two varieties ... the stronger and the weaker.  Either way, they're a menace.  Exterminate ten of the weaker ones and four of the stronger and I'll pay you an honest wage.","objectives":[{"kind":"KillObjective","text":"Defeat 10 mongbats. Accepted creatures: Mongbat.","sourceExpression":"new KillObjective(10, new[] { typeof(Mongbat) }, \"mongbats\")","line":812},{"kind":"KillObjective","text":"Defeat 4 greater mongbats. Accepted creatures: Greater Mongbat.","sourceExpression":"new KillObjective(4, new[] { typeof(GreaterMongbat) }, \"greater mongbats\")","line":813}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":801,"note":"Quest definition and rules"}]},{"slug":"moreoreplease","name":"More Ore Please","type":"MoreOrePlease","category":"World quests","group":"NewHavenTraining","description":"Have a pickaxe? My supplier is late and I need some iron ore so I can complete a bulk order for another merchant. If you can get me some soon I'll pay you double what it's worth on the market. Just find a cave or mountainside and try to use your pickaxe there, maybe you'll strike a good vein! 5 large pieces should do it.","objectives":[{"kind":"InternalObjective","text":"Internal: .","sourceExpression":"new InternalObjective()","line":122}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":107,"note":"Quest definition and rules"}]},{"slug":"mougguurmustdie","name":"Moug-Guur Must Die","type":"MougGuurMustDie","category":"World quests","group":"Sanctuary","description":"You there!  Yes, you.  Kill Moug-Guur, the leader of the orcs in this depressing place, and I'll make it worth your while.","objectives":[{"kind":"KillObjective","text":"Defeat 1 Moug-Guur. Accepted creatures: Moug Guur. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 1, new[] { typeof(MougGuur) }, \"Moug-Guur\", new QuestArea(1074807, \"Sanctuary\") )","line":434}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"LeaderOfThePack","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":421,"note":"Quest definition and rules"}]},{"slug":"musictomyears","name":"Music to my Ears","type":"MusicToMyEars","category":"World quests","group":"Sanctuary","description":"You think you know something of music? Laughable! Take your lap harp. Crude, indelicate instruments that make a noise not unlike the wailing of a choleric child or a dying cat. I will show you -- bring lap harps, and I will demonstrate.","objectives":[{"kind":"CollectObjective","text":"Collect 10 lap harp.","sourceExpression":"new CollectObjective(10, typeof(LapHarp), 1023762)","line":164}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":150,"note":"Quest definition and rules"}]},{"slug":"necessitysmother","name":"Necessity's Mother","type":"NecessitysMother","category":"World quests","group":"Heartwood","description":"What a thing, this human need to tinker. It seems there is no end to what might be produced with a set of Tinker's Tools. Who knows what an elf might build with some? Could you obtain some tinker's tools and bring them to me? In exchange, I offer you elven lore and knowledge.","objectives":[{"kind":"CollectObjective","text":"Collect 10 tinker's tools.","sourceExpression":"new CollectObjective(10, typeof(TinkerTools), 1027868)","line":1287}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1274,"note":"Quest definition and rules"}]},{"slug":"newcloak","name":"New Cloak","type":"NewCloak","category":"World quests","group":"Sanctuary","description":"I have created a masterpiece!  And all I need to finish it off is the fur of a bear.  But not just ANY bear -- oh no, no, that wouldn't do.  I've heard tales of a mighty beast, Grobu, who is bonded to the leader of the troglodytes.  Only Grobu's fur will do.  Will you retrieve it for me?","objectives":[{"kind":"CollectObjective","text":"Collect 1 Grobu's Fur.","sourceExpression":"new CollectObjective(1, typeof(GrobusFur), \"Grobu's Fur\")","line":340}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":327,"note":"Quest definition and rules"}]},{"slug":"nogoodfishstealing","name":"No Good, Fish Stealing ...","type":"NoGoodFishStealing","category":"World quests","group":"Heartwood","description":"Mighty creatures they are, aye.  Fierce and strong, can't blame 'em for wanting to feed themselves an' all.  Blame or no, they're eating all the fish up, so they got to go.  Lend a hand?","objectives":[{"kind":"KillObjective","text":"Defeat 10 walruses. Accepted creatures: Walrus.","sourceExpression":"new KillObjective(10, new[] { typeof(Walrus) }, \"walruses\")","line":60}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":47,"note":"Quest definition and rules"}]},{"slug":"notquitethateasy","name":"Not Quite That Easy","type":"NotQuiteThatEasy","category":"World quests","group":"MistakenIdentity","description":"I wouldn't be too smug just yet, whiner.  You still need Master Gnosos' signature before I can cut your refund.  Last I heard, he's coordinating the recovery of the portions of the college that are currently overrun.  *nasty smile*  Off with you.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Signed Tuition Reimbursement Form to Master Gnosos.","sourceExpression":"new DeliverObjective( typeof(SignedTuitionReimbursementForm), 1, \"Signed Tuition Reimbursement Form\", typeof(MasterGnosos) )","line":109}],"rewards":["Tuition Reimbursement"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"ConvinceMe","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/MistakenIdentity.cs","line":95,"note":"Quest definition and rules"}]},{"slug":"nothingfancy","name":"Nothing Fancy","type":"NothingFancy","category":"World quests","group":"Heartwood","description":"I am curious to see the results of human blacksmithing. To examine the care and quality of a simple item. Perhaps, a simple bascinet helmet? Yes, indeed -- if you could bring to me some bascinet helmets, I would demonstrate my gratitude.","objectives":[{"kind":"CollectObjective","text":"Collect 15 bascinet.","sourceExpression":"new CollectObjective(15, typeof(Bascinet), 1025132)","line":1540}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1527,"note":"Quest definition and rules"}]},{"slug":"oddsandends","name":"Odds and Ends","type":"OddsAndEnds","category":"World quests","group":"Britannia","description":"I've always been fascinated by primitive cultures -- especially the artifacts.  I'm a collector, you see.  I'm working on building my troglodyte display and I'm saddened to say that I'm short on examples of religion and superstition amongst the creatures.  If you come across any primitive fetishes, I'd be happy to trade you something interesting for them.","objectives":[{"kind":"CollectObjective","text":"Collect 12 Primitive Fetishes.","sourceExpression":"new CollectObjective(12, typeof(PrimitiveFetish), \"Primitive Fetishes\")","line":84}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Britannia.cs","line":71,"note":"Quest definition and rules"}]},{"slug":"orcslaying","name":"Orc Slaying","type":"OrcSlaying","category":"World quests","group":"Heartwood","description":"Those green-skinned freaks have run off with more of my livestock.  I want an orc scout killed for each sheep I lost and an orc for each chicken.  So that's four orc scouts and eight orcs I'll pay you to slay.","objectives":[{"kind":"KillObjective","text":"Defeat 8 orcs. Accepted creatures: Orc.","sourceExpression":"new KillObjective(8, new[] { typeof(Orc) }, \"orcs\")","line":938},{"kind":"KillObjective","text":"Defeat 4 orcish lords. Accepted creatures: Orcish Lord.","sourceExpression":"new KillObjective(4, new[] { typeof(OrcishLord) }, \"orcish lords\")","line":940}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":927,"note":"Quest definition and rules"}]},{"slug":"orcishelite","name":"Orcish Elite","type":"OrcishElite","category":"World quests","group":"Heartwood","description":"Foul brutes! No one loves an orc, but some of them are worse than the rest. Their Captains and their Bombers, for instance, they're the worst of the lot. Kill a few of those, and the rest are just a rabble. Exterminate a few of them and you'll make the world a sunnier place, don't you know.","objectives":[{"kind":"KillObjective","text":"Defeat 6 orc bombers. Accepted creatures: Orc Bomber.","sourceExpression":"new KillObjective(6, new[] { typeof(OrcBomber) }, \"orc bombers\")","line":886},{"kind":"KillObjective","text":"Defeat 4 orc captain. Accepted creatures: Orc Captain.","sourceExpression":"new KillObjective(4, new[] { typeof(OrcCaptain) }, \"orc captain\")","line":887}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":874,"note":"Quest definition and rules"}]},{"slug":"overpopulation","name":"Overpopulation","type":"Overpopulation","category":"World quests","group":"Heartwood","description":"I just can't bear it any longer.  Sure, it's my job to thin the deer out so they don't overeat the area and starve themselves come winter time.  Sure, I know we killed off the predators that would do this naturally so now we have to make up for it.  But they're so graceful and innocent.  I just can't do it.  Will you?","objectives":[{"kind":"KillObjective","text":"Defeat 10 hinds. Accepted creatures: Hind.","sourceExpression":"new KillObjective(10, new[] { typeof(Hind) }, \"hinds\")","line":416}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":403,"note":"Quest definition and rules"}]},{"slug":"paroxysmusarcanedaemons","name":"Paroxysmus' Arcane Daemons","type":"ParoxysmusArcaneDaemons","category":"World quests","group":"Heartwood","description":"The arcane daemons that worship Paroxysmus pose a tremendous danger. Will you enter the lair and see to their destruction?","objectives":[{"kind":"KillObjective","text":"Defeat 10 arcane daemons. Accepted creatures: Arcane Daemon. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 10, new[] { typeof(ArcaneDaemon) }, \"arcane daemons\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1671}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1659,"note":"Quest definition and rules"}]},{"slug":"paroxysmusdaemons","name":"Paroxysmus' Daemons","type":"ParoxysmusDaemons","category":"World quests","group":"Heartwood","description":"The daemons that have congregated to worship Paroxysmus pose a tremendous danger. Will you enter the lair and see to their destruction?","objectives":[{"kind":"KillObjective","text":"Defeat 10 daemons. Accepted creatures: Daemon. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 10, new[] { typeof(Daemon) }, \"daemons\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1646}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1634,"note":"Quest definition and rules"}]},{"slug":"paroxysmusmoloch","name":"Paroxysmus' Moloch","type":"ParoxysmusMoloch","category":"World quests","group":"Heartwood","description":"The moloch daemons that have congregated to worship Paroxysmus pose a tremendous danger. Will you enter the lair and see to their destruction?","objectives":[{"kind":"KillObjective","text":"Defeat 3 molochs. Accepted creatures: Moloch. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 3, new[] { typeof(Moloch) }, \"molochs\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1621}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1609,"note":"Quest definition and rules"}]},{"slug":"paroxysmussuccubi","name":"Paroxysmus' Succubi","type":"ParoxysmusSuccubi","category":"World quests","group":"Heartwood","description":"The succubi that have congregated within the sinkhole to worship Paroxysmus pose a tremendous danger. Will you enter the lair and see to their destruction?","objectives":[{"kind":"KillObjective","text":"Defeat 3 succubi. Accepted creatures: Succubus. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 3, new[] { typeof(Succubus) }, \"succubi\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1596}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1584,"note":"Quest definition and rules"}]},{"slug":"pixiedusttodust","name":"Pixie dust to dust","type":"PixieDustToDust","category":"World quests","group":"Sanctuary","description":"Is there anything more foul than a pixie? They have cruel eyes and a mind for mischief, I say. I don't care if some think they're cute -- I say kill them and let the Avatar sort them out. In fact, if you were to kill a few pixies, I'd make sure you had a few coins to rub together, if you get my meaning.","objectives":[{"kind":"KillObjective","text":"Defeat 10 pixies. Accepted creatures: Pixie.","sourceExpression":"new KillObjective(10, new[] { typeof(Pixie) }, \"pixies\")","line":241}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":230,"note":"Quest definition and rules"}]},{"slug":"plaguelord","name":"Plague Lord","type":"PlagueLord","category":"World quests","group":"Heartwood","description":"Some of the most horrific creatures have slithered out of the sinkhole there and begun terrorizing the surrounding area.  The plague creatures are one of the most destruction of the minions of Paroxysmus.  Are you willing to do something about them?","objectives":[{"kind":"KillObjective","text":"Defeat 10 plague spawns. Accepted creatures: Plague Spawn. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 10, new[] { typeof(PlagueSpawn) }, \"plague spawns\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1731},{"kind":"KillObjective","text":"Defeat 3 plague beasts. Accepted creatures: Plague Beast. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 3, new[] { typeof(PlagueBeast) }, \"plague beasts\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1739},{"kind":"KillObjective","text":"Defeat 1 plague beast lord. Accepted creatures: Plague Beast Lord. Area: 1074806, \"The Palace of Paroxysmus\".","sourceExpression":"new KillObjective( 1, new[] { typeof(PlagueBeastLord) }, \"plague beast lord\", new QuestArea(1074806, \"The Palace of Paroxysmus\") )","line":1747}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1718,"note":"Quest definition and rules"}]},{"slug":"pointyears","name":"Pointy Ears","type":"PointyEars","category":"World quests","group":"Malas","description":"I've heard ... there's some that will pay a good bounty for pointed ears, much like we used to pay for each wolf skin.  I've got nothing personal against these elves.  It's just business.  You want in on this?  I'm not fussy who I work with.","objectives":[{"kind":"CollectObjective","text":"Collect 20 severed elf ears.","sourceExpression":"new CollectObjective(20, typeof(SeveredElfEars), 1032590)","line":21}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Malas.cs","line":9,"note":"Quest definition and rules"}]},{"slug":"proofofthedeed","name":"Proof of the Deed","type":"ProofOfTheDeed","category":"World quests","group":"Sanctuary","description":"These human vermin must be eradicated!  They despoil fair Sosaria with their every footfall upon her soil, every exhalation of breath upon her pristine air.  Prove yourself an ally of Sosaria and bring me 20 human ears as proof of your devotion to our cause.","objectives":[{"kind":"CollectObjective","text":"Collect 20 severed human ears.","sourceExpression":"new CollectObjective(20, typeof(SeveredHumanEars), 1032591)","line":583}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":568,"note":"Quest definition and rules"}]},{"slug":"reginasthanks","name":"Regina’s Thanks","type":"ReginasThanks","category":"World quests","group":"HonestBeggar","description":"What’s that you say? It was a humble beggar that found my ring? Such honesty must be rewarded. Here, take this packet and return it to him, and I will be in your debt.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Regina's Letter to Evan.","sourceExpression":"new DeliverObjective(typeof(ReginasLetter), 1, \"Regina's Letter\", typeof(Evan))","line":49}],"rewards":["Transparent Heart"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/HonestBeggar.cs","line":34,"note":"Quest definition and rules"}]},{"slug":"reptiliandentist","name":"Reptilian Dentist","type":"ReptilianDentist","category":"World quests","group":"Heartwood","description":"I'm working on a striking necklace -- something really unique -- and I know just what I need to finish it up.  A huge fang!  Won't that catch the eye?  I would like to employ you to find me such an item, perhaps a snake would make the ideal donor.  I'll make it worth your while, of course.","objectives":[{"kind":"CollectObjective","text":"Collect 1 coil's fang.","sourceExpression":"new CollectObjective(1, typeof(CoilsFang), \"coil's fang\")","line":1325}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1312,"note":"Quest definition and rules"}]},{"slug":"responsibility","name":"Responsibility","type":"Responsibility","category":"World quests","group":"Ilshenar","description":"Oh!  I just don't know what to do.  My mother is away and my father told me not to talk to strangers ... *worried frown*  But my grandfather has sent word that he has been hurt and needs me to tend his wounds.  He has a small farm southwest of here.  Would you ... could you ... escort me there safely?","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to 1074781, \"Sheep Farm\".","sourceExpression":"new EscortObjective(new QuestArea(1074781, \"Sheep Farm\"))","line":21}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Ilshenar.cs","line":9,"note":"Quest definition and rules"}]},{"slug":"rollthebones","name":"Roll the Bones","type":"RollTheBones","category":"World quests","group":"Heartwood","description":"Why?  I ask you why?  They walk around after they're put in the ground.  It's just wrong in so many ways.  Put them to proper rest, I beg you.  I'll find some way to pay you for the kindness. Just kill eight patchwork skeletons.","objectives":[{"kind":"KillObjective","text":"Defeat 8 patchwork skeletons. Accepted creatures: Patchwork Skeleton.","sourceExpression":"new KillObjective(8, new[] { typeof(PatchworkSkeleton) }, \"patchwork skeletons\")","line":262}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":249,"note":"Quest definition and rules"}]},{"slug":"runaways","name":"Runaways!","type":"Runaways","category":"World quests","group":"Ilshenar","description":"You've got to help me out! Those wild ostards have been causing absolute havok around here.  Kill them off before they destroy my land.  There are around twelve of them.","objectives":[{"kind":"KillObjective","text":"Defeat 12 frenzied ostards. Accepted creatures: Frenzied Ostard.","sourceExpression":"new KillObjective(12, new[] { typeof(FrenziedOstard) }, \"frenzied ostards\")","line":61}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Ilshenar.cs","line":50,"note":"Quest definition and rules"}]},{"slug":"savehisdad","name":"Save His Dad","type":"SaveHisDad","category":"World quests","group":"AGhostOfCovetous","description":"My father, Andros, is a smith in Minoc. Last week his forge overturned and he was splashed by molten steel. He was horribly burned, and we feared he would die. An alchemist in Vesper promised to make a bandage that could heal him, but he needed the silk of a dread spider. I came here to get some, but I was careless, and succumbed to their poison. Please, won’t you help my father?","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Dread Spider Silk to Leon. Time limit: 600 seconds.","sourceExpression":"new TimedDeliverObjective( TimeSpan.FromSeconds(600), typeof(DreadSpiderSilk), 1, \"Dread Spider Silk\", typeof(Leon) )","line":54}],"rewards":["Hurry! You must get the silk to Leon the Alchemist quickly, or it will crumble and become useless!"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"AFathersGratitude","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/AGhostOfCovetous.cs","line":39,"note":"Quest definition and rules"}]},{"slug":"sayonaraszavetra","name":"Sayonara, Szavetra","type":"SayonaraSzavetra","category":"World quests","group":"Sanctuary","description":"Hmm, maybe you aren't entirely worthless.  I suspect a demoness of Szavetra's calibre will tear you apart ...  We might as well find out.  Kill the succubus, yada yada, and you'll be richly rewarded.","objectives":[{"kind":"KillObjective","text":"Defeat 1 Szavetra. Accepted creatures: Szavetra. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 1, new[] { typeof(Szavetra) }, \"Szavetra\", new QuestArea(1074807, \"Sanctuary\") )","line":493}],"rewards":["A strongbox."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":479,"note":"Quest definition and rules"}]},{"slug":"scalearmor","name":"Scale Armor","type":"ScaleArmor","category":"World quests","group":"Heartwood","description":"Here's what I need ... there are some creatures called hydra, fearsome beasts, whose scales are especially suitable for a new sort of armor that I'm developing.  I need a few such pieces and then some supple alligator skin for the backing.  I'm going to need a really large piece that's shaped just right ... the tail I think would do nicely.  I appreciate your help.","objectives":[{"kind":"CollectObjective","text":"Collect 1 Thrasher's Tail.","sourceExpression":"new CollectObjective(1, typeof(ThrashersTail), \"Thrasher's Tail\")","line":1482},{"kind":"CollectObjective","text":"Collect 10 Hydra Scales.","sourceExpression":"new CollectObjective(10, typeof(HydraScale), \"Hydra Scales\")","line":1483}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1469,"note":"Quest definition and rules"}]},{"slug":"scribingarcaneknowledge","name":"Scribing Arcane Knowledge","type":"ScribingArcaneKnowledge","category":"World quests","group":"NewHavenSkillTraining","description":"While here at the New Haven Magery Library, use a scribe's pen and scribe and 3rd and 4th circle Magery scrolls that you have in your spellbook. Remember, you will need blank scrolls as well. Do this until you have raised your Inscription skill to 50.\n------\nGreetings and welcome to the New Haven Magery Library! You wish to learn how to scribe spell scrolls? You have come to the right place! Inscribed in a steady hand and imbued with the power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription may transcribe spells to create useful and valuable magical scrolls.\n\nBefore you inscribe a spell, you must first be able to cast the spell without the aid of a scroll. This means that you need the appropriate level of proficiency as a mage, the required mana, and the required reagents. Second, you will need a blank scroll to write on and a scribe's pen. Then, you will need to decide which particular spell you wish to scribe. It may sound easy, but there is a bit more to it. As with the development of all skills, you need to practice Inscription of lower level spells before you can move onto the more difficult ones.\n\nThe most important aspect of Inscription is mana. Inscribing a scroll with a magic spell drains your mana. When inscribing 3rd circle or lower spells this will not be much of a problem for these spells consume a small amount of mana. However, when you are inscribing higher circle spells, you may see your mana drain rapidly. When this happens, pause or meditate before continuing.\n\nI suggest you begin scribing any 3rd and 4th circle spells that you know. If you don't possess any, you can always barter with one of the local mage merchants or a fellow adventurer that is a seasoned Scribe.\n\nCome back to me once you feel that you are worthy of the rank of Apprentice Scribe and I will reward you with an arcane prize.","objectives":[{"kind":"GainSkillObjective","text":"Raise Inscribe to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Inscribe, 500, true, true)","line":265}],"rewards":["Hallowed Spellbook"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":247,"note":"Quest definition and rules"}]},{"slug":"seasons","name":"Seasons","type":"Seasons","category":"World quests","group":"Heritage","description":"*rumbling growl* *sniff* ... not-smell ... seek-fight ... not-smell ... fear-stench ... *rumble* ... cold-soon-time comes ... hungry ... eat-fish ... sleep-soon-time ... *deep fang-filled yawn* ... much-fish.","objectives":[{"kind":"CollectObjective","text":"Collect 20 raw fish steak.","sourceExpression":"new CollectObjective(20, typeof(RawFishSteak), 1022426)","line":22}],"rewards":["The boon of Maul."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"shakingthingsup","name":"Shaking Things Up","type":"ShakingThingsUp","category":"World quests","group":"Heartwood","description":"A Solen hive is a fascinating piece of ecology. It's put together like a finely crafted clock. Who knows what happens if you remove something? So let's find out. Exterminate a few of the warriors and I'll make it worth your while.","objectives":[{"kind":"KillObjective","text":"Defeat 10 red solen warriors. Accepted creatures: Red Solen Warrior.","sourceExpression":"new KillObjective(10, new[] { typeof(RedSolenWarrior) }, \"red solen warriors\")","line":1030},{"kind":"KillObjective","text":"Defeat 10 black solen warriors. Accepted creatures: Black Solen Warrior.","sourceExpression":"new KillObjective(10, new[] { typeof(BlackSolenWarrior) }, \"black solen warriors\")","line":1031}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"Any listed objective"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1016,"note":"Quest definition and rules"}]},{"slug":"legacy-solenmatriarchquest","name":"Solen Matriarch Quest","type":"SolenMatriarchQuest","category":"Legacy quests","group":"Solen Matriarch","description":"","objectives":[{"kind":"Quest stage","text":"((SolenMatriarchQuest)System).RedSolen ? 1054086 : 1054085","line":7},{"kind":"Quest stage","text":"You've completed your task of slaying solen infiltrators. Return to the Matriarch who gave you this task.","line":79},{"kind":"Quest stage","text":"Gather 8 gallons of water for the water vats of the solen ant lair.","line":89},{"kind":"Quest stage","text":"You've completed your task of gathering water. Return to the Matriarch who gave you this task.","line":116},{"kind":"Quest stage","text":"Give the Solen Matriarch a stack of zoogi fungus to process into powder of translocation.","line":140},{"kind":"Quest stage","text":"Return to the solen matriarch for your reward.","line":157}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.Zero","Tutorial":"false"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Solen Matriarch/SolenMatriarchQuest.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Solen Matriarch/Objectives.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Solen Matriarch/Objectives.cs","line":79,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Solen Matriarch/Objectives.cs","line":89,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Solen Matriarch/Objectives.cs","line":116,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Solen Matriarch/Objectives.cs","line":140,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Solen Matriarch/Objectives.cs","line":157,"note":"Quest definition and rules"}]},{"slug":"somethingtowailabout","name":"Something to Wail About","type":"SomethingToWailAbout","category":"World quests","group":"Ilshenar","description":"Can you hear them? The never-ending howling? The incessant wailing? These banshees, they never cease! Never! They haunt my nights. Please, I beg you -- will you silence them? I would be ever so grateful.","objectives":[{"kind":"KillObjective","text":"Defeat 12 wailing banshees. Accepted creatures: Wailing Banshee.","sourceExpression":"new KillObjective(12, new[] { typeof(WailingBanshee) }, \"wailing banshees\")","line":44}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Ilshenar.cs","line":33,"note":"Quest definition and rules"}]},{"slug":"specimens","name":"Specimens","type":"Specimens","category":"World quests","group":"Heartwood","description":"I admire them, you know.  The solen have their place -- regimented, organized.  They're fascinating to watch with their constant strife between red and black.  I can't help but want to stir things up from time to time.  And that's where you come in.  Kill either twelve red or twelve black solen workers and let's see what happens next!","objectives":[{"kind":"KillObjective","text":"Defeat 12 red solen workers. Accepted creatures: Red Solen Worker.","sourceExpression":"new KillObjective(12, new[] { typeof(RedSolenWorker) }, \"red solen workers\")","line":217},{"kind":"KillObjective","text":"Defeat 12 black solen workers. Accepted creatures: Black Solen Worker.","sourceExpression":"new KillObjective(12, new[] { typeof(BlackSolenWorker) }, \"black solen workers\")","line":218}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"Any listed objective"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":201,"note":"Quest definition and rules"}]},{"slug":"spirits","name":"Spirits","type":"Spirits","category":"World quests","group":"Heartwood","description":"It is a piteous thing when the dead continue to walk the earth. Restless spirits are known to inhabit these parts, taking the lives of unwary travelers. It is about time a hero put the dead back in their graves. I'm sure such a hero would be justly rewarded.","objectives":[{"kind":"KillObjective","text":"Defeat 15 spectres or shades or wraiths. Accepted creatures: Spectre, Shade, Wraith.","sourceExpression":"new KillObjective( 15, new[] { typeof(Spectre), typeof(Shade), typeof(Wraith) }, \"spectres or shades or wraiths\" )","line":237}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":224,"note":"Quest definition and rules"}]},{"slug":"splitends","name":"Split Ends","type":"SplitEnds","category":"World quests","group":"NewHavenTraining","description":"*sighs* I think bowcrafting is a might beyond my talents. Say there, you look a bit more confident with tools. Can I persuade thee to make a few arrows? You could have my satchel in return... 'tis useless to me! You'll need a fletching kit to start, some feathers, and a few arrow shafts. Just use the fletching kit while you have the other things, and I'm sure you'll figure out the rest.","objectives":[{"kind":"CollectObjective","text":"Collect 20 arrow.","sourceExpression":"new CollectObjective(20, typeof(Arrow), 1023902)","line":22}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":9,"note":"Quest definition and rules"}]},{"slug":"squishy","name":"Squishy","type":"Squishy","category":"World quests","group":"Heartwood","description":"Have you ever seen what a slime can do to good gear?  Well, it's not pretty, let me tell you!  If you take on my task to destroy twelve of them, bear that in mind.  They'll corrode your equipment faster than anything.","objectives":[{"kind":"KillObjective","text":"Defeat 12 slimes. Accepted creatures: Slime.","sourceExpression":"new KillObjective(12, new[] { typeof(Slime) }, \"slimes\")","line":921}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":910,"note":"Quest definition and rules"}]},{"slug":"stirringthenest","name":"Stirring the Nest","type":"StirringTheNest","category":"World quests","group":"Heartwood","description":"Were you the sort of child that enjoyed knocking over anthills? Well, perhaps you'd like to try something a little bigger? There's a Solen nest nearby and I bet if you killed a queen or two, it would be quite the sight to behold.  I'd even pay to see that -- what do you say?","objectives":[{"kind":"KillObjective","text":"Defeat 3 red solen queens. Accepted creatures: Red Solen Queen.","sourceExpression":"new KillObjective(3, new[] { typeof(RedSolenQueen) }, \"red solen queens\")","line":832},{"kind":"KillObjective","text":"Defeat 3 black solen queens. Accepted creatures: Black Solen Queen.","sourceExpression":"new KillObjective(3, new[] { typeof(BlackSolenQueen) }, \"black solen queens\")","line":833}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"Any listed objective"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":819,"note":"Quest definition and rules"}]},{"slug":"stopharpingonme","name":"Stop Harping on Me","type":"StopHarpingOnMe","category":"World quests","group":"Heartwood","description":"Humans artistry can be a remarkable thing. For instance, I have heard of a wonderful instrument which creates the most melodious of music. A lap harp. I would be ever so grateful if I could examine one in person.","objectives":[{"kind":"CollectObjective","text":"Collect 20 lap harp.","sourceExpression":"new CollectObjective(20, typeof(LapHarp), 1023762)","line":1344}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1331,"note":"Quest definition and rules"}]},{"slug":"stoppingtheworld","name":"Stopping the World","type":"StoppingTheWorld","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. Use spells and abilities to deplete your mana and meditate there until you have raised your Meditation skill to 50.\n------\nWell met! I can teach you how to 'Stop the World' around you and focus your inner energies on replenishing your mana. What is mana? Mana is the life force for everyone who practices arcane arts. When a practitioner of magic invokes a spell or scribes a scroll, it consumes mana. Having an abundant supply of mana is vital to excelling as a practitioner of the arcane. Those of us who study the art of Meditation are also known as stoics. The Meditation skill allows stoics to increase the rate at which they regenerate mana.\n\nA stoic needs to perform abilities or cast spells to deplete mana before he can meditate to replenish it. Meditation can occur passively or actively. Actively Meditation is more difficult to master but allows for the stoic to replenish mana at a significantly faster rate. Metal armor interferes with the regenerative properties of Meditation. It is wise to wear leather or cloth protection when meditating.\n\nHead East out of town and go to Old Haven. Use spells and abilities to deplete your mana and actively meditate to replenish it.\n\nCome back to me once you feel that you are worthy of the rank of Apprentice Stoic and I will reward you with an arcane prize.","objectives":[{"kind":"GainSkillObjective","text":"Raise Meditation to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Meditation, 500, true, true)","line":241}],"rewards":["Philosopher's Hat"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":224,"note":"Quest definition and rules"}]},{"slug":"subcontracting","name":"Sub Contracting","type":"SubContracting","category":"World quests","group":"BlightedGrove","description":"Wonderful!  Now we can both get in there!  Let me show you these instructions for making this machete.  If you're not skilled in smithing, I'm not sure how much sense it will make though.  Listen, if you're heading in there anyway … maybe you'd do me one more favor?  I'm ah ... buried in work out here ... so if you'd go in and get me a few water samples, I'd be obliged.","objectives":[{"kind":"CollectObjective","text":"Collect 3 samples of corrupted water.","sourceExpression":"new CollectObjective(3, typeof(SamplesOfCorruptedWater), \"samples of corrupted water\")","line":169}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/BlightedGrove.cs","line":154,"note":"Quest definition and rules"}]},{"slug":"swiftasanarrow","name":"Swift as an Arrow","type":"SwiftAsAnArrow","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. While wielding your bow or crossbow, battle monsters there until you have raised your Archery skill to 50.\n------\nWell met, friend. Imagine yourself in a distant grove of trees. You raise your bow, take slow, careful aim, and with the twitch of a finger, you impale your prey with a deadly arrow. You look like you would make an excellent archer, but you will need practice. There is no better way to practice Archery than when your life is on the line.\n\nI have a challenge for you. Head East out of town and go to Old Haven. While wielding your bow or crossbow, battle the undead that reside there.\n\nMake sure you bring a healthy supply of arrows (or bolts if you prefer a crossbow). If you wish to purchase a bow, crossbow, arrows, or bolts, you can purchase them from me or the Archery shop in town. You can also make your own arrows with the Bowcraft / Fletching skill. You will need fletcher's tools, wood to turn into shafts, and feathers to make arrows or bolts.\n\nCome back to me after you have achieved the rank of Apprentice Archer, and I will reward you with a fine Archery weapon.","objectives":[{"kind":"GainSkillObjective","text":"Raise Archery to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Archery, 500, true, true)","line":98}],"rewards":["Heartseeker"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":81,"note":"Quest definition and rules"}]},{"slug":"sympatheticmagic","name":"Sympathetic Magic","type":"SympatheticMagic","category":"World quests","group":"BlightedGrove","description":"Hmm, I've never even heard of something that can damage diamond like that.  I guess we'll have to go with plan B.  Let's try something similar.  Sometimes there's a natural immunity to be found when you use a substance that's like the one you're trying to cut.  A sort of \"sympathetic\" thing.  Y'know?","objectives":[{"kind":"CollectObjective","text":"Collect 10 Bark Fragment.","sourceExpression":"new CollectObjective(10, typeof(BarkFragment), 1032687)","line":68}],"rewards":["A step closer to entering Blighted Grove."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"AlreadyDead","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/BlightedGrove.cs","line":56,"note":"Quest definition and rules"}]},{"slug":"takingthebullbythehorns","name":"Taking the Bull by the Horns","type":"TakingTheBullByTheHorns","category":"World quests","group":"WarriorsOfTheGemKeeper","description":"Interesting.  I believe I have a way.  I will need some materials to infuse you with the essence of a bull-man, so you can fool their defenses.  The most similar beast to the original Baratarian bull that the minotaur were bred from is undoubtedly the mighty Gaman, native to the Lands of the Feudal Lords.  I need horns, in great quantity to undertake this magic.","objectives":[{"kind":"CollectObjective","text":"Collect 20 gaman horns.","sourceExpression":"new CollectObjective(20, typeof(GamanHorns), \"gaman horns\")","line":64}],"rewards":["Knowledge of the legendary minotaur."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"EmissaryToTheMinotaur","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/WarriorsOfTheGemKeeper.cs","line":50,"note":"Quest definition and rules"}]},{"slug":"tappingthekeg","name":"Tapping the Keg","type":"TappingTheKeg","category":"World quests","group":"Sanctuary","description":"I have acquired a barrel of human brewed beer. I am loathe to drink it, but how else to prove how inferior it is? I suppose I shall need a barrel tap to drink. Go, bring me a barrel tap quickly, so I might get this over with.","objectives":[{"kind":"CollectObjective","text":"Collect 10 barrel tap.","sourceExpression":"new CollectObjective(10, typeof(BarrelTap), 1024100)","line":522}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":508,"note":"Quest definition and rules"}]},{"slug":"legacy-terriblehatchlingsquest","name":"Terrible Hatchlings","type":"TerribleHatchlingsQuest","category":"Legacy quests","group":"Terrible Hatchlings","description":"The Deathwatch Beetle Hatchlings have trampled through my fields again, what a nuisance! Please help me get rid of the terrible hatchlings. If you kill 10 of them, you will be rewarded. The Deathwatch Beetle Hatchlings live in The Waste - the desert close to this city.\n\nWill you accept this challenge?","objectives":[{"kind":"Quest stage","text":"Kill 10 Deathwatch Beetle Hatchlings and return to Ansella Gryen.","line":7},{"kind":"Quest stage","text":"Great job! One less terrible hatchling in the Waste!\n\n Once you've killed 10 of the Deathwatch Beetle Hatchlings, return to Ansella for your reward!","line":42},{"kind":"Quest stage","text":"Continue killing Deathwatch Beetle Hatchlings.","line":82},{"kind":"Quest stage","text":"Return to Ansella Gryen for your reward.","line":125}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.MaxValue","Tutorial":"true"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/Terrible Hatchlings/TerribleHatchlingsQuest.cs","line":6,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Terrible Hatchlings/Objectives.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Terrible Hatchlings/Objectives.cs","line":42,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Terrible Hatchlings/Objectives.cs","line":82,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/Terrible Hatchlings/Objectives.cs","line":125,"note":"Quest definition and rules"}]},{"slug":"theafterlife","name":"The Afterlife","type":"TheAfterlife","category":"World quests","group":"Heartwood","description":"Nobody told me about the Mummy's Curse. How was I supposed to know you shouldn't disturb the tombs? Oh, sure, now all I hear about is the curse of the vengeful dead. I'll tell you what -- make a few of these mummies go away and we'll keep this between you and me.","objectives":[{"kind":"KillObjective","text":"Defeat 15 mummies. Accepted creatures: Mummy.","sourceExpression":"new KillObjective(15, new[] { typeof(Mummy) }, \"mummies\")","line":663}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":652,"note":"Quest definition and rules"}]},{"slug":"theallureofdarkmagic","name":"The Allure of Dark Magic","type":"TheAllureOfDarkMagic","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. Cast Evil Omen and Pain Spike against monsters there until you have raised your Necromancy skill to 50.\n------\nWelcome! I see you are allured by the dark magic of Necromancy. First, you must prove yourself worthy of such knowledge. Undead currently occupy the town of Old Haven. Practice your harmful Necromancy spells on them such as Evil Omen and Pain Spike.\n\nMake sure you have plenty of reagents before embarking on your journey. Reagents are required to cast Necromancy spells. You can purchase extra reagents from me, or you can find reagents growing in the nearby wooded areas. You can see which reagents are required for each spell by looking in your spellbook.\n\nCome back to me once you feel that you are worthy of the rank of Apprentice Necromancer and I will reward you with the knowledge you desire.","objectives":[{"kind":"GainSkillObjective","text":"Raise Necromancy to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Necromancy, 500, true, true)","line":451}],"rewards":[""],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":434,"note":"Quest definition and rules"}]},{"slug":"theancientworld","name":"The Ancient World","type":"TheAncientWorld","category":"World quests","group":"TheAncientWorld","description":"The lore of my people mentions Mondain many times.  In one tale, it is revealed that he created and enslaved a race -- a sort of man bull, known as a 'minotaur'.  The tales speak of mighty warriors who charged with blood-soaked horns into the heat of battle.  But, alas, the fate of the bull-men is unknown after the rupture.  Will you seek information about their civilization?","objectives":[{"kind":"CollectObjective","text":"Collect 1 fragment of a map.","sourceExpression":"new CollectObjective(1, typeof(FragmentOfAMap), \"fragment of a map\")","line":23}],"rewards":["Knowledge of the legendary minotaur."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"TheGoldenHorn","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TheAncientWorld.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"theartofwar","name":"The Art of War","type":"TheArtOfWar","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town to Old Haven. Battle monsters there until you have raised your Tactics skill to 50.\n------\nKnowing how to hold a weapon is only half of the battle. The other half is knowing how to use it against an opponent. It's one thing to kill a few bunnies now and then for fun, but a true warrior knows that the right moves to use against a lich will pretty much get your arse fried by a dragon.\n\nI'll help teach you how to fight so that when you do come up against that dragon, maybe you won't have to walk out of there \"OooOOooOOOooOO'ing\" and looking for a healer.\n\nThere are some undead that need cleaning out in Old Haven towards the east. Why don't you head on over there and practice killing things?\n\nWhen you feel like you've got the basics down, come back to me and I'll see if I can scrounge up an item to help you in your adventures later on.","objectives":[{"kind":"GainSkillObjective","text":"Raise Tactics to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Tactics, 500, true, true)","line":146}],"rewards":["Arms of Armstrong"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":128,"note":"Quest definition and rules"}]},{"slug":"thebalanceofnature","name":"The Balance of Nature","type":"TheBalanceOfNature","category":"World quests","group":"Heritage","description":"Ho, there human.  Why do you seek out the Huntsman?  The hunter serves the land by culling both predators and prey.  The hunter maintains the essential balance of life and does not kill for sport or glory.  If you seek my favor, human, then demonstrate you are capable of the duty.  Cull the wolves nearby.","objectives":[{"kind":"KillObjective","text":"Defeat 15 timber wolves. Accepted creatures: Timber Wolf. Area: 1074833, \"Huntsman's Forest\".","sourceExpression":"new KillObjective( 15, new[] { typeof(TimberWolf) }, \"timber wolves\", new QuestArea(1074833, \"Huntsman's Forest\") )","line":151}],"rewards":["The boon of the Huntsman."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":140,"note":"Quest definition and rules"}]},{"slug":"thebiggertheyare","name":"The Bigger They Are ...","type":"TheBiggerTheyAre","category":"World quests","group":"Sanctuary","description":"The ogre insurgency has taken a turn for the worse!  I've just been advised that the titans have concluded their discussions with the ogres and they've allied.  We have virtually no information about titans.  Engage them and appraise their mettle.","objectives":[{"kind":"KillObjective","text":"Defeat 3 titans. Accepted creatures: Titan. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 3, new[] { typeof(Titan) }, \"titans\", new QuestArea(1074807, \"Sanctuary\") )","line":683}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":670,"note":"Quest definition and rules"}]},{"slug":"thebrainsoftheoperation","name":"The Brains of the Operation","type":"TheBrainsOfTheOperation","category":"World quests","group":"Sanctuary","description":"*sigh*  We have so much to do to clean this area up.  Even the fine work you did on those ogres didn't have much of an impact on the community.  It's the ogre lords that direct the actions of the other ogres, let's strike at the leaders and perhaps that will thwart the miserable curs.","objectives":[{"kind":"KillObjective","text":"Defeat 10 ogre lords. Accepted creatures: Ogre Lord. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 10, new[] { typeof(OgreLord) }, \"ogre lords\", new QuestArea(1074807, \"Sanctuary\") )","line":627}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"TheBrawn","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":615,"note":"Quest definition and rules"}]},{"slug":"thebrawn","name":"The Brawn","type":"TheBrawn","category":"World quests","group":"Sanctuary","description":"Inconceiveable!  We've learned that the ogre leadership has recruited some heavy-duty guards to their cause.  I've never personally fought a cyclopian warrior, but I'm sure you could easily best a few and report back how much trouble they'll cause to our growing community?","objectives":[{"kind":"KillObjective","text":"Defeat 6 cyclops. Accepted creatures: Cyclops. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 6, new[] { typeof(Cyclops) }, \"cyclops\", new QuestArea(1074807, \"Sanctuary\") )","line":654}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"TheBiggerTheyAre","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":643,"note":"Quest definition and rules"}]},{"slug":"thebulwark","name":"The Bulwark","type":"TheBulwark","category":"World quests","group":"Heartwood","description":"The clank of human iron and steel is strange to elven ears. For instance, the metallic heater shield which human warriors carry into battle. It is odd to an elf, but nevertheless intriguing. Tell me friend, could you bring me such an example of human smithing skill?","objectives":[{"kind":"CollectObjective","text":"Collect 10 heater shield.","sourceExpression":"new CollectObjective(10, typeof(HeaterShield), 1027030)","line":1559}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1546,"note":"Quest definition and rules"}]},{"slug":"thedelucianslostmine","name":"The Delucian’s Lost Mine","type":"TheDeluciansLostMine","category":"World quests","group":"NewHavenSkillTraining","description":"Find Jacob's Lost Mine and mine iron ore there, using a pickaxe or shovel. Bring it back to Jacob's forge and smelt the ore into ingots, until you have raised your Mining skill to 50. You may find a packhorse useful for hauling the ore around. The animal trainer in New Haven has packhorses for sale.\n-----\nHowdy! Welcome to my camp. It's not much, I know, but it's all I'll be needin' up here. I don't need them fancy things those townspeople have down there in New Haven. Nope, not one bit. Just me, Bessie, my pick and a thick vein 'o valorite.\n\nAnyhows, I'm guessin' that you're up here to ask me about minin', aren't ya? Well, don't be expectin' me to tell you where the valorite's at, cause I ain't gonna tell the King of Britannia, much less the likes of you. But I will show ya how to mine and smelt iron, cause there certainly is a 'nough of up in these hills.\n\n*Jacob looks around, with a perplexed look on his face*\n\nProblem is, I can't remember where my iron mine's at, so you'll have to find it yourself. Once you're there, have at it with a pickaxe or shovel, then haul it back to camp and I'll show ya how to smelt it. Ya look a bit wimpy, so you might wanna go buy yourself a packhorse in town from the animal trainer to help you haul around all that ore.\n\nWhen you're an Apprentice Miner, talk to me and I'll give ya a little somethin' I've got layin' around here... somewhere.","objectives":[{"kind":"GainSkillObjective","text":"Raise Mining to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Mining, 500, true, true)","line":519}],"rewards":["Jacob's Pickaxe"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":501,"note":"Quest definition and rules"}]},{"slug":"thefareye","name":"The Far Eye","type":"TheFarEye","category":"World quests","group":"Heartwood","description":"The wonders of human invention! Turning sand and metal into a far-seeing eye! This is something I must experience for myself. Bring me some of these spyglasses friend human","objectives":[{"kind":"CollectObjective","text":"Collect 20 spyglass.","sourceExpression":"new CollectObjective(20, typeof(Spyglass), 1025365)","line":1363}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1350,"note":"Quest definition and rules"}]},{"slug":"theglasseye","name":"The Glass Eye","type":"TheGlassEye","category":"World quests","group":"Sanctuary","description":"Humans are so pathetically weak, they must be augmented by glass and metal! Imagine such a thing! I must see one of these spyglasses for myself, to understand the pathetic limits of human sight!","objectives":[{"kind":"CollectObjective","text":"Collect 10 spyglass.","sourceExpression":"new CollectObjective(10, typeof(Spyglass), 1025365)","line":184}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":170,"note":"Quest definition and rules"}]},{"slug":"thegoldenhorn","name":"The Golden Horn","type":"TheGoldenHorn","category":"World quests","group":"TheAncientWorld","description":"Ah ha!  You see here ... and over here ... The map fragment places the city of the bull-men, Labyrinth, on that piece of Sosaria that was thrown into the sky.  Hmmm, I would have you go there and find any artifacts that remain that help tell the story.  But, legend speaks of a mighty barrier to prevent invasion of the city.  Take this map to Braen and explain the problem. Perhaps he can devise a solution.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 fragment of a map to Braen.","sourceExpression":"new DeliverObjective(typeof(FragmentOfAMapDelivery), 1, \"fragment of a map\", typeof(Braen))","line":43}],"rewards":["Knowledge of the legendary minotaur."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"Bullish","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TheAncientWorld.cs","line":31,"note":"Quest definition and rules"}]},{"slug":"thejoysoflife","name":"The Joys of Life","type":"TheJoysOfLife","category":"World quests","group":"Heritage","description":"*giggle*  So serious, so grim!  *tickle*  Enjoy life!  Have fun!  Laugh!  Be merry!  *giggle*  Find three of my baubles ... *giggle* I hid them! *giggles hysterically*  Hid them!  La la la!  Bring them quickly!  They are magical and will hide themselves again if you are too slow.","objectives":[{"kind":"CollectObjective","text":"Collect 3 arielle's baubles.","sourceExpression":"new CollectObjective(3, typeof(ABauble), \"arielle's baubles\")","line":187}],"rewards":["The boon of Arielle."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":175,"note":"Quest definition and rules"}]},{"slug":"thekingofclothing","name":"The King of Clothing","type":"TheKingOfClothing","category":"World quests","group":"Heartwood","description":"I have heard noble tales of a fine and proud human garment. An article of clothing fit for both man and god alike. It is called a \"kilt\" I believe? Could you fetch for me some of these kilts so I that I might revel in their majesty and glory?","objectives":[{"kind":"CollectObjective","text":"Collect 10 kilt.","sourceExpression":"new CollectObjective(10, typeof(Kilt), 1025431)","line":1154}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1141,"note":"Quest definition and rules"}]},{"slug":"themagesapprentice","name":"The Mage's Apprentice","type":"TheMagesApprentice","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. Cast fireballs and lightning bolts against monsters there until you have raised your Magery skill to 50.\n------\nGreetings. You seek to unlock the secrets of the arcane art of Magery. The New Haven Mage Council has an assignment for you. Undead have plagued the town of Old Haven. We need your assistance in cleansing the town of this evil influence. Old Haven is located east of here. I suggest using your offensive Magery spells such as Fireball and Lightning Bolt against the Undead that inhabit there.\n\nMake sure you have plenty of reagents before embarking on your journey. Reagents are required to cast Magery spells. You can purchase extra reagents at the nearby Reagent shop, or you can find reagents growing in the nearby wooded areas. You can see which reagents are required for each spell by looking in your spellbook.\n\nCome back to me once you feel that you are worthy of the rank of Apprentice Mage and I will reward you with an arcane prize.","objectives":[{"kind":"GainSkillObjective","text":"Raise Magery to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Magery, 500, true, true)","line":289}],"rewards":["Ember Staff"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":271,"note":"Quest definition and rules"}]},{"slug":"thepenismightier","name":"The Pen is Mightier","type":"ThePenIsMightier","category":"World quests","group":"NewHavenTraining","description":"Do you know anything about 'Inscription?' I've been trying to get my hands on some hand crafted Recall scrolls for a while now, and I could really use some help. I don't have a scribe's pen, let alone a spellbook with Recall in it, or blank scrolls, so there's no way I can do it on my own. How about you though? I could trade you one of my old leather bound books for some.","objectives":[{"kind":"CollectObjective","text":"Collect 5 recall scroll.","sourceExpression":"new CollectObjective(5, typeof(RecallScroll), \"recall scroll\")","line":174}],"rewards":["a book bound in red leather"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenTraining.cs","line":158,"note":"Quest definition and rules"}]},{"slug":"theperilsoffarming","name":"The Perils of Farming","type":"ThePerilsOfFarming","category":"World quests","group":"Heartwood","description":"I should be trimming back the vegetation here, but something nasty has taken root. Vicious vines I can't go near. If there's any hope of getting things under control, some one's going to need to destroy a few of those Whipping Vines. Someone strong and fast and tough.","objectives":[{"kind":"KillObjective","text":"Defeat 15 whipping vines. Accepted creatures: Whipping Vine.","sourceExpression":"new KillObjective(15, new[] { typeof(WhippingVine) }, \"whipping vines\")","line":1083}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1072,"note":"Quest definition and rules"}]},{"slug":"thepuffyshirt","name":"The Puffy Shirt","type":"ThePuffyShirt","category":"World quests","group":"Heartwood","description":"We elves believe that beauty is expressed in all things, including the garments we wear. I wish to understand more about human aesthetics, so please kind traveler -- could you bring to me magnificent examples of human fancy shirts? For my thanks, I could teach you more about the beauty of elven vestements.","objectives":[{"kind":"CollectObjective","text":"Collect 10 fancy shirt.","sourceExpression":"new CollectObjective(10, typeof(FancyShirt), 1027933)","line":1173}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1160,"note":"Quest definition and rules"}]},{"slug":"therighttoolforthejob","name":"The Right Tool for the Job","type":"TheRightToolForTheJob","category":"World quests","group":"NewHavenSkillTraining","description":"Create new scissors and hammers while inside Amelia's workshop. Try making scissors up to 45 skill, the switch to making hammers until 50 skill.\n-----\nHello! I guess you're here to learn something about Tinkering, eh? You've come to the right place, as Tinkering is what I've dedicated my life to. \n\nYou'll need two things to get started: a supply of ingots and the right tools for the job. You can either buy ingots from the market, or go mine them yourself. As for tools, you can try making your own set of Tinker's Tools, or if you'd prefer to buy them, I have some for sale.\n\nWorking here in my shop will let me give you pointers as you go, so you'll be able to learn faster than anywhere else. Start off making scissors until you reach 45 tinkering skill, then switch to hammers until you've achieved 50. Once you've done that, come talk to me and I'll give you something for your hard work.","objectives":[{"kind":"GainSkillObjective","text":"Raise Tinkering to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Tinkering, 500, true, true)","line":336}],"rewards":["Amelia’s Toolbox"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":318,"note":"Quest definition and rules"}]},{"slug":"therudimentsofselfdefense","name":"The Rudiments of Self Defense","type":"TheRudimentsOfSelfDefense","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town to Old Haven. Battle monsters there until you have raised your Wrestling skill to 50.\n------\nListen up! If you want to learn the rudiments of self-defense, you need toughen up, and there's no better way to toughen up than engaging in combat. Head East out of town to Old Haven and battle the undead there in hand to hand combat. Afraid of dying, you say? Well, you should be! Being an adventurer isn't a bed of posies, or roses, or however that saying goes. If you do take a dirt nap, go to one of the nearby wandering healers and they'll get you back on your feet.\n\nCome back to me once you feel that you are worthy of the rank of Apprentice Wrestler and I will reward you with a prize.","objectives":[{"kind":"GainSkillObjective","text":"Raise Wrestling to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Wrestling, 500, true, true)","line":51}],"rewards":["Gloves of Safeguarding"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":33,"note":"Quest definition and rules"}]},{"slug":"theshield","name":"The Shield","type":"TheShield","category":"World quests","group":"Sanctuary","description":"I doubt very much a human shield would stop a good stout elven arrow. You doubt me? I will show you -- get me some of these heater shields and I will piece them with sharp elven arrows!","objectives":[{"kind":"CollectObjective","text":"Collect 10 heater shield.","sourceExpression":"new CollectObjective(10, typeof(HeaterShield), 1027030)","line":144}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":130,"note":"Quest definition and rules"}]},{"slug":"thesongofthewind","name":"The Song of the Wind","type":"TheSongOfTheWind","category":"World quests","group":"Heartwood","description":"To give voice to the passing wind, this is an idea worthy of an elf! Friend, bring me some of the amazing fancy wind chimes so that I may listen to the song of the passing breeze. Do this, and I will share with you treasured elven secrets.","objectives":[{"kind":"CollectObjective","text":"Collect 10 fancy wind chimes.","sourceExpression":"new CollectObjective(10, typeof(FancyWindChimes), \"fancy wind chimes\")","line":1230}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1217,"note":"Quest definition and rules"}]},{"slug":"legacy-thesummoningquest","name":"The Summoning","type":"TheSummoningQuest","category":"Legacy quests","group":"The Summoning","description":"Victoria turns to you and smiles...\n\nChyloth, eh?  He is the ferry man of lake Mortis, beyond which lies the nest of the The Dark Father - the fountainhead of all the evil that you see around you here.\n\n800 and some years ago, my sisters and I persuaded the ferry man Chyloth to take us across the lake to battle the The Dark Father.  My party was utterly destroyed, except for me.  For my insolence, I was cursed by the The Dark Father to wander these halls for eternity, unable to die - unable to leave.\n\nChyloth usually only crosses over the souls of the undead, but he can be persuaded otherwise...with a token of gold, in the form of a human skull.  Such a gem can be found only in the belly of the hellspawn known as the devourer.\n\nI can help you summon the beast from the depths of the abyss, but I require 1000 Daemon bones to do so.  If you accept my help, I will store the Daemon bones for you until you have collected all 1000 of them.  Once the bones are collected in full, I will summon the beast for you, which you must slay to claim your prize.\n\nDo you accept?","objectives":[{"kind":"Quest stage","text":"Find 1000 Daemon bones and hand them to Victoria as you find them.","line":7},{"kind":"Quest stage","text":"Go forth and vanquish the devourer that has been summoned!","line":77}],"rewards":[],"properties":{"System":"Legacy quest chain","Restart delay":"TimeSpan.Zero","Tutorial":"false"},"notes":["The listed stage definitions describe this quest chain; conditional branches may mean that a player does not take every stage in this order.","Rewards are determined by the chain scripts and are not inferred from a generic reward table. World placement and race/skill eligibility require confirmation."],"sources":[{"path":"Projects/UOContent/Engines/Quests/The Summoning/TheSummoningQuest.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/The Summoning/Objectives.cs","line":7,"note":"Quest definition and rules"},{"path":"Projects/UOContent/Engines/Quests/The Summoning/Objectives.cs","line":77,"note":"Quest definition and rules"}]},{"slug":"thewayoftheblade","name":"The Way of the Blade","type":"TheWayOfTheBlade","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town and go to Old Haven. While wielding your sword, battle monsters there until you have raised your Swordsmanship skill to 50.\n------\n*As you approach, you notice Jockles sizing you up with a skeptical look on his face*\n\nI can see you want to learn how to handle a blade. It's a lot harder than it looks, and you're going to have to put in a lot of time and effort if you ever want to be half as good as I am.\n\nI'll tell you what, kid, I'll help you get started, but you're going to have to do all the work if you want to learn something. East of here, outside of town, is Old Haven. It's been overrun with the nastiest sort of undead you've seen, which makes it the perfect place for you to turn that sloppy grin on your face into actual skill at handling a sword.\n\nMake sure you have a sturdy Swordsmanship weapon in good repair before you leave. 'Tis no fun to travel all the way down there just to find out that you forgot your blade!\n\nWhen you feel that you've cut down enough of those foul smelling things to learn to handle a blade without hurting yourself, come back to me. If I think you've improved enough, I'll give you something suited for a real warrior.","objectives":[{"kind":"GainSkillObjective","text":"Raise Swords to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Swords, 500, true, true)","line":170}],"rewards":["Jockles' Quicksword"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":152,"note":"Quest definition and rules"}]},{"slug":"theylleatanything","name":"They'll Eat Anything","type":"TheyllEatAnything","category":"World quests","group":"Heartwood","description":"Pork is the fruit of the land!  You can barbeque it, boil it, bake it, sautee it.  There's pork kebabs, pork creole, pork gumbo, pan fried, deep fried, stir fried.  There's apple pork, peppered pork, pork soup, pork salad, pork and potatoes, pork burger, pork sandwich, pork stew, pork chops, pork loins, shredded pork.  So, let's get some piggies butchered!","objectives":[{"kind":"KillObjective","text":"Defeat 10 pigs. Accepted creatures: Pig.","sourceExpression":"new KillObjective(10, new[] { typeof(Pig) }, \"pigs\")","line":41}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":27,"note":"Quest definition and rules"}]},{"slug":"theyrebreedinglikerabbits","name":"They're Breeding Like Rabbits","type":"TheyreBreedingLikeRabbits","category":"World quests","group":"Heartwood","description":"Aaaahhhh!  They're everywhere!  Aaaaahhh!  Ahem.  Actually, friend, how do you feel about rabbits?  Well, we're being overrun by them.  We're finding fuzzy bunnies everywhere. Aaaaahhh!","objectives":[{"kind":"KillObjective","text":"Defeat 10 rabbits. Accepted creatures: Rabbit.","sourceExpression":"new KillObjective(10, new[] { typeof(Rabbit) }, \"rabbits\")","line":21}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":9,"note":"Quest definition and rules"}]},{"slug":"thinningtheherd","name":"Thinning the Herd","type":"ThinningTheHerd","category":"World quests","group":"Heartwood","description":"Psst!  Hey ... psst!  Listen, I need some help here but it's gotta be hush hush.  I don't want THEM to know I'm onto them.  They watch me.  I've seen them, but they don't know that I know what I know.  You know?  Anyway, I need you to scare them off by killing a few of them.  That'll send a clear message that I won't suffer goats watching me!","objectives":[{"kind":"KillObjective","text":"Defeat 10 goats. Accepted creatures: Goat.","sourceExpression":"new KillObjective(10, new[] { typeof(Goat) }, \"goats\")","line":904}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":893,"note":"Quest definition and rules"}]},{"slug":"thouandthineshield","name":"Thou and Thine Shield","type":"ThouAndThineShield","category":"World quests","group":"NewHavenSkillTraining","description":"Head East out of town to Old Haven. Battle monsters, or simply let them hit you, while holding a shield or weapon until you have raised your Parrying skill to 50.\n------\nOh, hello. You probably want me to teach you how to parry, don't you?\n\nVery well.\n\nFirst, you'll need a weapon or shield. Obviously shields work best of all, but you can parry with a 2-handed weapon. Or if you're feeling particularly brave, a 1-handed weapon will do in a pinch.\n\nI'd advise you to go to Old Haven, which you'll find to the East, and practice blocking incoming blows from the undead there. You'll learn quickly if you have more than one opponent attack you at the same time to practice parrying lots of blows at once. That's the quickest way to master the art of parrying.\n\nIf you manage to improve your skill enough, I have a shield that you might find useful. Come back to me when you've trained to apprentice level.","objectives":[{"kind":"GainSkillObjective","text":"Raise Parry to 50.0 base skill.","sourceExpression":"new GainSkillObjective(SkillName.Parry, 500, true, true)","line":194}],"rewards":["Escutcheon de Ariadne"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHavenSkillTraining.cs","line":176,"note":"Quest definition and rules"}]},{"slug":"threewishes","name":"Three Wishes","type":"ThreeWishes","category":"World quests","group":"Heartwood","description":"If I had but one wish, it would be to rid myself of these dread Efreet! Fire and ash, they are cunning and deadly! You look a brave soul --would you be interested in earning a rich reward for slaughtering a few of the smoky devils?","objectives":[{"kind":"KillObjective","text":"Defeat 8 efreets. Accepted creatures: Efreet.","sourceExpression":"new KillObjective(8, new[] { typeof(Efreet) }, \"efreets\")","line":721}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":710,"note":"Quest definition and rules"}]},{"slug":"ticktock","name":"Tick Tock","type":"TickTock","category":"World quests","group":"Heartwood","description":"Elves find it remarkable the human preoccupation with the passage of time. To have built instruments to try and capture time -- it is a fascinating notion. I would like to see how a clock is put together. Maybe you could provide some clocks for my experimentation?","objectives":[{"kind":"CollectObjective","text":"Collect 10 clock.","sourceExpression":"new CollectObjective(10, typeof(Clock), 1024171)","line":1306}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1293,"note":"Quest definition and rules"}]},{"slug":"escorttobritain","name":"title","type":"EscortToBritain","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":116,"note":"Quest definition and rules"}]},{"slug":"escorttocove","name":"title","type":"EscortToCove","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":108,"note":"Quest definition and rules"}]},{"slug":"escorttojhelom","name":"title","type":"EscortToJhelom","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":100,"note":"Quest definition and rules"}]},{"slug":"escorttomagincia","name":"title","type":"EscortToMagincia","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":92,"note":"Quest definition and rules"}]},{"slug":"escorttominoc","name":"title","type":"EscortToMinoc","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":84,"note":"Quest definition and rules"}]},{"slug":"escorttomoonglow","name":"title","type":"EscortToMoonglow","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":76,"note":"Quest definition and rules"}]},{"slug":"escorttonhalchemist","name":"title","type":"EscortToNHAlchemist","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":30,"note":"Quest definition and rules"}]},{"slug":"escorttonhbank","name":"title","type":"EscortToNHBank","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":118,"note":"Quest definition and rules"}]},{"slug":"escorttonhbard","name":"title","type":"EscortToNHBard","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":38,"note":"Quest definition and rules"}]},{"slug":"escorttonhbowyer","name":"title","type":"EscortToNHBowyer","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":110,"note":"Quest definition and rules"}]},{"slug":"escorttonhcarpenter","name":"title","type":"EscortToNHCarpenter","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":62,"note":"Quest definition and rules"}]},{"slug":"escorttonhdocks","name":"title","type":"EscortToNHDocks","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":102,"note":"Quest definition and rules"}]},{"slug":"escorttonhfarm","name":"title","type":"EscortToNHFarm","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":94,"note":"Quest definition and rules"}]},{"slug":"escorttonhinn","name":"title","type":"EscortToNHInn","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":86,"note":"Quest definition and rules"}]},{"slug":"escorttonhmage","name":"title","type":"EscortToNHMage","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":78,"note":"Quest definition and rules"}]},{"slug":"escorttonhmapmaker","name":"title","type":"EscortToNHMapmaker","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":70,"note":"Quest definition and rules"}]},{"slug":"escorttonhtailor","name":"title","type":"EscortToNHTailor","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":54,"note":"Quest definition and rules"}]},{"slug":"escorttonhwarrior","name":"title","type":"EscortToNHWarrior","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":46,"note":"Quest definition and rules"}]},{"slug":"escorttonujelm","name":"title","type":"EscortToNujelm","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":68,"note":"Quest definition and rules"}]},{"slug":"escorttoocllo","name":"title","type":"EscortToOcllo","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":124,"note":"Quest definition and rules"}]},{"slug":"escorttoserpentshold","name":"title","type":"EscortToSerpentsHold","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":60,"note":"Quest definition and rules"}]},{"slug":"escorttoskarabrae","name":"title","type":"EscortToSkaraBrae","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":52,"note":"Quest definition and rules"}]},{"slug":"escorttotrinsic","name":"title","type":"EscortToTrinsic","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":44,"note":"Quest definition and rules"}]},{"slug":"escorttovesper","name":"title","type":"EscortToVesper","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":36,"note":"Quest definition and rules"}]},{"slug":"escorttoyew","name":"title","type":"EscortToYew","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":28,"note":"Quest definition and rules"}]},{"slug":"newhavenescort","name":"title","type":"NewHavenEscort","category":"World quests","group":"NewHaven","description":"description","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":21}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/NewHaven.cs","line":7,"note":"Quest definition and rules"}]},{"slug":"townescort","name":"title","type":"TownEscort","category":"World quests","group":"TownEscorts","description":"I seek a worthy escort.  I can offer some small pay to any able bodied adventurer who can assist me.  It is imperative that I reach my destination.","objectives":[{"kind":"EscortObjective","text":"Escort the quest giver to destination, region.","sourceExpression":"new EscortObjective(new QuestArea(destination, region))","line":22}],"rewards":["m Reward"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/TownEscorts.cs","line":7,"note":"Quest definition and rules"}]},{"slug":"troglodytes","name":"Troglodytes!","type":"Troglodytes","category":"World quests","group":"Heartwood","description":"Oh nevermind, you don't look capable of my task afterall.  Haha!  What was I thinking -- you could never handle killing troglodytes.  It'd be suicide.  What?  I don't know, I don't want to be responsible ... well okay if you're really sure?","objectives":[{"kind":"KillObjective","text":"Defeat 12 troglodytes. Accepted creatures: Troglodyte.","sourceExpression":"new KillObjective(12, new[] { typeof(Troglodyte) }, \"troglodytes\")","line":300}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":287,"note":"Quest definition and rules"}]},{"slug":"trollingfortrolls","name":"Trolling for Trolls","type":"TrollingForTrolls","category":"World quests","group":"Heartwood","description":"They may not be bright, but they're incredibly destructive.  Kill off ten trolls and I'll consider it a favor done for me.","objectives":[{"kind":"KillObjective","text":"Defeat 10 trolls. Accepted creatures: Troll.","sourceExpression":"new KillObjective(10, new[] { typeof(Troll) }, \"trolls\")","line":975}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":964,"note":"Quest definition and rules"}]},{"slug":"troubleonthewing","name":"Trouble on the Wing","type":"TroubleOnTheWing","category":"World quests","group":"Sanctuary","description":"Those gargoyles need to get knocked down a peg or two, if you ask me.  They're always flying over here and lobbing things at us.  What a nuisance.  Drop a dozen of them for me, would you?","objectives":[{"kind":"KillObjective","text":"Defeat 12 gargoyles. Accepted creatures: Gargoyle. Area: 1074807, \"Sanctuary\".","sourceExpression":"new KillObjective( 12, new[] { typeof(Gargoyle) }, \"gargoyles\", new QuestArea(1074807, \"Sanctuary\") )","line":710}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":698,"note":"Quest definition and rules"}]},{"slug":"tuitionreimbursement","name":"Tuition Reimbursement","type":"TuitionReimbursement","category":"World quests","group":"MistakenIdentity","description":"Well, there you are.  I've added my signature to that of Gorrow, so you should be set to return to Mistress Aernya and get your tuition refunded.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Completed Tuition Reimbursement Form to Aernya.","sourceExpression":"new DeliverObjective( typeof(CompletedTuitionReimbursementForm), 1, \"Completed Tuition Reimbursement Form\", typeof(Aernya) )","line":180}],"rewards":["A strongbox."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/MistakenIdentity.cs","line":164,"note":"Quest definition and rules"}]},{"slug":"undeadmages","name":"Undead Mages","type":"UndeadMages","category":"World quests","group":"Heartwood","description":"Why must the dead plague the living? With their foul necromancy and dark sorceries, the undead menace the countryside. I fear what will happen if no one is strong enough to face these nightmare sorcerers and thin their numbers.","objectives":[{"kind":"KillObjective","text":"Defeat 10 bone mages or skeletal mages. Accepted creatures: Bone Magi, Skeletal Mage.","sourceExpression":"new KillObjective( 10, new[] { typeof(BoneMagi), typeof(SkeletalMage) }, \"bone mages or skeletal mages\" )","line":772}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":761,"note":"Quest definition and rules"}]},{"slug":"unfadingmemoriespartone","name":"Unfading Memories","type":"UnfadingMemoriesPartOne","category":"World quests","group":"UnfadingMemories","description":"Aargh! It’s just not right! It doesn’t capture the unique color of her hair at all! If only I had some Prismatic Amber. That would be perfect. They used to mine it in Malas, but alas, those veins ran dry some time ago. I hear it may have been found in the Prism of Light. Oh, if only there were a bold adventurer within earshot who would go to the Prism of Light and retrieve some for me!","objectives":[{"kind":"CollectObjective","text":"Collect 1 Prismatic Amber.","sourceExpression":"new CollectObjective(1, typeof(PrismaticAmber), \"Prismatic Amber\")","line":25}],"rewards":["The joy of contributing to a noble artistic effort, however paltry the end product."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"UnfadingMemoriesPartTwo","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/UnfadingMemories.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"unfadingmemoriespartthree","name":"Unfading Memories","type":"UnfadingMemoriesPartThree","category":"World quests","group":"UnfadingMemories","description":"Emilio painted this? It is absolutely wonderful! I used to love looking at his paintings, but I don’t remember him creating anything like this before. Would you be so kind as to carry a letter to him? Fate may have it that I am to marry another, yet I am compelled to reveal to him that his love was not entirely unrequited.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Bride's Letter to Emilio.","sourceExpression":"new DeliverObjective(typeof(BridesLetter), 1, \"Bride's Letter\", typeof(Emilio))","line":75}],"rewards":["Bleach"],"properties":{"Activated in definition":"Yes","Repeatability":"One time per character","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/UnfadingMemories.cs","line":59,"note":"Quest definition and rules"}]},{"slug":"unfadingmemoriesparttwo","name":"Unfading Memories","type":"UnfadingMemoriesPartTwo","category":"World quests","group":"UnfadingMemories","description":"Finished! With the pigment I was able to create from the Prismatic Amber you brought me, I was able to complete my humble work. I should explain. Once, I loved a noble lady of gentleness and refinement, who possessed such beauty that I have found myself unable to love another to this day. But it was from afar that I admired her, for it is not for one so lowly as I to pay court to the likes of her. You have heard of the fair Thalia, Lady of Nujel'm? No? Well, she was my Muse, my inspiration, and when I heard she was to be married, I lost whatever pitiful talent I possessed. I felt I must compose a portrait of her, my masterpiece, or I would never be able to paint again. You, my friend, have helped me complete my work. Now I ask another favor of you. Will you take it to her as a wedding gift? She will probably reject it, but I must make the offer.","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 Portrait of the Bride to Thalia.","sourceExpression":"new DeliverObjective(typeof(PortraitOfTheBride), 1, \"Portrait of the Bride\", typeof(Thalia))","line":50}],"rewards":["The Artist’s gratitude."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"UnfadingMemoriesPartThree","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/UnfadingMemories.cs","line":34,"note":"Quest definition and rules"}]},{"slug":"unholyconstruct","name":"Unholy Construct","type":"UnholyConstruct","category":"World quests","group":"Heartwood","description":"They're unholy, I say. Golems, a walking mockery of all life, born of blackest magic. They're not truly alive, so destroying them isn't a crime, it's a service. A service I will gladly pay for.","objectives":[{"kind":"KillObjective","text":"Defeat 10 golems. Accepted creatures: Golem.","sourceExpression":"new KillObjective(10, new[] { typeof(Golem) }, \"golems\")","line":1118}],"rewards":["A large bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":1106,"note":"Quest definition and rules"}]},{"slug":"unholyknights","name":"Unholy Knights","type":"UnholyKnights","category":"World quests","group":"Heartwood","description":"Please, hear me kind traveler. You know when a knight falls, sometimes they are cursed to roam the earth as undead mockeries of their former glory? That is too grim a fate for even any knight to suffer! Please, put them out of their misery. I will offer you what payment I can if you will end the torment of these undead wretches.","objectives":[{"kind":"KillObjective","text":"Defeat 16 bone knights or skeletal knights. Accepted creatures: Bone Knight, Skeletal Knight.","sourceExpression":"new KillObjective( 16, new[] { typeof(BoneKnight), typeof(SkeletalKnight) }, \"bone knights or skeletal knights\" )","line":320}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":306,"note":"Quest definition and rules"}]},{"slug":"vermin","name":"Vermin","type":"Vermin","category":"World quests","group":"Sanctuary","description":"You've got to help me out! Those ratmen have been causing absolute havok around here.  Kill them off before they destroy my land.  I'll pay you if you kill off twelve of those dirty rats.","objectives":[{"kind":"KillObjective","text":"Defeat 12 ratmen. Accepted creatures: Ratman.","sourceExpression":"new KillObjective(12, new[] { typeof(Ratman) }, \"ratmen\")","line":415}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":404,"note":"Quest definition and rules"}]},{"slug":"viciouspredator","name":"Vicious Predator","type":"ViciousPredator","category":"World quests","group":"Ilshenar","description":"You've got to help me out! Those dire wolves have been causing absolute havok around here.  Kill them off before they destroy my land.  They run around in a pack of around ten.","objectives":[{"kind":"KillObjective","text":"Defeat 10 dire wolves. Accepted creatures: Dire Wolf.","sourceExpression":"new KillObjective(10, new[] { typeof(DireWolf) }, \"dire wolves\")","line":78}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Ilshenar.cs","line":67,"note":"Quest definition and rules"}]},{"slug":"vilepoison","name":"Vile Poison","type":"VilePoison","category":"World quests","group":"BlightedGrove","description":"Heya!  I'm sure glad to see you.  Listen I'm in a bit of a bind here.  I'm supposed to be gathering poisoned water at the base of that corrupted tree there, but I can't get in under the roots to get a good sample.  The branches and brush are so tainted that they can't be cut, burned or even magically passed.  It's put my work at a real standstill.  If you help me out, I'll help you get in there too.  Whadda ya say?","objectives":[{"kind":"DeliverObjective","text":"Deliver 1 tainted tree sample to Iosep.","sourceExpression":"new DeliverObjective(typeof(TaintedTreeSample), 1, \"tainted tree sample\", typeof(Iosep))","line":23}],"rewards":["A step closer to entering Blighted Grove."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"ARockAndAHardPlace","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/BlightedGrove.cs","line":10,"note":"Quest definition and rules"}]},{"slug":"voraciousplants","name":"Voracious Plants","type":"VoraciousPlants","category":"World quests","group":"Heartwood","description":"I bet you can't tangle with those nasty plants ... say eight corpsers and two swamp tentacles!  I bet they're too much for you.  You may as well confess you can't ...","objectives":[{"kind":"KillObjective","text":"Defeat 8 corpsers. Accepted creatures: Corpser.","sourceExpression":"new KillObjective(8, new[] { typeof(Corpser) }, \"corpsers\")","line":526},{"kind":"KillObjective","text":"Defeat 2 swamp tentacles. Accepted creatures: Swamp Tentacle.","sourceExpression":"new KillObjective(2, new[] { typeof(SwampTentacle) }, \"swamp tentacles\")","line":527}],"rewards":["A bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":515,"note":"Quest definition and rules"}]},{"slug":"waitingtobefilled","name":"Waiting to be Filled","type":"WaitingToBeFilled","category":"World quests","group":"Sanctuary","description":"The only good thing I can say about human made bottles is that they are empty and may yet still be filled with elven wine. Go now, fetch a number of empty bottles so that I might save them from the fate of carrying human-made wine.","objectives":[{"kind":"CollectObjective","text":"Collect 20 empty bottle.","sourceExpression":"new CollectObjective(20, typeof(Bottle), 1023854)","line":542}],"rewards":["Craftsman's Satchel"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"Quest restart delay applies","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Sanctuary.cs","line":528,"note":"Quest definition and rules"}]},{"slug":"warriorcaste","name":"Warrior Caste","type":"WarriorCaste","category":"World quests","group":"Heartwood","description":"The Terathan are an aggressive species. Left unchecked, they will swarm across our lands. And where will that leave us? Compost in the hive, that's what! Stop them, stop them cold my friend. Kill their warriors and you'll check their movement, that is certain.","objectives":[{"kind":"KillObjective","text":"Defeat 10 terathan warriors. Accepted creatures: Terathan Warrior.","sourceExpression":"new KillObjective(10, new[] { typeof(TerathanWarrior) }, \"terathan warriors\")","line":851}],"rewards":["A bag of treasure."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":839,"note":"Quest definition and rules"}]},{"slug":"warriorsofthegemkeeper","name":"Warriors of the Gemkeeper","type":"WarriorsOfTheGemkeeper","category":"World quests","group":"WarriorsOfTheGemKeeper","description":"Here we honor the Gemkeeper's Apprentice and seek to aid her efforts against the humans responsible for the death of her teacher -- and the destruction of the elven way of life.  Our tales speak of a fierce race of servants of the Gemkeeper, the men-bulls whose battle-skill was renowned.  It is desireable to discover the fate of these noble creatures after the Rupture.  Will you seek information?","objectives":[{"kind":"CollectObjective","text":"Collect 1 fragment of a map.","sourceExpression":"new CollectObjective(1, typeof(FragmentOfAMap), \"fragment of a map\")","line":21}],"rewards":["Knowledge of the legendary minotaur."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"CloseEnough","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/WarriorsOfTheGemKeeper.cs","line":8,"note":"Quest definition and rules"}]},{"slug":"wildboarcull","name":"Wild Boar Cull","type":"WildBoarCull","category":"World quests","group":"Heartwood","description":"A pity really.  With the balance of nature awry, we have no choice but to accept the responsibility of making it all right.  It's all a part of the circle of life, after all. So, yes, the boars are running rampant. There are far too many in the region.  Will you shoulder your obligations as a higher life form?","objectives":[{"kind":"KillObjective","text":"Defeat 10 boars. Accepted creatures: Boar.","sourceExpression":"new KillObjective(10, new[] { typeof(Boar) }, \"boars\")","line":435}],"rewards":["A small bag of trinkets."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heartwood.cs","line":422,"note":"Quest definition and rules"}]},{"slug":"wisdomofthesphynx","name":"Wisdom of the Sphynx","type":"WisdomOfTheSphynx","category":"World quests","group":"Heritage","description":"I greet thee human and divine my boon thou seek.  Convey hence the object of my riddle and I shall reward thee with thy desire.\n\nThree lives have I.\nGentle enough to soothe the skin,\nLight enough to caress the sky,\nHard enough to crack rocks\nWhat am I?","objectives":[{"kind":"InternalObjective","text":"Internal: .","sourceExpression":"new InternalObjective()","line":80}],"rewards":["The boon of Enigma."],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":null,"notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs","line":67,"note":"Quest definition and rules"}]},{"slug":"youscratchmyback","name":"You Scratch My Back","type":"YouScratchMyBack","category":"World quests","group":"MistakenIdentity","description":"Heh.  Heheheh.  Good one.  You're not a Bedlam student and you're definitely not eligible for a tuition refund.  Heheheh. That old witch Aernya doesn't see as well as she used to you know.  Otherwise, she would have ... hmmm, wait a minute.  I sense a certain 'opportunity' here.  I'll sign your forms in return for a little help with a project of my own.  What do you say?","objectives":[{"kind":"CollectObjective","text":"Collect 1 Unicorn Ribs.","sourceExpression":"new CollectObjective(1, typeof(UnicornRibs), \"Unicorn Ribs\")","line":54},{"kind":"CollectObjective","text":"Collect 2 Ki-Rin Brains.","sourceExpression":"new CollectObjective(2, typeof(KirinBrains), \"Ki-Rin Brains\")","line":55},{"kind":"CollectObjective","text":"Collect 5 Pixie Leg.","sourceExpression":"new CollectObjective(5, typeof(PixieLeg), \"Pixie Leg\")","line":56}],"rewards":["Tuition Reimbursement"],"properties":{"Activated in definition":"Yes","Repeatability":"Repeatable unless a quest-specific condition applies","Restart delay":"No delay flag in definition","Completion requirement":"All listed objectives"},"nextQuest":"FoolingAernya","notes":["World quest definitions are enabled in configuration. Actual NPC placement, facet access and additional quest-specific eligibility still determine availability."],"sources":[{"path":"Projects/UOContent/Engines/ML Quests/Definitions/MistakenIdentity.cs","line":39,"note":"Quest definition and rules"}]}],"coverage":{"mlDefinitions":239,"legacyChains":11,"limitations":["Quest-specific scripted reward logic may extend the registered rewards. NPC world placement and player state were not inspected."]}}